Important bugfix
Fix setDefaultRotation() when changing an object; do it at exactly the right time when the 'old' object has already disappeared, but the new hasn't been attached to the Nodee yet.
Include the info about 'numFaces' of a puzzle in the jsons.Based on this, and the recently introduced 'DEFAULT_ROTs' to the basic Shape classes, rotate each object in the Config so it looks attractive.
Add info about FPS.
Introduce 'Simple' and 'Nice' meshes.
Progress with Config UI.
Progress with Object Config UI.
Move the 'currObject' from RubikScreenPlay (WTF?) to RubikObjectList.
Minor.
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