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magiccube / src / main / java / org / distorted / tutorial / TutorialSurfaceView.java @ 36b9ee93

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.tutorial;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objects.Movement;
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import org.distorted.objects.TwistyObject;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class TutorialSurfaceView extends GLSurfaceView
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{
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    private static final int NUM_SPEED_PROBES = 10;
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    private static final int INVALID_POINTER_ID = -1;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    private final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    private final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 1, 0);
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    private TutorialRenderer mRenderer;
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    private TutorialPreRender mPreRender;
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    private Movement mMovement;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScreenMin;
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    private float mRotAngle, mInitDistance;
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    private int mPtrID1, mPtrID2;
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    private float mX, mY;
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    private float mStartRotX, mStartRotY;
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    private float mAxisX, mAxisY;
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    private float mRotationFactor;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mCurrRotSpeed;
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    private float[] mLastX;
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    private float[] mLastY;
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    private long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private int mDensity;
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    private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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    private static final Static4D mTemp= new Static4D(0,0,0,1);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setScreenSize(int width, int height)
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      {
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      mScreenWidth = width;
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      mScreenHeight= height;
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      mScreenMin = Math.min(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    boolean isVertical()
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      {
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      return mScreenHeight>mScreenWidth;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    TutorialRenderer getRenderer()
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      {
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      return mRenderer;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    TutorialPreRender getPreRender()
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      {
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      return mPreRender;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setQuat()
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      {
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      mQuat.set(mTemp);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    Static4D getQuat()
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      {
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      return mQuat;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setMovement(Movement movement)
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      {
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      mMovement = movement;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Static4D quatFromDrag(float dragX, float dragY)
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      {
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      float axisX = dragY;  // inverted X and Y - rotation axis is perpendicular to (dragX,dragY)
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      float axisY = dragX;  // Why not (-dragY, dragX) ? because Y axis is also inverted!
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      float axisZ = 0;
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      float axisL = (float)Math.sqrt(axisX*axisX + axisY*axisY + axisZ*axisZ);
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      if( axisL>0 )
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        {
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        axisX /= axisL;
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        axisY /= axisL;
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        axisZ /= axisL;
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        float ratio = axisL;
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        ratio = ratio - (int)ratio;     // the cos() is only valid in (0,Pi)
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        float cosA = (float)Math.cos(Math.PI*ratio);
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        float sinA = (float)Math.sqrt(1-cosA*cosA);
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        return new Static4D(axisX*sinA, axisY*sinA, axisZ*sinA, cosA);
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        }
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      return new Static4D(0f, 0f, 0f, 1f);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
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// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
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    private void computeCurrentAxis(Static4D axis)
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      {
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      Static4D result = rotateVectorByQuat(axis, mQuat);
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      mAxisX =result.get0();
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      mAxisY =result.get1();
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      float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
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      mAxisX /= len;
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      mAxisY /= len;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// return quat1*quat2
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    public static Static4D quatMultiply( Static4D quat1, Static4D quat2 )
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      {
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      float qx = quat1.get0();
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      float qy = quat1.get1();
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      float qz = quat1.get2();
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      float qw = quat1.get3();
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      float rx = quat2.get0();
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      float ry = quat2.get1();
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      float rz = quat2.get2();
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      float rw = quat2.get3();
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      float tx = rw*qx - rz*qy + ry*qz + rx*qw;
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      float ty = rw*qy + rz*qx + ry*qw - rx*qz;
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      float tz = rw*qz + rz*qw - ry*qx + rx*qy;
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      float tw = rw*qw - rz*qz - ry*qy - rx*qx;
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      return new Static4D(tx,ty,tz,tw);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// rotate 'vector' by quat  ( i.e. return quat*vector*(quat^-1) )
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    public static Static4D rotateVectorByQuat(Static4D vector, Static4D quat)
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      {
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      float qx = quat.get0();
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      float qy = quat.get1();
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      float qz = quat.get2();
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      float qw = quat.get3();
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      Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw);
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      Static4D tmp = quatMultiply(quat,vector);
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      return quatMultiply(tmp,quatInverted);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// rotate 'vector' by quat^(-1)  ( i.e. return (quat^-1)*vector*quat )
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    public static Static4D rotateVectorByInvertedQuat(Static4D vector, Static4D quat)
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      {
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      float qx = quat.get0();
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      float qy = quat.get1();
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      float qz = quat.get2();
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      float qw = quat.get3();
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      Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw);
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      Static4D tmp = quatMultiply(quatInverted,vector);
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      return quatMultiply(tmp,quat);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float x, float y)
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      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastX[mLastIndex] = x;
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      mLastY[mLastIndex] = y;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastX[mFirstIndex] = x;
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        mLastY[mFirstIndex] = y;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
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      long firstTime = mLastT[mFirstIndex];
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      long lastTime  = mLastT[mLastIndex];
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      float fX = mLastX[mFirstIndex];
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      float fY = mLastY[mFirstIndex];
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      float lX = mLastX[mLastIndex];
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      float lY = mLastY[mLastIndex];
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      long timeDiff = lastTime-firstTime;
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      mLastIndex = 0;
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      mFirstIndex= 0;
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      mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
276
      {
277
      float xDist = mScreenWidth*(xFrom-xTo);
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      float yDist = mScreenHeight*(yFrom-yTo);
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      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
280

    
281
      return distInPixels/mDensity;
282
      }
283

    
284
///////////////////////////////////////////////////////////////////////////////////////////////////
285

    
286
    private void setUpDragOrRotate(float x, float y)
287
      {
288
        Static4D touchPoint = new Static4D(x, y, 0, 0);
289
        Static4D rotatedTouchPoint= rotateVectorByInvertedQuat(touchPoint, mQuat);
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        Static4D rotatedCamera= rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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292
        if( mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera) )
293
          {
294
          mDragging           = false;
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          mContinuingRotation = false;
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          mBeginningRotation  = true;
297
          }
298
        else
299
          {
300
          final TutorialActivity act = (TutorialActivity)getContext();
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          mDragging           = !act.isLocked();
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          mContinuingRotation = false;
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          mBeginningRotation  = false;
304
          }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
308

    
309
    private void drag(MotionEvent event, float x, float y)
310
      {
311
      if( mPtrID1!=INVALID_POINTER_ID && mPtrID2!=INVALID_POINTER_ID)
312
        {
313
        int pointer = event.findPointerIndex(mPtrID2);
314
        float pX,pY;
315

    
316
        try
317
          {
318
          pX = event.getX(pointer);
319
          pY = event.getY(pointer);
320
          }
321
        catch(IllegalArgumentException ex)
322
          {
323
          mPtrID1=INVALID_POINTER_ID;
324
          mPtrID2=INVALID_POINTER_ID;
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326
          FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
327
          crashlytics.setCustomKey("DragError", "pointer="+pointer );
328
          crashlytics.recordException(ex);
329

    
330
          return;
331
          }
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        float x2 = (pX - mScreenWidth*0.5f)/mScreenMin;
334
        float y2 = (mScreenHeight*0.5f -pY)/mScreenMin;
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336
        float angleNow = getAngle(x,y,x2,y2);
337
        float angleDiff = angleNow-mRotAngle;
338
        float sinA =-(float)Math.sin(angleDiff);
339
        float cosA = (float)Math.cos(angleDiff);
340

    
341
        Static4D dragQuat = quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
342
        mTemp.set(dragQuat);
343

    
344
        mRotAngle = angleNow;
345

    
346
        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
347
        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
348
        mInitDistance = distNow;
349

    
350
        TwistyObject object = mPreRender.getObject();
351
        if( object!=null ) object.setObjectRatio(distQuot);
352
        }
353
      else
354
        {
355
        Static4D dragQuat = quatMultiply(quatFromDrag(mX-x,y-mY), mQuat);
356
        mTemp.set(dragQuat);
357
        }
358

    
359
      mPreRender.setQuatOnNextRender();
360
      mX = x;
361
      mY = y;
362
      }
363

    
364
///////////////////////////////////////////////////////////////////////////////////////////////////
365

    
366
    private void finishRotation()
367
      {
368
      computeCurrentSpeedInInchesPerSecond();
369
      int angle = mPreRender.getObject().computeNearestAngle(mCurrentAngle, mCurrRotSpeed);
370
      mPreRender.finishRotation(angle);
371

    
372
      if( angle!=0 )
373
        {
374
        final TutorialActivity act = (TutorialActivity)getContext();
375
        TutorialState state = act.getState();
376
        state.addMove(mCurrentAxis, mCurrentRow, angle);
377
        }
378

    
379
      mContinuingRotation = false;
380
      mBeginningRotation  = false;
381
      mDragging           = true;
382
      }
383

    
384
///////////////////////////////////////////////////////////////////////////////////////////////////
385

    
386
    private void continueRotation(float x, float y)
387
      {
388
      float dx = x-mStartRotX;
389
      float dy = y-mStartRotY;
390
      float alpha = dx*mAxisX + dy*mAxisY;
391
      float x2 = dx - alpha*mAxisX;
392
      float y2 = dy - alpha*mAxisY;
393

    
394
      float len = (float)Math.sqrt(x2*x2 + y2*y2);
395

    
396
      // we have the length of 1D vector 'angle', now the direction:
397
      float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
398

    
399
      float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
400
      mCurrentAngle = SWIPING_SENSITIVITY*angle;
401
      mPreRender.getObject().continueRotation(mCurrentAngle);
402

    
403
      addSpeedProbe(x2,y2);
404
      }
405

    
406
///////////////////////////////////////////////////////////////////////////////////////////////////
407

    
408
    private void beginRotation(float x, float y)
409
      {
410
      mStartRotX = x;
411
      mStartRotY = y;
412

    
413
      TwistyObject object = mPreRender.getObject();
414
      int numLayers = object.getNumLayers();
415

    
416
      Static4D touchPoint2 = new Static4D(x, y, 0, 0);
417
      Static4D rotatedTouchPoint2= rotateVectorByInvertedQuat(touchPoint2, mQuat);
418
      Static2D res = mMovement.newRotation(numLayers,rotatedTouchPoint2);
419

    
420
      mCurrentAxis = (int)res.get0();
421
      mCurrentRow  = (int)res.get1();
422

    
423
      computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
424
      mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
425

    
426
      object.beginNewRotation( mCurrentAxis, mCurrentRow );
427

    
428
      addSpeedProbe(x,y);
429

    
430
      mBeginningRotation = false;
431
      mContinuingRotation= true;
432
      }
433

    
434
///////////////////////////////////////////////////////////////////////////////////////////////////
435

    
436
    private float getAngle(float x1, float y1, float x2, float y2)
437
      {
438
      return (float) Math.atan2(y1-y2, x1-x2);
439
      }
440

    
441
///////////////////////////////////////////////////////////////////////////////////////////////////
442

    
443
    private void actionMove(MotionEvent event)
444
      {
445
      int pointer = event.findPointerIndex(mPtrID1 != INVALID_POINTER_ID ? mPtrID1:mPtrID2);
446

    
447
      if( pointer<0 ) return;
448

    
449
      float pX = event.getX(pointer);
450
      float pY = event.getY(pointer);
451

    
452
      float x = (pX - mScreenWidth*0.5f)/mScreenMin;
453
      float y = (mScreenHeight*0.5f -pY)/mScreenMin;
454

    
455
      if( mBeginningRotation )
456
        {
457
        if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
458
          {
459
          beginRotation(x,y);
460
          }
461
        }
462
      else if( mContinuingRotation )
463
        {
464
        continueRotation(x,y);
465
        }
466
      else if( mDragging )
467
        {
468
        drag(event,x,y);
469
        }
470
      else
471
        {
472
        setUpDragOrRotate(x,y);
473
        }
474
      }
475

    
476
///////////////////////////////////////////////////////////////////////////////////////////////////
477

    
478
    private void actionDown(MotionEvent event)
479
      {
480
      mPtrID1 = event.getPointerId(0);
481

    
482
      float x = event.getX();
483
      float y = event.getY();
484

    
485
      mX = (x - mScreenWidth*0.5f)/mScreenMin;
486
      mY = (mScreenHeight*0.5f -y)/mScreenMin;
487

    
488
      setUpDragOrRotate(mX,mY);
489
      }
490

    
491
///////////////////////////////////////////////////////////////////////////////////////////////////
492

    
493
    private void actionUp(MotionEvent event)
494
      {
495
      mPtrID1 = INVALID_POINTER_ID;
496
      mPtrID2 = INVALID_POINTER_ID;
497

    
498
      if( mContinuingRotation )
499
        {
500
        finishRotation();
501
        }
502
      }
503

    
504
///////////////////////////////////////////////////////////////////////////////////////////////////
505

    
506
    private void actionDown2(MotionEvent event)
507
      {
508
      int index = event.getActionIndex();
509

    
510
      if( mPtrID1==INVALID_POINTER_ID )
511
        {
512
        mPtrID1 = event.getPointerId(index);
513
        float x = event.getX();
514
        float y = event.getY();
515

    
516
        if( mPtrID2 != INVALID_POINTER_ID )
517
          {
518
          int pointer = event.findPointerIndex(mPtrID2);
519

    
520
          try
521
            {
522
            float x2 = event.getX(pointer);
523
            float y2 = event.getY(pointer);
524

    
525
            mRotAngle = getAngle(x,-y,x2,-y2);
526
            mInitDistance = -1;
527
            }
528
          catch(IllegalArgumentException ex)
529
            {
530
            mPtrID1=INVALID_POINTER_ID;
531
            mPtrID2=INVALID_POINTER_ID;
532

    
533
            FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
534
            crashlytics.setCustomKey("DragError", "pointer="+pointer );
535
            crashlytics.recordException(ex);
536

    
537
            return;
538
            }
539
          }
540

    
541
        mX = (x - mScreenWidth*0.5f)/mScreenMin;
542
        mY = (mScreenHeight*0.5f -y)/mScreenMin;
543
        }
544
      else if( mPtrID2==INVALID_POINTER_ID )
545
        {
546
        mPtrID2 = event.getPointerId(index);
547

    
548
        float x = event.getX();
549
        float y = event.getY();
550

    
551
        if( mPtrID2 != INVALID_POINTER_ID )
552
          {
553
          int pointer = event.findPointerIndex(mPtrID2);
554

    
555
          try
556
            {
557
            float x2 = event.getX(pointer);
558
            float y2 = event.getY(pointer);
559

    
560
            mRotAngle = getAngle(x,-y,x2,-y2);
561
            mInitDistance = -1;
562
            }
563
          catch(IllegalArgumentException ex)
564
            {
565
            mPtrID1=INVALID_POINTER_ID;
566
            mPtrID2=INVALID_POINTER_ID;
567

    
568
            FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
569
            crashlytics.setCustomKey("DragError", "pointer="+pointer );
570
            crashlytics.recordException(ex);
571

    
572
            return;
573
            }
574
          }
575

    
576
        if( mBeginningRotation || mContinuingRotation )
577
          {
578
          mX = (x - mScreenWidth*0.5f)/mScreenMin;
579
          mY = (mScreenHeight*0.5f -y)/mScreenMin;
580
          }
581
        }
582

    
583
      if( mBeginningRotation )
584
        {
585
        mContinuingRotation = false;
586
        mBeginningRotation  = false;
587
        mDragging           = true;
588
        }
589
      else if( mContinuingRotation )
590
        {
591
        finishRotation();
592
        }
593
      }
594

    
595
///////////////////////////////////////////////////////////////////////////////////////////////////
596

    
597
    private void actionUp2(MotionEvent event)
598
      {
599
      int index = event.getActionIndex();
600

    
601
      if( index==event.findPointerIndex(mPtrID1) )
602
        {
603
        mPtrID1 = INVALID_POINTER_ID;
604
        int pointer = event.findPointerIndex(mPtrID2);
605

    
606
        if( pointer>=0 )
607
          {
608
          float x1 = event.getX(pointer);
609
          float y1 = event.getY(pointer);
610

    
611
          mX = (x1 - mScreenWidth*0.5f)/mScreenMin;
612
          mY = (mScreenHeight*0.5f -y1)/mScreenMin;
613
          }
614
        }
615
      else if( index==event.findPointerIndex(mPtrID2) )
616
        {
617
        mPtrID2 = INVALID_POINTER_ID;
618
        }
619
      }
620

    
621
///////////////////////////////////////////////////////////////////////////////////////////////////
622

    
623
    void initialize()
624
      {
625
      mPtrID1 = INVALID_POINTER_ID;
626
      mPtrID2 = INVALID_POINTER_ID;
627
      }
628

    
629
///////////////////////////////////////////////////////////////////////////////////////////////////
630
// PUBLIC API
631
///////////////////////////////////////////////////////////////////////////////////////////////////
632

    
633
    public TutorialSurfaceView(Context context, AttributeSet attrs)
634
      {
635
      super(context,attrs);
636

    
637
      if(!isInEditMode())
638
        {
639
        mCurrRotSpeed= 0.0f;
640

    
641
        mLastX = new float[NUM_SPEED_PROBES];
642
        mLastY = new float[NUM_SPEED_PROBES];
643
        mLastT = new long[NUM_SPEED_PROBES];
644
        mFirstIndex =0;
645
        mLastIndex  =0;
646

    
647
        mRenderer  = new TutorialRenderer(this);
648
        mPreRender = new TutorialPreRender(this);
649

    
650
        TutorialActivity act = (TutorialActivity)context;
651
        DisplayMetrics dm = new DisplayMetrics();
652
        act.getWindowManager().getDefaultDisplay().getMetrics(dm);
653

    
654
        mDensity = dm.densityDpi;
655

    
656
        final ActivityManager activityManager= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
657

    
658
        try
659
          {
660
          final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
661
          int esVersion = configurationInfo.reqGlEsVersion>>16;
662
          setEGLContextClientVersion(esVersion);
663
          setRenderer(mRenderer);
664
          }
665
        catch(Exception ex)
666
          {
667
          act.OpenGLError();
668

    
669
          String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
670
          String version = GLES30.glGetString(GLES30.GL_VERSION);
671
          String vendor  = GLES30.glGetString(GLES30.GL_VENDOR);
672
          String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
673

    
674
          FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
675
          crashlytics.setCustomKey("GLSL Version"  , shading );
676
          crashlytics.setCustomKey("GLversion"     , version );
677
          crashlytics.setCustomKey("GL Vendor "    , vendor  );
678
          crashlytics.setCustomKey("GLSLrenderer"  , renderer);
679
          crashlytics.recordException(ex);
680
          }
681
        }
682
      }
683

    
684
///////////////////////////////////////////////////////////////////////////////////////////////////
685

    
686
    @Override
687
    public boolean onTouchEvent(MotionEvent event)
688
      {
689
      int action = event.getActionMasked();
690

    
691
      switch(action)
692
         {
693
         case MotionEvent.ACTION_DOWN        : actionDown(event) ; break;
694
         case MotionEvent.ACTION_MOVE        : actionMove(event) ; break;
695
         case MotionEvent.ACTION_UP          : actionUp(event)   ; break;
696
         case MotionEvent.ACTION_POINTER_DOWN: actionDown2(event); break;
697
         case MotionEvent.ACTION_POINTER_UP  : actionUp2(event)  ; break;
698
         }
699

    
700
      return true;
701
      }
702
}
703

    
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