54 |
54 |
|
55 |
55 |
private static final int[] DUR = { D1, D2, D3, D2, D1/4, 3*D1/4, D1/4, D2, D4, D5, D4, D2, D1 };
|
56 |
56 |
|
|
57 |
private float X0, X1, X2, Y1, D, s001, s014, s033, F;
|
|
58 |
|
57 |
59 |
private final RubikControl mControl;
|
58 |
60 |
private DistortedEffects[] mEffects;
|
59 |
61 |
private DistortedNode[] mNodes;
|
60 |
62 |
private long mEffectID;
|
61 |
|
private int mStageFinished, mWidth, mHeight;
|
|
63 |
private int mCurrentStage, mWidth, mHeight;
|
62 |
64 |
|
63 |
65 |
private MeshQuad mQuad;
|
64 |
66 |
private DistortedTexture mTextureShad, mTextureCirc;
|
... | ... | |
73 |
75 |
private MatrixEffectMove mMoveHand2, mMoveShad2;
|
74 |
76 |
private MatrixEffectScale mScaleHand2, mScaleShad2;
|
75 |
77 |
|
|
78 |
private Dynamic3D mDyn1, mDyn2;
|
|
79 |
private Static3D mPosition1, mPosition2;
|
|
80 |
private float[] mHandPosition;
|
|
81 |
private long mLastTime, mDiffTime;
|
|
82 |
|
|
83 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
84 |
|
|
85 |
private void setPostFrame(boolean on)
|
|
86 |
{
|
|
87 |
RubikActivity act = mControl.getActivity();
|
|
88 |
act.setControlState(on);
|
|
89 |
mLastTime = -1;
|
|
90 |
}
|
|
91 |
|
76 |
92 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
77 |
93 |
|
78 |
94 |
private Bitmap openBitmap(RubikActivity act, int resource)
|
... | ... | |
109 |
125 |
mDynScaleHand1.resetToBeginning();
|
110 |
126 |
mDynScaleShad1.resetToBeginning();
|
111 |
127 |
|
112 |
|
mStageFinished = stage;
|
|
128 |
mCurrentStage = stage;
|
113 |
129 |
}
|
114 |
130 |
|
115 |
131 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
133 |
149 |
mDynScaleShad2.resetToBeginning();
|
134 |
150 |
}
|
135 |
151 |
|
|
152 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
153 |
|
|
154 |
private void resetDynamics3(int stage)
|
|
155 |
{
|
|
156 |
int dur = DUR[stage-1];
|
|
157 |
|
|
158 |
mDyn1.removeAll();
|
|
159 |
mDyn2.removeAll();
|
|
160 |
mDyn1.setDuration(dur);
|
|
161 |
mDyn2.setDuration(dur);
|
|
162 |
mDyn1.resetToBeginning();
|
|
163 |
mDyn2.resetToBeginning();
|
|
164 |
}
|
|
165 |
|
136 |
166 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
137 |
167 |
// first finger appears and approaches the screen
|
138 |
168 |
|
... | ... | |
141 |
171 |
resetDynamics1(1);
|
142 |
172 |
resetDynamics2(1);
|
143 |
173 |
|
144 |
|
float x0 = mWidth*0.55f;
|
145 |
|
float x1 = mWidth*0.45f;
|
146 |
|
float x2 = mWidth*0.35f;
|
147 |
|
float y1 = mHeight*0.28f;
|
148 |
|
float z = 0;
|
149 |
|
float d = mWidth*0.01f;
|
150 |
|
float s = mWidth*0.33f;
|
151 |
|
|
152 |
|
Static3D point0h = new Static3D(-x0 ,-y1 , z);
|
153 |
|
Static3D point1h = new Static3D(-x1 ,-y1 , z);
|
154 |
|
Static3D point2h = new Static3D(-x2 ,-y1 , z);
|
155 |
|
Static3D point3h = new Static3D(-x2 +d,-y1 +d, z);
|
156 |
|
Static3D point0s = new Static3D(-x0+2*d,-y1+2*d, z);
|
157 |
|
Static3D point1s = new Static3D(-x1+2*d,-y1+2*d, z);
|
158 |
|
Static3D point2s = new Static3D(-x2+2*d,-y1+2*d, z);
|
159 |
|
Static3D point3s = new Static3D(-x2 +d,-y1 +d, z);
|
160 |
|
|
161 |
|
Static3D pointSc = new Static3D(s,s,s);
|
|
174 |
Static3D point0h = new Static3D(-X0 ,-Y1 , 0);
|
|
175 |
Static3D point1h = new Static3D(-X1 ,-Y1 , 0);
|
|
176 |
Static3D point2h = new Static3D(-X2 ,-Y1 , 0);
|
|
177 |
Static3D point3h = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
178 |
Static3D point0s = new Static3D(-X0+2*D,-Y1+2*D, 0);
|
|
179 |
Static3D point1s = new Static3D(-X1+2*D,-Y1+2*D, 0);
|
|
180 |
Static3D point2s = new Static3D(-X2+2*D,-Y1+2*D, 0);
|
|
181 |
Static3D point3s = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
182 |
|
|
183 |
Static3D pointSc = new Static3D(s033,s033,s033);
|
162 |
184 |
|
163 |
185 |
mDynMoveHand1.add(point0h);
|
164 |
186 |
mDynMoveHand1.add(point1h);
|
... | ... | |
183 |
205 |
{
|
184 |
206 |
resetDynamics1(2);
|
185 |
207 |
|
186 |
|
float x2 = mWidth*0.35f;
|
187 |
|
float y1 = mHeight*0.28f;
|
188 |
|
float z = 0;
|
189 |
|
float d = mWidth*0.01f;
|
190 |
|
float sS = mWidth*0.0001f;
|
191 |
|
float sF = mWidth*0.14f;
|
192 |
|
float sH = mWidth*0.33f;
|
193 |
|
|
194 |
|
Static3D point3h = new Static3D(-x2 +d,-y1 +d, z);
|
195 |
|
Static3D scaleS = new Static3D(sS,sS,sS);
|
196 |
|
Static3D scaleF = new Static3D(sF,sF,sF);
|
197 |
|
Static3D pointH = new Static3D(sH,sH,sH);
|
|
208 |
Static3D point3h = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
209 |
Static3D scaleS = new Static3D(s001,s001,s001);
|
|
210 |
Static3D scaleF = new Static3D(s014,s014,s014);
|
|
211 |
Static3D pointH = new Static3D(s033,s033,s033);
|
198 |
212 |
|
199 |
213 |
mDynMoveHand1.add(point3h);
|
200 |
214 |
mDynMoveShad1.add(point3h);
|
... | ... | |
213 |
227 |
private void setEffectsStage3()
|
214 |
228 |
{
|
215 |
229 |
resetDynamics1(3);
|
|
230 |
resetDynamics3(3);
|
216 |
231 |
|
217 |
|
float x2 = mWidth*0.35f;
|
218 |
|
|
219 |
|
float y1 = mHeight*0.28f;
|
220 |
|
float z = 0;
|
221 |
|
float d = mWidth*0.01f;
|
222 |
|
float sH = mWidth*0.33f;
|
223 |
|
float sF = mWidth*0.14f;
|
224 |
|
|
225 |
|
Static3D scaleS = new Static3D(sF,sF,sF);
|
226 |
|
Static3D pointH = new Static3D(sH,sH,sH);
|
227 |
|
Static3D point1 = new Static3D(-x2 +d,-y1 +d, z);
|
228 |
|
Static3D point2 = new Static3D( +d,-y1 +d, z);
|
229 |
|
Static3D point3 = new Static3D(+x2 +d,-y1 +d, z);
|
230 |
|
Static3D point4 = new Static3D(+x2 +d, +d, z);
|
231 |
|
Static3D point5 = new Static3D(+x2 +d,+y1 +d, z);
|
232 |
|
Static3D point6 = new Static3D( +d, +d, z);
|
|
232 |
Static3D scaleS = new Static3D(s014,s014,s014);
|
|
233 |
Static3D pointH = new Static3D(s033,s033,s033);
|
|
234 |
Static3D point1 = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
235 |
Static3D point2 = new Static3D( +D,-Y1 +D, 0);
|
|
236 |
Static3D point3 = new Static3D(+X2 +D,-Y1 +D, 0);
|
|
237 |
Static3D point4 = new Static3D(+X2 +D, +D, 0);
|
|
238 |
Static3D point5 = new Static3D(+X2 +D,+Y1 +D, 0);
|
|
239 |
Static3D point6 = new Static3D( +D, +D, 0);
|
233 |
240 |
|
234 |
241 |
mDynScaleHand1.add(pointH);
|
235 |
242 |
mDynScaleShad1.add(scaleS);
|
236 |
243 |
|
237 |
|
mDynMoveHand1.add(point1);
|
238 |
|
mDynMoveHand1.add(point1);
|
239 |
|
mDynMoveHand1.add(point2);
|
240 |
|
mDynMoveHand1.add(point3);
|
241 |
|
mDynMoveHand1.add(point3);
|
242 |
|
mDynMoveHand1.add(point4);
|
243 |
|
mDynMoveHand1.add(point5);
|
244 |
|
mDynMoveHand1.add(point5);
|
245 |
|
mDynMoveHand1.add(point6);
|
246 |
|
mDynMoveHand1.add(point1);
|
247 |
|
mDynMoveHand1.add(point1);
|
|
244 |
mDyn1.add(point1);
|
|
245 |
mDyn1.add(point1);
|
|
246 |
mDyn1.add(point2);
|
|
247 |
mDyn1.add(point3);
|
|
248 |
mDyn1.add(point3);
|
|
249 |
mDyn1.add(point4);
|
|
250 |
mDyn1.add(point5);
|
|
251 |
mDyn1.add(point5);
|
|
252 |
mDyn1.add(point6);
|
|
253 |
mDyn1.add(point1);
|
|
254 |
mDyn1.add(point1);
|
248 |
255 |
|
249 |
|
mDynMoveShad1.add(point1);
|
250 |
|
mDynMoveShad1.add(point1);
|
251 |
|
mDynMoveShad1.add(point2);
|
252 |
|
mDynMoveShad1.add(point3);
|
253 |
|
mDynMoveShad1.add(point3);
|
254 |
|
mDynMoveShad1.add(point4);
|
255 |
|
mDynMoveShad1.add(point5);
|
256 |
|
mDynMoveShad1.add(point5);
|
257 |
|
mDynMoveShad1.add(point6);
|
258 |
|
mDynMoveShad1.add(point1);
|
259 |
|
mDynMoveShad1.add(point1);
|
|
256 |
mPosition1.set(point1);
|
260 |
257 |
|
261 |
|
mMoveHand1.notifyWhenFinished(this);
|
|
258 |
mDynMoveHand1.add(mPosition1);
|
|
259 |
mDynMoveShad1.add(mPosition1);
|
|
260 |
|
|
261 |
setPostFrame(true);
|
262 |
262 |
}
|
263 |
263 |
|
264 |
264 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
268 |
268 |
{
|
269 |
269 |
resetDynamics1(4);
|
270 |
270 |
|
271 |
|
float x2 = mWidth*0.35f;
|
272 |
|
float y1 = mHeight*0.28f;
|
273 |
|
float z = 0;
|
274 |
|
float d = mWidth*0.01f;
|
275 |
|
float sF = mWidth*0.0001f;
|
276 |
|
float sS = mWidth*0.14f;
|
277 |
|
float sH = mWidth*0.33f;
|
278 |
|
|
279 |
|
Static3D point3h = new Static3D(-x2 +d,-y1 +d, z);
|
280 |
|
Static3D scaleS = new Static3D(sS,sS,sS);
|
281 |
|
Static3D scaleF = new Static3D(sF,sF,sF);
|
282 |
|
Static3D pointH = new Static3D(sH,sH,sH);
|
|
271 |
Static3D point3h = new Static3D(-X2+D,-Y1+D, 0);
|
|
272 |
Static3D scaleS = new Static3D(s014,s014,s014);
|
|
273 |
Static3D scaleF = new Static3D(s001,s001,s001);
|
|
274 |
Static3D pointH = new Static3D(s033,s033,s033);
|
283 |
275 |
|
284 |
276 |
mDynMoveHand1.add(point3h);
|
285 |
277 |
mDynMoveShad1.add(point3h);
|
... | ... | |
297 |
289 |
{
|
298 |
290 |
resetDynamics1(5);
|
299 |
291 |
|
300 |
|
float x2 = mWidth*0.35f;
|
301 |
|
float y1 = mHeight*0.28f;
|
302 |
|
float z = 0;
|
303 |
|
float d = mWidth*0.01f;
|
304 |
|
float s = mWidth*0.33f;
|
305 |
|
|
306 |
|
Static3D pointH = new Static3D(-x2 ,-y1 , z);
|
307 |
|
Static3D point0 = new Static3D(-x2 +d,-y1 +d, z);
|
308 |
|
Static3D pointS = new Static3D(-x2+2*d,-y1+2*d, z);
|
309 |
|
Static3D pointSc = new Static3D(s,s,s);
|
|
292 |
Static3D pointH = new Static3D(-X2 ,-Y1 , 0);
|
|
293 |
Static3D point0 = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
294 |
Static3D pointS = new Static3D(-X2+2*D,-Y1+2*D, 0);
|
|
295 |
Static3D pointSc = new Static3D(s033,s033,s033);
|
310 |
296 |
|
311 |
297 |
mDynScaleHand1.add(pointSc);
|
312 |
298 |
mDynScaleShad1.add(pointSc);
|
... | ... | |
327 |
313 |
resetDynamics1(6);
|
328 |
314 |
resetDynamics2(6);
|
329 |
315 |
|
330 |
|
float x0 = mWidth*0.55f;
|
331 |
|
float x1 = mWidth*0.45f;
|
332 |
|
float x2 = mWidth*0.35f;
|
333 |
|
float y1 = mHeight*0.28f;
|
334 |
|
float z = 0;
|
335 |
|
float d = mWidth*0.01f;
|
336 |
|
float s = mWidth*0.33f;
|
337 |
|
|
338 |
|
Static3D pointH = new Static3D(-x2 ,-y1 , z);
|
339 |
|
Static3D pointS = new Static3D(-x2+2*d,-y1+2*d, z);
|
340 |
|
Static3D pointSc= new Static3D(s,s,s);
|
|
316 |
Static3D pointH = new Static3D(-X2 ,-Y1 , 0);
|
|
317 |
Static3D pointS = new Static3D(-X2+2*D,-Y1+2*D, 0);
|
|
318 |
Static3D pointSc= new Static3D(s033,s033,s033);
|
341 |
319 |
|
342 |
320 |
mDynScaleHand1.add(pointSc);
|
343 |
321 |
mDynScaleShad1.add(pointSc);
|
344 |
322 |
mDynMoveHand1.add(pointH);
|
345 |
323 |
mDynMoveShad1.add(pointS);
|
346 |
324 |
|
347 |
|
Static3D point0h = new Static3D( x0 , y1 , z);
|
348 |
|
Static3D point1h = new Static3D( x1 , y1 , z);
|
349 |
|
Static3D point2h = new Static3D( x2 , y1 , z);
|
350 |
|
Static3D point0s = new Static3D( x0+2*d, y1+2*d, z);
|
351 |
|
Static3D point1s = new Static3D( x1+2*d, y1+2*d, z);
|
352 |
|
Static3D point2s = new Static3D( x2+2*d, y1+2*d, z);
|
353 |
|
Static3D pointSm= new Static3D(-s,s,s);
|
|
325 |
Static3D point0h = new Static3D( X0 , Y1 , 0);
|
|
326 |
Static3D point1h = new Static3D( X1 , Y1 , 0);
|
|
327 |
Static3D point2h = new Static3D( X2 , Y1 , 0);
|
|
328 |
Static3D point0s = new Static3D( X0+2*D, Y1+2*D, 0);
|
|
329 |
Static3D point1s = new Static3D( X1+2*D, Y1+2*D, 0);
|
|
330 |
Static3D point2s = new Static3D( X2+2*D, Y1+2*D, 0);
|
|
331 |
Static3D pointSm= new Static3D(-s033,s033,s033);
|
354 |
332 |
|
355 |
333 |
mDynMoveHand2.add(point0h);
|
356 |
334 |
mDynMoveHand2.add(point1h);
|
... | ... | |
374 |
352 |
resetDynamics1(7);
|
375 |
353 |
resetDynamics2(7);
|
376 |
354 |
|
377 |
|
float x2 = mWidth*0.35f;
|
378 |
|
float y1 = mHeight*0.28f;
|
379 |
|
float z = 0;
|
380 |
|
float d = mWidth*0.01f;
|
381 |
|
float s = mWidth*0.33f;
|
382 |
|
|
383 |
|
Static3D point1H = new Static3D(-x2 ,-y1 , z);
|
384 |
|
Static3D point1F = new Static3D(-x2 +d,-y1 +d, z);
|
385 |
|
Static3D point1S = new Static3D(-x2+2*d,-y1+2*d, z);
|
386 |
|
Static3D point1Sc= new Static3D(s,s,s);
|
|
355 |
Static3D point1H = new Static3D(-X2 ,-Y1 , 0);
|
|
356 |
Static3D point1F = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
357 |
Static3D point1S = new Static3D(-X2+2*D,-Y1+2*D, 0);
|
|
358 |
Static3D point1Sc= new Static3D(s033,s033,s033);
|
387 |
359 |
|
388 |
360 |
mDynScaleHand1.add(point1Sc);
|
389 |
361 |
mDynScaleShad1.add(point1Sc);
|
... | ... | |
392 |
364 |
mDynMoveShad1.add(point1S);
|
393 |
365 |
mDynMoveShad1.add(point1F);
|
394 |
366 |
|
395 |
|
Static3D point2H = new Static3D( x2 , y1 , z);
|
396 |
|
Static3D point2F = new Static3D( x2 +d, y1 +d, z);
|
397 |
|
Static3D point2S = new Static3D( x2+2*d, y1+2*d, z);
|
398 |
|
Static3D point2Sc= new Static3D(-s,s,s);
|
|
367 |
Static3D point2H = new Static3D( X2 , Y1 , 0);
|
|
368 |
Static3D point2F = new Static3D( X2 +D, Y1 +D, 0);
|
|
369 |
Static3D point2S = new Static3D( X2+2*D, Y1+2*D, 0);
|
|
370 |
Static3D point2Sc= new Static3D(-s033,s033,s033);
|
399 |
371 |
|
400 |
372 |
mDynScaleHand2.add(point2Sc);
|
401 |
373 |
mDynScaleShad2.add(point2Sc);
|
... | ... | |
415 |
387 |
resetDynamics1(8);
|
416 |
388 |
resetDynamics2(8);
|
417 |
389 |
|
418 |
|
float x2 = mWidth*0.35f;
|
419 |
|
float y1 = mHeight*0.28f;
|
420 |
|
float z = 0;
|
421 |
|
float d = mWidth*0.01f;
|
422 |
|
float sS = mWidth*0.0001f;
|
423 |
|
float sF = mWidth*0.14f;
|
424 |
|
float sH = mWidth*0.33f;
|
425 |
|
|
426 |
|
Static3D point1h= new Static3D(-x2 +d,-y1 +d, z);
|
427 |
|
Static3D point2h= new Static3D( x2 +d, y1 +d, z);
|
428 |
|
Static3D scale1S = new Static3D( sS,sS,sS);
|
429 |
|
Static3D scale1F = new Static3D( sF,sF,sF);
|
430 |
|
Static3D point1H = new Static3D( sH,sH,sH);
|
431 |
|
Static3D scale2S = new Static3D(-sS,sS,sS);
|
432 |
|
Static3D scale2F = new Static3D(-sF,sF,sF);
|
433 |
|
Static3D point2H = new Static3D(-sH,sH,sH);
|
|
390 |
Static3D point1h= new Static3D(-X2 +D,-Y1 +D, 0);
|
|
391 |
Static3D point2h= new Static3D( X2 +D, Y1 +D, 0);
|
|
392 |
Static3D scale1S = new Static3D( s001,s001,s001);
|
|
393 |
Static3D scale1F = new Static3D( s014,s014,s014);
|
|
394 |
Static3D point1H = new Static3D( s033,s033,s033);
|
|
395 |
Static3D scale2S = new Static3D(-s001,s001,s001);
|
|
396 |
Static3D scale2F = new Static3D(-s014,s014,s014);
|
|
397 |
Static3D point2H = new Static3D(-s033,s033,s033);
|
434 |
398 |
|
435 |
399 |
mDynMoveHand1.add(point1h);
|
436 |
400 |
mDynMoveShad1.add(point1h);
|
... | ... | |
444 |
408 |
mDynScaleShad2.add(scale2S);
|
445 |
409 |
mDynScaleShad2.add(scale2F);
|
446 |
410 |
|
447 |
|
mScaleShad1.notifyWhenFinished(this);
|
|
411 |
mScaleShad2.notifyWhenFinished(this);
|
448 |
412 |
|
449 |
413 |
mNodes[0].changeInputSurface(mTextureCirc);
|
450 |
414 |
mNodes[1].changeInputSurface(mTextureCirc);
|
... | ... | |
457 |
421 |
{
|
458 |
422 |
resetDynamics1(9);
|
459 |
423 |
resetDynamics2(9);
|
|
424 |
resetDynamics3(9);
|
460 |
425 |
|
461 |
|
float x2 = mWidth*0.35f;
|
462 |
|
float y1 = mHeight*0.28f;
|
463 |
|
float z = 0;
|
464 |
|
float d = mWidth*0.01f;
|
465 |
|
float f = 0.60f;
|
466 |
|
float sF = mWidth*0.14f;
|
467 |
|
float sH = mWidth*0.33f;
|
468 |
|
|
469 |
|
Static3D point1s= new Static3D(-x2 +d,-y1 +d, z);
|
470 |
|
Static3D point2s= new Static3D( x2 +d, y1 +d, z);
|
471 |
|
Static3D point1f= new Static3D((-x2 +d)*f,(-y1 +d)*f, z);
|
472 |
|
Static3D point2f= new Static3D(( x2 +d)*f,( y1 +d)*f, z);
|
473 |
|
Static3D scale1F = new Static3D( sF,sF,sF);
|
474 |
|
Static3D point1H = new Static3D( sH,sH,sH);
|
475 |
|
Static3D scale2F = new Static3D(-sF,sF,sF);
|
476 |
|
Static3D point2H = new Static3D(-sH,sH,sH);
|
|
426 |
Static3D point1s= new Static3D(-X2 +D,-Y1 +D, 0);
|
|
427 |
Static3D point2s= new Static3D( X2 +D, Y1 +D, 0);
|
|
428 |
Static3D point1f= new Static3D((-X2 +D)*F,(-Y1 +D)*F, 0);
|
|
429 |
Static3D point2f= new Static3D(( X2 +D)*F,( Y1 +D)*F, 0);
|
|
430 |
Static3D scale1F = new Static3D( s014,s014,s014);
|
|
431 |
Static3D point1H = new Static3D( s033,s033,s033);
|
|
432 |
Static3D scale2F = new Static3D(-s014,s014,s014);
|
|
433 |
Static3D point2H = new Static3D(-s033,s033,s033);
|
477 |
434 |
|
478 |
|
mDynMoveHand1.add(point1s);
|
479 |
|
mDynMoveHand1.add(point1f);
|
480 |
|
mDynMoveShad1.add(point1s);
|
481 |
|
mDynMoveShad1.add(point1f);
|
482 |
435 |
mDynScaleHand1.add(point1H);
|
483 |
436 |
mDynScaleShad1.add(scale1F);
|
484 |
|
|
485 |
|
mDynMoveHand2.add(point2s);
|
486 |
|
mDynMoveHand2.add(point2f);
|
487 |
|
mDynMoveShad2.add(point2s);
|
488 |
|
mDynMoveShad2.add(point2f);
|
489 |
437 |
mDynScaleHand2.add(point2H);
|
490 |
438 |
mDynScaleShad2.add(scale2F);
|
491 |
439 |
|
492 |
|
mMoveShad1.notifyWhenFinished(this);
|
|
440 |
mDyn1.add(point1s);
|
|
441 |
mDyn1.add(point1f);
|
|
442 |
mDyn2.add(point2s);
|
|
443 |
mDyn2.add(point2f);
|
|
444 |
|
|
445 |
mPosition1.set(point1s);
|
|
446 |
mPosition2.set(point2s);
|
|
447 |
|
|
448 |
mDynMoveHand1.add(mPosition1);
|
|
449 |
mDynMoveShad1.add(mPosition1);
|
|
450 |
mDynMoveHand2.add(mPosition2);
|
|
451 |
mDynMoveShad2.add(mPosition2);
|
|
452 |
|
|
453 |
setPostFrame(true);
|
493 |
454 |
}
|
494 |
455 |
|
495 |
456 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
500 |
461 |
resetDynamics1(10);
|
501 |
462 |
resetDynamics2(10);
|
502 |
463 |
|
503 |
|
float sF = mWidth*0.14f;
|
504 |
|
float sH = mWidth*0.33f;
|
505 |
|
float x2 = mWidth*0.35f;
|
506 |
|
float y1 = mHeight*0.28f;
|
507 |
|
float z = 0;
|
508 |
|
float d = mWidth*0.01f;
|
509 |
|
float f = 0.60f;
|
510 |
|
|
511 |
|
Static3D scale1F = new Static3D( sF,sF,sF);
|
512 |
|
Static3D point1H = new Static3D( sH,sH,sH);
|
513 |
|
Static3D scale2F = new Static3D(-sF,sF,sF);
|
514 |
|
Static3D point2H = new Static3D(-sH,sH,sH);
|
|
464 |
Static3D scale1F = new Static3D( s014,s014,s014);
|
|
465 |
Static3D point1H = new Static3D( s033,s033,s033);
|
|
466 |
Static3D scale2F = new Static3D(-s014,s014,s014);
|
|
467 |
Static3D point2H = new Static3D(-s033,s033,s033);
|
515 |
468 |
|
516 |
|
Static3D point0= new Static3D((-x2 +d)*f,(-y1 +d)*f, z);
|
517 |
|
Static3D point1= new Static3D((-x2 +d)*f,( y1 +d)*f, z);
|
518 |
|
Static3D point2= new Static3D(( x2 +d)*f,( y1 +d)*f, z);
|
519 |
|
Static3D point3= new Static3D(( x2 +d)*f,(-y1 +d)*f, z);
|
|
469 |
Static3D point0= new Static3D((-X2+D)*F,(-Y1+D)*F, 0);
|
|
470 |
Static3D point1= new Static3D((-X2+D)*F,( Y1+D)*F, 0);
|
|
471 |
Static3D point2= new Static3D(( X2+D)*F,( Y1+D)*F, 0);
|
|
472 |
Static3D point3= new Static3D(( X2+D)*F,(-Y1+D)*F, 0);
|
520 |
473 |
|
521 |
474 |
mDynMoveHand1.add(point0);
|
522 |
475 |
mDynMoveHand1.add(point1);
|
... | ... | |
560 |
513 |
resetDynamics1(11);
|
561 |
514 |
resetDynamics2(11);
|
562 |
515 |
|
563 |
|
float x2 = mWidth*0.35f;
|
564 |
|
float y1 = mHeight*0.28f;
|
565 |
|
float z = 0;
|
566 |
|
float d = mWidth*0.01f;
|
567 |
|
float f = 0.60f;
|
568 |
|
float sF = mWidth*0.14f;
|
569 |
|
float sH = mWidth*0.33f;
|
570 |
|
|
571 |
|
Static3D point1s= new Static3D(-x2 +d,-y1 +d, z);
|
572 |
|
Static3D point2s= new Static3D( x2 +d, y1 +d, z);
|
573 |
|
Static3D point1f= new Static3D((-x2 +d)*f,(-y1 +d)*f, z);
|
574 |
|
Static3D point2f= new Static3D(( x2 +d)*f,( y1 +d)*f, z);
|
575 |
|
Static3D scale1F= new Static3D( sF,sF,sF);
|
576 |
|
Static3D point1H= new Static3D( sH,sH,sH);
|
577 |
|
Static3D scale2F= new Static3D(-sF,sF,sF);
|
578 |
|
Static3D point2H= new Static3D(-sH,sH,sH);
|
|
516 |
Static3D point1s= new Static3D( -X2+D , -Y1+D , 0);
|
|
517 |
Static3D point2s= new Static3D( X2+D , Y1+D , 0);
|
|
518 |
Static3D point1f= new Static3D((-X2+D)*F,(-Y1+D)*F, 0);
|
|
519 |
Static3D point2f= new Static3D(( X2+D)*F,( Y1+D)*F, 0);
|
|
520 |
Static3D scale1F= new Static3D( s014,s014,s014);
|
|
521 |
Static3D point1H= new Static3D( s033,s033,s033);
|
|
522 |
Static3D scale2F= new Static3D(-s014,s014,s014);
|
|
523 |
Static3D point2H= new Static3D(-s033,s033,s033);
|
579 |
524 |
|
580 |
525 |
mDynMoveHand1.add(point1f);
|
581 |
526 |
mDynMoveHand1.add(point1s);
|
... | ... | |
607 |
552 |
resetDynamics1(12);
|
608 |
553 |
resetDynamics2(12);
|
609 |
554 |
|
610 |
|
float x2 = mWidth*0.35f;
|
611 |
|
float y1 = mHeight*0.28f;
|
612 |
|
float z = 0;
|
613 |
|
float d = mWidth*0.01f;
|
614 |
|
float sS = mWidth*0.0001f;
|
615 |
|
float sF = mWidth*0.14f;
|
616 |
|
float sH = mWidth*0.33f;
|
617 |
|
|
618 |
|
Static3D point1h= new Static3D(-x2 +d,-y1 +d, z);
|
619 |
|
Static3D point2h= new Static3D( x2 +d, y1 +d, z);
|
620 |
|
Static3D scale1S = new Static3D( sS,sS,sS);
|
621 |
|
Static3D scale1F = new Static3D( sF,sF,sF);
|
622 |
|
Static3D point1H = new Static3D( sH,sH,sH);
|
623 |
|
Static3D scale2S = new Static3D(-sS,sS,sS);
|
624 |
|
Static3D scale2F = new Static3D(-sF,sF,sF);
|
625 |
|
Static3D point2H = new Static3D(-sH,sH,sH);
|
|
555 |
Static3D point1h = new Static3D(-X2+D,-Y1+D, 0);
|
|
556 |
Static3D point2h = new Static3D( X2+D, Y1+D, 0);
|
|
557 |
Static3D scale1S = new Static3D( s014,s014,s014);
|
|
558 |
Static3D scale1F = new Static3D( s001,s001,s001);
|
|
559 |
Static3D point1H = new Static3D( s033,s033,s033);
|
|
560 |
Static3D scale2S = new Static3D(-s014,s014,s014);
|
|
561 |
Static3D scale2F = new Static3D(-s001,s001,s001);
|
|
562 |
Static3D point2H = new Static3D(-s033,s033,s033);
|
626 |
563 |
|
627 |
564 |
mDynMoveHand1.add(point1h);
|
628 |
565 |
mDynMoveShad1.add(point1h);
|
... | ... | |
647 |
584 |
resetDynamics1(13);
|
648 |
585 |
resetDynamics2(13);
|
649 |
586 |
|
650 |
|
float x0 = mWidth*0.55f;
|
651 |
|
float x1 = mWidth*0.45f;
|
652 |
|
float x2 = mWidth*0.35f;
|
653 |
|
float y1 = mHeight*0.28f;
|
654 |
|
float z = 0;
|
655 |
|
float d = mWidth*0.01f;
|
656 |
|
float s = mWidth*0.33f;
|
657 |
|
|
658 |
|
Static3D point1_0 = new Static3D(-x2 +d,-y1 +d, z);
|
659 |
|
Static3D point11H = new Static3D(-x2 ,-y1 , z);
|
660 |
|
Static3D point12H = new Static3D(-x1 ,-y1 , z);
|
661 |
|
Static3D point13H = new Static3D(-x0 ,-y1 , z);
|
662 |
|
Static3D point11S = new Static3D(-x2+2*d,-y1+2*d, z);
|
663 |
|
Static3D point12S = new Static3D(-x1+2*d,-y1+2*d, z);
|
664 |
|
Static3D point13S = new Static3D(-x0+2*d,-y1+2*d, z);
|
665 |
|
Static3D point1Sc = new Static3D( s,s,s);
|
|
587 |
Static3D point1_0 = new Static3D(-X2 +D,-Y1 +D, 0);
|
|
588 |
Static3D point11H = new Static3D(-X2 ,-Y1 , 0);
|
|
589 |
Static3D point12H = new Static3D(-X1 ,-Y1 , 0);
|
|
590 |
Static3D point13H = new Static3D(-X0 ,-Y1 , 0);
|
|
591 |
Static3D point11S = new Static3D(-X2+2*D,-Y1+2*D, 0);
|
|
592 |
Static3D point12S = new Static3D(-X1+2*D,-Y1+2*D, 0);
|
|
593 |
Static3D point13S = new Static3D(-X0+2*D,-Y1+2*D, 0);
|
|
594 |
Static3D point1Sc = new Static3D( s033,s033,s033);
|
666 |
595 |
|
667 |
596 |
mDynScaleHand1.add(point1Sc);
|
668 |
597 |
mDynScaleShad1.add(point1Sc);
|
... | ... | |
677 |
606 |
mDynMoveShad1.add(point12S);
|
678 |
607 |
mDynMoveShad1.add(point13S);
|
679 |
608 |
|
680 |
|
Static3D point2_0 = new Static3D( x2 +d, y1 +d, z);
|
681 |
|
Static3D point21H = new Static3D( x2 , y1 , z);
|
682 |
|
Static3D point22H = new Static3D( x1 , y1 , z);
|
683 |
|
Static3D point23H = new Static3D( x0 , y1 , z);
|
684 |
|
Static3D point21S = new Static3D( x2+2*d, y1+2*d, z);
|
685 |
|
Static3D point22S = new Static3D( x1+2*d, y1+2*d, z);
|
686 |
|
Static3D point23S = new Static3D( x0+2*d, y1+2*d, z);
|
687 |
|
Static3D point2Sc= new Static3D(-s,s,s);
|
|
609 |
Static3D point2_0 = new Static3D( X2 +D, Y1 +D, 0);
|
|
610 |
Static3D point21H = new Static3D( X2 , Y1 , 0);
|
|
611 |
Static3D point22H = new Static3D( X1 , Y1 , 0);
|
|
612 |
Static3D point23H = new Static3D( X0 , Y1 , 0);
|
|
613 |
Static3D point21S = new Static3D( X2+2*D, Y1+2*D, 0);
|
|
614 |
Static3D point22S = new Static3D( X1+2*D, Y1+2*D, 0);
|
|
615 |
Static3D point23S = new Static3D( X0+2*D, Y1+2*D, 0);
|
|
616 |
Static3D point2Sc= new Static3D(-s033,s033,s033);
|
688 |
617 |
|
689 |
618 |
mDynScaleHand2.add(point2Sc);
|
690 |
619 |
mDynScaleShad2.add(point2Sc);
|
... | ... | |
714 |
643 |
|
715 |
644 |
int time = DUR[0];
|
716 |
645 |
|
|
646 |
mDyn1 = new Dynamic3D(time,0.5f);
|
|
647 |
mDyn1.setMode(Dynamic.MODE_PATH);
|
|
648 |
mDyn1.setConvexity(0.0f);
|
|
649 |
mDyn2 = new Dynamic3D(time,0.5f);
|
|
650 |
mDyn2.setMode(Dynamic.MODE_PATH);
|
|
651 |
mDyn2.setConvexity(0.0f);
|
|
652 |
|
|
653 |
mPosition1 = new Static3D(0,0,0);
|
|
654 |
mPosition2 = new Static3D(0,0,0);
|
|
655 |
|
|
656 |
mHandPosition = new float[6];
|
|
657 |
|
717 |
658 |
mDynMoveHand1 = new Dynamic3D(time,0.5f);
|
718 |
659 |
mDynMoveHand1.setMode(Dynamic.MODE_PATH);
|
719 |
660 |
mDynMoveHand1.setConvexity(0.0f);
|
... | ... | |
763 |
704 |
DistortedScreen screen = mControl.getScreen();
|
764 |
705 |
mWidth = screen.getWidth();
|
765 |
706 |
mHeight= screen.getHeight();
|
|
707 |
|
|
708 |
X0 = mWidth*0.55f;
|
|
709 |
X1 = mWidth*0.45f;
|
|
710 |
X2 = mWidth*0.35f;
|
|
711 |
Y1 = mHeight*0.28f;
|
|
712 |
D = mWidth*0.01f;
|
|
713 |
s001 = mWidth*0.0001f;
|
|
714 |
s014 = mWidth*0.14f;
|
|
715 |
s033 = mWidth*0.33f;
|
|
716 |
F = 0.60f;
|
766 |
717 |
}
|
767 |
718 |
|
768 |
719 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
838 |
789 |
|
839 |
790 |
public void effectFinished(long effectID)
|
840 |
791 |
{
|
841 |
|
switch( mStageFinished )
|
|
792 |
switch( mCurrentStage )
|
842 |
793 |
{
|
843 |
794 |
case 1: setEffectsStage2(); break;
|
844 |
795 |
case 2: setEffectsStage3(); break;
|
... | ... | |
857 |
808 |
break;
|
858 |
809 |
}
|
859 |
810 |
}
|
|
811 |
|
|
812 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
813 |
|
|
814 |
public void postDrawFrame(long time)
|
|
815 |
{
|
|
816 |
if( mLastTime<0 ) mLastTime = time;
|
|
817 |
else mDiffTime = time - mLastTime;
|
|
818 |
mLastTime = time;
|
|
819 |
|
|
820 |
switch( mCurrentStage )
|
|
821 |
{
|
|
822 |
case 3:
|
|
823 |
|
|
824 |
mDyn1.setDebug(true);
|
|
825 |
boolean finished = mDyn1.get( mHandPosition,0, time, mDiffTime);
|
|
826 |
mPosition1.set(mHandPosition[0], mHandPosition[1], mHandPosition[2]);
|
|
827 |
if( finished )
|
|
828 |
{
|
|
829 |
setPostFrame(false);
|
|
830 |
effectFinished(0);
|
|
831 |
}
|
|
832 |
break;
|
|
833 |
case 9: boolean finished1 = mDyn1.get( mHandPosition,0, time, mDiffTime);
|
|
834 |
boolean finished2 = mDyn2.get( mHandPosition,3, time, mDiffTime);
|
|
835 |
mPosition1.set(mHandPosition[0], mHandPosition[1], mHandPosition[2]);
|
|
836 |
mPosition2.set(mHandPosition[3], mHandPosition[4], mHandPosition[5]);
|
|
837 |
if( finished1 && finished2 )
|
|
838 |
{
|
|
839 |
setPostFrame(false);
|
|
840 |
effectFinished(0);
|
|
841 |
}
|
|
842 |
break;
|
|
843 |
default: android.util.Log.e("D", "WHAT? "+mCurrentStage);
|
|
844 |
}
|
|
845 |
}
|
860 |
846 |
}
|
RubikControl: fixes; progress.