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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.main;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import org.distorted.effects.BaseEffect;
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import org.distorted.library.effect.VertexEffectSink;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class RubikRenderer implements GLSurfaceView.Renderer
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{
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private RubikSurfaceView mView;
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private DistortedScreen mScreen;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RubikRenderer(RubikSurfaceView v)
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{
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mView = v;
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mScreen = new DistortedScreen();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// various things are done here delayed, 'after the next render' as not to be done mid-render and
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// cause artifacts.
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@Override
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public void onDrawFrame(GL10 glUnused)
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{
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mScreen.render( System.currentTimeMillis() );
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mView.getPostRender().postRender();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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mScreen.resize(width,height);
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mView.setScreenSize(width,height);
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mView.getPostRender().setScreenSize(width,height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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VertexEffectSink.enable();
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BaseEffect.Type.enableEffects();
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try
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{
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DistortedLibrary.onCreate(mView.getContext());
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}
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catch(Exception ex)
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{
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String message = ex.getMessage();
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String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
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String version = GLES30.glGetString(GLES30.GL_VERSION);
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String vendor = GLES30.glGetString(GLES30.GL_VENDOR);
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String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
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if( message==null ) message = "exception NULL";
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if( BuildConfig.DEBUG )
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{
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android.util.Log.e("DISTORTED", message );
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android.util.Log.e("DISTORTED", "GLSL Version "+shading);
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android.util.Log.e("DISTORTED", "GL Version " +version);
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android.util.Log.e("DISTORTED", "GL Vendor " +vendor);
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android.util.Log.e("DISTORTED", "GL Renderer " +renderer);
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}
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else
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{
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FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
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crashlytics.setCustomKey("DistortedError", message );
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crashlytics.setCustomKey("GLSLversion" , shading );
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crashlytics.setCustomKey("GLversion" , version );
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crashlytics.setCustomKey("GLSLvendor" , vendor );
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crashlytics.setCustomKey("GLSLrenderer" , renderer);
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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DistortedScreen getScreen()
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{
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return mScreen;
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}
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}
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