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magiccube / src / main / java / org / distorted / dialogs @ 39176a1f

Latest revisions

# Date Author Comment
39176a1f 07/04/2022 11:20 AM Leszek Koltunski

Make the size of the text in the spinners in the bandaged activity look right on all screen sizes.

d9a49dde 05/12/2022 01:15 PM Leszek Koltunski

Improve the bandaged scramble settings dialog.

85770de9 04/24/2022 09:41 PM Leszek Koltunski

Improvements.

36bf9f0b 04/16/2022 02:48 PM Leszek Koltunski

BandagedPlay: remove the conf dialog

917d15f5 04/15/2022 12:51 AM Leszek Koltunski

BandagedPlay: configurable mode and scramble depth

1db19441 04/14/2022 02:46 PM Leszek Koltunski

BandagedPlay: dialog

d26274d1 04/13/2022 01:07 AM Leszek Koltunski

Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.

5d5ed376 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

58d6a40d 04/02/2022 11:57 AM Leszek Koltunski

Improve the Updates dialog.

6647b730 04/02/2022 12:01 AM Leszek Koltunski

Bandaged 3x3: new dialog.

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