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magiccube / src / main / java / org / distorted / effects / scramble @ 36b9ee93

Latest revisions

# Date Author Comment
36b9ee93 02/15/2021 11:53 PM Leszek Koltunski

Attempt to programmatically catch the 'cube is sometimes not drawn' bug and report it to my server.

4dd637f4 01/10/2021 01:01 PM Leszek Koltunski

Properly initialize DynamicQuat.

af88bf2e 10/27/2020 12:15 AM Leszek Koltunski

New 'tutorial' activity.

ac722a43 10/09/2020 11:17 PM Leszek Koltunski

More debugging for the case of suspicious submits.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

7c969a6d 08/16/2020 06:34 PM Leszek Koltunski

Adjust randomizing new rotations so that:

1) it works for basicAngle=5 (Megaminx) (so now basicAngle=2,3,4,5 supported)
2) it leaves the decision as to what can be the next rotation to the Object class, as in case of certain Objects (the Dino, or the Helicopter, the Megaminx) the next rotation doesn't have to 'intersect' the old rotation always when oldRotAxis != newRotAxis (that's so simple only in case of the Cube and - only partly - the Pyraminx!)

5b893eee 06/26/2020 12:08 AM Leszek Koltunski

Object node: size of screenWidth.

a4472437 06/19/2020 09:38 PM Leszek Koltunski

Progress with dragging.

5a4d4fba 06/09/2020 11:18 PM Leszek Koltunski

Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.

e55764f2 06/07/2020 05:40 PM Leszek Koltunski

More progreess porting RubikCube.

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