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magiccube / src / main / java / org / distorted / magic / RubikState.java @ 33499c56

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.magic;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public enum RubikState
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  {
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  MAIN ( null ),
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  PLAY ( MAIN ),
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  ;
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  static final int LENGTH = values().length;
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  private final RubikState mBack;
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  private static final RubikState[] sizes;
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  static
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    {
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    int i = 0;
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    sizes = new RubikState[LENGTH];
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    for(RubikState size: RubikState.values())
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      {
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      sizes[i] = size;
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      i++;
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  static RubikState getState(int ordinal)
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    {
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    return sizes[ordinal];
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  RubikState(RubikState back)
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    {
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    mBack = back;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  RubikState getBack()
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    {
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    return mBack;
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    }
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  }
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