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magiccube @ 31227bf6

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proguard-rules.pro 751 Bytes

Latest revisions

# Date Author Comment
31227bf6 06/20/2020 12:21 PM Leszek Koltunski

Move the 'Effects' thing to a button in the Play state.

00ffccc4 06/20/2020 11:14 AM Leszek Koltunski

Report to Firebase exceptions with dismissing the Main Dialog.

7eae2d49 06/20/2020 09:58 AM Leszek Koltunski

On object change, report FPS to Firebase

7695a3be 06/19/2020 11:52 PM Leszek Koltunski

Two-fingered object rotation seems to be finished.

a4472437 06/19/2020 09:38 PM Leszek Koltunski

Progress with dragging.

4da7d87a 06/19/2020 06:19 PM Leszek Koltunski

Simplify dragging. Now there's only 1 Quat, rather than the old way with two (Accumulated, Current).

0b7e1b05 06/19/2020 12:35 PM Leszek Koltunski

Progress with improvements for cube manipulation.

8d50e08d 06/18/2020 09:03 PM Leszek Koltunski

Initial attempt at two-finger rotation.
Mostly works; still, one corner case doesnt:

- put two fingers down, start rotating
- lift one of them up
- put it back down

depending if we lifted the first or second finger, weird things may happen.

50c66e3d 06/18/2020 11:13 AM Leszek Koltunski

Lock screen orientation to portrait.

4c864c68 06/18/2020 11:05 AM Leszek Koltunski

Further improve rotations of a Object layer - make them independent of physical screen size (now it depends on the angle of rotation and, if that's 0, on the speed (in inches of second) of the finger swipe done by the user.

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