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Revision 33f6abfd

Added by Leszek Koltunski about 3 years ago

Remove the 'setupObject()' redundant API.

View differences:

src/main/java/org/distorted/dialogs/RubikDialogPatternView.java
26 26
import android.widget.ExpandableListView;
27 27
import android.widget.FrameLayout;
28 28

  
29
import org.distorted.objectlib.main.ObjectControl;
29 30
import org.distorted.objectlib.main.ObjectType;
30 31

  
31 32
import org.distorted.main.R;
......
66 67
    super(act);
67 68

  
68 69
    final RubikActivity ract = (RubikActivity)getContext();
70
    final ObjectControl control = ract.getControl();
69 71

  
70 72
    mTab = position;
71 73
    mDialog = dialog;
......
94 96
        {
95 97
        RubikPattern pattern = RubikPattern.getInstance();
96 98
        int[][] moves   = pattern.reInitialize(mTab, groupPosition, childPosition);
97
        ObjectType list = RubikPatternList.getObject(mTab);
99
        ObjectType object = RubikPatternList.getObject(mTab);
98 100

  
99
        ract.setupObject(list, moves);
101
        control.changeObject(object);
102
        control.initializeObject(moves);
100 103

  
101 104
        ScreenList.switchScreen(ract, ScreenList.PATT);
102 105
        RubikScreenPattern state = (RubikScreenPattern) ScreenList.PATT.getScreenClass();
src/main/java/org/distorted/main/RubikActivity.java
443 443
      control.changeObject(newObject);
444 444
      }
445 445

  
446
///////////////////////////////////////////////////////////////////////////////////////////////////
447

  
448
    public void setupObject(ObjectType object, int[][] moves)
449
      {
450
      RubikSurfaceView view = findViewById(R.id.rubikSurfaceView);
451
      ObjectControl control = view.getObjectControl();
452
      control.setupObject(object,moves);
453
      }
454

  
455 446
///////////////////////////////////////////////////////////////////////////////////////////////////
456 447

  
457 448
    public static int getDrawableSize()
src/main/java/org/distorted/screens/RubikScreenSolver.java
85 85

  
86 86
    ObjectType currentObject= ImplementedSolversList.getObject(0);
87 87

  
88
    act.setupObject(currentObject,null);
88
    control.changeObject(currentObject);
89
    control.solveOnly();
90

  
89 91
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
90 92
    play.setObject(act, currentObject);
91 93

  

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