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magiccube @ 30bc2d91

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.gitignore 646 Bytes
build.gradle 1.33 KB
proguard-rules.pro 751 Bytes

Latest revisions

# Date Author Comment
30bc2d91 03/08/2021 02:58 PM Leszek Koltunski

Fix movements of objects - before it really worked only when an object's FOV was about 60 degrees.

db875721 03/07/2021 12:17 AM Leszek Koltunski

Add Gigaminx dmesh.

61b217a5 02/25/2021 11:33 AM Leszek Koltunski

Add Gigaminx dmesh.

4c55b0f0 02/24/2021 03:16 PM Leszek Koltunski

Add Greenland and Puerto Rico.

985f3dfa 02/24/2021 01:35 PM Leszek Koltunski

Do not block the UI if, for some reason, some of the effects failed to get added to the Queue. Just fail to rotate.

fc92c1d0 02/24/2021 09:40 AM Leszek Koltunski

Make per-component centers optional, controlled by API MeshBase.setUseCenters()

c0460c5c 02/23/2021 09:54 PM Leszek Koltunski

Bugfixes as a result of the Samsung Galaxy J4+ investigation:

1) By default, switch off transform feedback in the main program.
Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.
2) lower the default max number of vertex effects to 30....

51b368b8 02/23/2021 02:27 PM Leszek Koltunski

Samsung Galaxy J4+ investigation.

c0125648 01/31/2021 03:26 PM Leszek Koltunski

Disallow setting a name with spaces in it.

f2d04089 01/31/2021 03:22 PM Leszek Koltunski

Improve the way we scramble the Kilo and Megaminx.

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