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Revision 387b6326

Added by Leszek Koltunski about 3 years ago

Make the Kilo and Megaminxes standard size (dodecahedron size=3,5, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

View differences:

src/main/java/org/distorted/objects/MovementMinx.java
30 30

  
31 31
class MovementMinx extends Movement
32 32
{
33
  static final float DIST3D = (float)Math.sqrt(0.625f+0.275f*SQ5)/3;
34
  static final float DIST2D = (0.5f*SIN54/COS54)/3;
33
  static final float DIST3D = (float)Math.sqrt(0.625f+0.275f*SQ5);
34
  static final float DIST2D = (SIN54/COS54)/2;
35 35

  
36 36
  static final Static3D[] FACE_AXIS = new Static3D[]
37 37
         {
src/main/java/org/distorted/objects/TwistyKilominx.java
90 90

  
91 91
  float getScreenRatio()
92 92
    {
93
    return 1.00f;
93
    return 0.33f;
94 94
    }
95 95

  
96 96
///////////////////////////////////////////////////////////////////////////////////////////////////
......
333 333
      int numCubitsPerCenter = 5;
334 334
      int face = cubit/numCubitsPerCenter;
335 335
      int index= cubit%numCubitsPerCenter;
336
      int corner=mCenterMap[face][index];
337

  
338
      return mQuatCornerIndices[corner];
336
      int center=mCenterMap[face][index];
337
      return mQuatCornerIndices[center];
339 338
      }
340 339
    }
341 340

  
......
348 347

  
349 348
    if( variant==0 )
350 349
      {
351
      float width = (numLayers/3.0f)/(numLayers-1);
350
      float width = numLayers/(numLayers-1.0f);
352 351
      float A = (2*SQ3/3)*SIN54;
353 352
      float B = 0.4f;
354 353
      double X = width*COS18*SIN_HALFD;
......
396 395
      int numCubitsPerCorner = numCubitsPerCorner(numLayers);
397 396
      int numCubitsPerEdge   = numCubitsPerEdge(numLayers);
398 397
      int type = computeEdgeType(cubit,numCubitsPerCorner,numCubitsPerEdge);
399
      float tmpVal= (numLayers/3.0f)/(numLayers-1);
398
      float tmpVal= numLayers/(numLayers-1.0f);
400 399
      float height= tmpVal*COS18;
401 400
      float width = tmpVal + (type/2)*tmpVal*SIN18;
402 401
      boolean left = (type%2)==0;
......
463 462
      }
464 463
    else
465 464
      {
466
      float width = (1+0.5f*(numLayers-3)*SIN18)*(numLayers/3.0f)/(numLayers-1);
465
      float width = (1+0.5f*(numLayers-3)*SIN18)*numLayers/(numLayers-1);
467 466

  
468 467
      double X = width*COS18*SIN_HALFD;
469 468
      double Y = width*SIN18;
src/main/java/org/distorted/objects/TwistyMegaminx.java
70 70

  
71 71
  float getScreenRatio()
72 72
    {
73
    return 1.07f;
73
    return 0.356f;
74 74
    }
75 75

  
76 76
///////////////////////////////////////////////////////////////////////////////////////////////////
......
121 121
    {
122 122
    if( mCenterCoords==null ) initializeCenterCoords();
123 123
    float[] coords = mCenterCoords[center];
124
    float A = numLayers/3.0f;
124
    float A = 0.33f*numLayers;
125 125

  
126 126
    return new float[] { A*coords[0], A*coords[1], A*coords[2] };
127 127
    }
......
215 215
      float vY = D*center[1] - y;
216 216
      float vZ = D*center[2] - z;
217 217

  
218
      float A = mult*D*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f);
218
      float A = 3*mult*D*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f);
219 219
      A /= (float)Math.sqrt(vX*vX+vY*vY+vZ*vZ);
220 220

  
221 221
      return new float[] { x+A*vX, y+A*vY, z+A*vZ };
......
291 291

  
292 292
    if( variant==0 )
293 293
      {
294
      float width = (numLayers/3.0f)*(0.5f-MEGA_D)/(0.5f*(numLayers-1));
294
      float width = numLayers*(0.5f-MEGA_D)/(0.5f*(numLayers-1));
295 295
      float A = (2*SQ3/3)*SIN54;
296 296
      float B = 0.4f;
297 297
      double X = width*COS18*SIN_HALFD;
......
340 340
      int numCubitsPerCorner = numCubitsPerCorner(numLayers);
341 341
      int numCubitsPerEdge   = numCubitsPerEdge(numLayers);
342 342
      int type = computeEdgeType(cubit,numCubitsPerCorner,numCubitsPerEdge);
343
      float height= (numLayers/3.0f)*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f);
344
      float width = (numLayers/3.0f)*2*MEGA_D + 2*type*height*SIN18/COS18;
343
      float height= numLayers*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f);
344
      float width = numLayers*2*MEGA_D + 2*type*height*SIN18/COS18;
345 345

  
346 346
      double W = width/2;
347 347
      double X = height*SIN_HALFD;
......
387 387
      }
388 388
    else
389 389
      {
390
      float width = 2 * (numLayers/3.0f) * (MEGA_D+(0.5f-MEGA_D)*SIN18);
390
      float width = 2*numLayers*(MEGA_D+(0.5f-MEGA_D)*SIN18);
391 391
      final double V = 0.83;   // ??
392 392
      final double ANGLE = V*Math.PI;
393 393
      final double cosA  = Math.cos(ANGLE);
src/main/java/org/distorted/objects/TwistyMinx.java
121 121
    mBasicCornerV = new Static4D[3];
122 122
    mCurrCornerV  = new Static4D[3];
123 123

  
124
    mBasicCornerV[0] = new Static4D( (SQ5+1)*0.125f, (SQ5-1)*0.125f, -0.250f, 0.0f );
125
    mBasicCornerV[1] = new Static4D(-(SQ5+1)*0.125f, (SQ5-1)*0.125f, -0.250f, 0.0f );
126
    mBasicCornerV[2] = new Static4D(              0,        -0.500f,    0.0f, 0.0f );
124
    mBasicCornerV[0] = new Static4D( (SQ5+1)*0.375f, (SQ5-1)*0.375f, -0.750f, 0.0f );
125
    mBasicCornerV[1] = new Static4D(-(SQ5+1)*0.375f, (SQ5-1)*0.375f, -0.750f, 0.0f );
126
    mBasicCornerV[2] = new Static4D(              0,        -1.500f,    0.0f, 0.0f );
127 127
    }
128 128

  
129 129
///////////////////////////////////////////////////////////////////////////////////////////////////
......
316 316

  
317 317
  void initializeCorners()
318 318
    {
319
    float cA = 1.5f;
320
    float cB = 3*C2;
321
    float cC = 3*SIN54;
322

  
319 323
    mCorners = new float[][]
320 324
         {
321
             {  0.0f,  0.5f,    C2},
322
             {  0.0f,  0.5f,   -C2},
323
             {  0.0f, -0.5f,    C2},
324
             {  0.0f, -0.5f,   -C2},
325
             {    C2,  0.0f,  0.5f},
326
             {    C2,  0.0f, -0.5f},
327
             {   -C2,  0.0f,  0.5f},
328
             {   -C2,  0.0f, -0.5f},
329
             {  0.5f,    C2,  0.0f},
330
             {  0.5f,   -C2,  0.0f},
331
             { -0.5f,    C2,  0.0f},
332
             { -0.5f,   -C2,  0.0f},
333
             { SIN54, SIN54, SIN54},
334
             { SIN54, SIN54,-SIN54},
335
             { SIN54,-SIN54, SIN54},
336
             { SIN54,-SIN54,-SIN54},
337
             {-SIN54, SIN54, SIN54},
338
             {-SIN54, SIN54,-SIN54},
339
             {-SIN54,-SIN54, SIN54},
340
             {-SIN54,-SIN54,-SIN54},
325
             {  0, cA, cB},
326
             {  0, cA,-cB},
327
             {  0,-cA, cB},
328
             {  0,-cA,-cB},
329
             { cB,  0, cA},
330
             { cB,  0,-cA},
331
             {-cB,  0, cA},
332
             {-cB,  0,-cA},
333
             { cA, cB,  0},
334
             { cA,-cB,  0},
335
             {-cA, cB,  0},
336
             {-cA,-cB,  0},
337
             { cC, cC, cC},
338
             { cC, cC,-cC},
339
             { cC,-cC, cC},
340
             { cC,-cC,-cC},
341
             {-cC, cC, cC},
342
             {-cC, cC,-cC},
343
             {-cC,-cC, cC},
344
             {-cC,-cC,-cC},
341 345
         };
342 346
    }
343 347

  

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