Project

General

Profile

Download (15.1 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / screens / RubikScreenSolver.java @ 4483b119

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is proprietary software licensed under an EULA which you should have received      //
7
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
8
///////////////////////////////////////////////////////////////////////////////////////////////////
9

    
10
package org.distorted.screens;
11

    
12
import static org.distorted.objectlib.main.TwistyObject.*;
13

    
14
import java.lang.ref.WeakReference;
15

    
16
import android.content.SharedPreferences;
17
import android.graphics.Bitmap;
18
import android.graphics.Canvas;
19
import android.graphics.Paint;
20
import android.graphics.PorterDuff;
21
import android.graphics.drawable.Drawable;
22
import android.os.Bundle;
23
import androidx.core.content.ContextCompat;
24
import android.view.View;
25
import android.widget.ImageButton;
26
import android.widget.LinearLayout;
27

    
28
import org.distorted.objectlib.main.ObjectControl;
29
import org.distorted.objectlib.main.ObjectSignatures;
30
import org.distorted.objectlib.main.TwistyObject;
31

    
32
import org.distorted.dialogs.RubikDialogSolverError;
33
import org.distorted.helpers.TransparentImageButton;
34
import org.distorted.main.R;
35
import org.distorted.main.RubikActivity;
36
import org.distorted.objectlib.shape.ShapeDiamond;
37
import org.distorted.objectlib.shape.ShapeDodecahedron;
38
import org.distorted.objectlib.shape.ShapeHexahedron;
39
import org.distorted.objectlib.shape.ShapeIcosahedron;
40
import org.distorted.objectlib.shape.ShapeOctahedron;
41
import org.distorted.objectlib.shape.ShapeTetrahedron;
42
import org.distorted.objects.RubikObjectList;
43
import org.distorted.solvers.ImplementedSolversList;
44
import org.distorted.solvers.SolverMain;
45

    
46
///////////////////////////////////////////////////////////////////////////////////////////////////
47

    
48
public class RubikScreenSolver extends RubikScreenAbstract
49
  {
50
  private static final int RESET_DURATION = 1000;
51
  private static final int MODE_NORMAL = 0;
52
  private static final int MODE_DINO_4 = 1;
53

    
54
  private static Bitmap[] mBitmap;
55
  private ImageButton[] mColorButton;
56
  private TransparentImageButton mResetButton,mBackButton, mSolveButton;
57
  private boolean mSolving;
58
  private int mCurrentColor, mCurrentButton;
59
  private int[] mFaceColors;
60
  private int mColorMode;
61
  private int mNumColors;
62
  private float mBitmapSize;
63
  private WeakReference<RubikActivity> mWeakAct;
64

    
65
///////////////////////////////////////////////////////////////////////////////////////////////////
66

    
67
  void leaveScreen(RubikActivity act)
68
    {
69
    ObjectControl control = act.getControl();
70
    control.unsetLock();
71
    }
72

    
73
///////////////////////////////////////////////////////////////////////////////////////////////////
74

    
75
  void enterScreen(final RubikActivity act)
76
    {
77
    ObjectControl control = act.getControl();
78
    control.setLock(false);
79

    
80
    float width = act.getScreenWidthInPixels();
81
    float heigh = act.getScreenHeightInPixels();
82

    
83
    mWeakAct = new WeakReference<>(act);
84
    mSolving = false;
85

    
86
    int solverIndex= act.getSolverIndex();
87
    ImplementedSolversList currentSolver = ImplementedSolversList.getSolver(solverIndex);
88
    int currentObject = currentSolver.getObject();
89
    act.changeIfDifferent(currentObject,control);
90
    control.solveOnly();
91
    RubikObjectList.setCurrObject(currentObject);
92

    
93
    generateFaceColors(currentObject);
94

    
95
    final float BUTTON_RATIO = 0.75f;
96
    int sizeV = (int)(heigh*RubikActivity.RATIO_BAR*BUTTON_RATIO);
97
    int sizeH = (int)((width/mNumColors)*BUTTON_RATIO);
98
    mBitmapSize = Math.min(sizeV,sizeH);
99

    
100
    // TOP ////////////////////////////
101
    LinearLayout layoutTop = act.findViewById(R.id.upperBar);
102
    layoutTop.removeAllViews();
103

    
104
    if( mNumColors>0 )
105
      {
106
      setupBitmaps();
107
      setupColorButtons(act,width);
108
      markButton(act);
109
      }
110

    
111
    for(ImageButton button: mColorButton) layoutTop.addView(button);
112

    
113
    // BOT ////////////////////////////
114
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT,1);
115

    
116
    LinearLayout layoutL = new LinearLayout(act);
117
    layoutL.setLayoutParams(params);
118
    LinearLayout layoutM = new LinearLayout(act);
119
    layoutM.setLayoutParams(params);
120
    LinearLayout layoutR = new LinearLayout(act);
121
    layoutR.setLayoutParams(params);
122

    
123
    LinearLayout layoutBot = act.findViewById(R.id.lowerBar);
124
    layoutBot.removeAllViews();
125

    
126
    setupResetButton(act);
127
    setupSolveButton(act);
128
    setupBackButton(act);
129

    
130
    layoutL.addView(mResetButton);
131
    layoutM.addView(mSolveButton);
132
    layoutR.addView(mBackButton);
133

    
134
    layoutBot.addView(layoutL);
135
    layoutBot.addView(layoutM);
136
    layoutBot.addView(layoutR);
137
    }
138

    
139
///////////////////////////////////////////////////////////////////////////////////////////////////
140
// This doesn't quite work in many cases, but in case of the solvers that will pop up in foreseeable
141
// future it should be ok.
142

    
143
  public void generateFaceColors(int object)
144
    {
145
    mColorMode = MODE_NORMAL;
146

    
147
    if( object== ObjectSignatures.PYRA_3 ||
148
        object== ObjectSignatures.PYRA_4 ||
149
        object== ObjectSignatures.PYRA_5 ||
150
        object== ObjectSignatures.PDUO_2 ||
151
        object== ObjectSignatures.JING_2 ||
152
        object== ObjectSignatures.MORP_2 ||
153
        object== ObjectSignatures.MORP_3 ||
154
        object== ObjectSignatures.MORP_4  )
155
      {
156
      mNumColors  = ShapeTetrahedron.NUM_FACES;
157
      mFaceColors = ShapeTetrahedron.FACE_COLORS;
158
      }
159
    else if( object== ObjectSignatures.DIAM_2 ||
160
             object== ObjectSignatures.DIAM_3 ||
161
             object== ObjectSignatures.DIAM_4 ||
162
             object== ObjectSignatures.TRAJ_3 ||
163
             object== ObjectSignatures.TRAJ_4 ||
164
             object== ObjectSignatures.PDIA_3  )
165
      {
166
      mNumColors  = ShapeOctahedron.NUM_FACES;
167
      mFaceColors = ShapeOctahedron.FACE_COLORS;
168
      }
169
    else if( object== ObjectSignatures.CRYS_3 ||
170
             object== ObjectSignatures.STAR_3 ||
171
             object== ObjectSignatures.PENT_2 ||
172
             object== ObjectSignatures.KILO_3 ||
173
             object== ObjectSignatures.KILO_5 ||
174
             object== ObjectSignatures.MEGA_3 ||
175
             object== ObjectSignatures.MEGA_5  )
176
      {
177
      mNumColors  = ShapeDodecahedron.NUM_FACES;
178
      mFaceColors = ShapeDodecahedron.FACE_COLORS;
179
      }
180
    else if( object== ObjectSignatures.BALL_4 )
181
      {
182
      mNumColors  = ShapeDiamond.NUM_FACES;
183
      mFaceColors = ShapeDiamond.FACE_COLORS;
184
      }
185
    else if( object== ObjectSignatures.ICOS_2 )
186
      {
187
      mNumColors  = ShapeIcosahedron.NUM_FACES;
188
      mFaceColors = ShapeIcosahedron.FACE_COLORS;
189
      }
190
    else if( object== ObjectSignatures.DIN4_3 )
191
      {
192
      mNumColors  = 4;
193
      mFaceColors = new int[] { COLOR_YELLOW, COLOR_RED, COLOR_BLUE, COLOR_WHITE };
194
      mColorMode  = MODE_DINO_4;
195
      }
196
    else
197
      {
198
      mNumColors  = ShapeHexahedron.NUM_FACES;
199
      mFaceColors = ShapeHexahedron.FACE_COLORS;
200
      }
201
    }
202

    
203
///////////////////////////////////////////////////////////////////////////////////////////////////
204

    
205
  private void setupBitmaps()
206
    {
207
    final int SIZE = (int)mBitmapSize;
208
    final float R = SIZE*0.15f;
209
    final float M = SIZE*0.08f;
210

    
211
    mBitmap = new Bitmap[mNumColors];
212

    
213
    Paint paint = new Paint();
214
    paint.setColor(0xff008800);
215
    paint.setStyle(Paint.Style.FILL);
216

    
217
    paint.setAntiAlias(true);
218
    paint.setTextAlign(Paint.Align.CENTER);
219
    paint.setStyle(Paint.Style.FILL);
220

    
221
    for(int i=0; i<mNumColors; i++)
222
      {
223
      mBitmap[i] = Bitmap.createBitmap(SIZE, SIZE, Bitmap.Config.ARGB_8888);
224
      Canvas canvas = new Canvas(mBitmap[i]);
225

    
226
      paint.setColor(0xff000000);
227
      canvas.drawRect(0, 0, SIZE, SIZE, paint);
228

    
229
      paint.setColor(mFaceColors[i]);
230
      canvas.drawRoundRect( M, M, SIZE-M, SIZE-M, R, R, paint);
231
      }
232
    }
233

    
234
///////////////////////////////////////////////////////////////////////////////////////////////////
235

    
236
  private int translateColor(int color)
237
    {
238
    if( mColorMode==MODE_DINO_4 )
239
      {
240
      int realColor = mFaceColors[color];
241
      int[] hexColors = ShapeHexahedron.FACE_COLORS;
242

    
243
      for(int i=0; i<6; i++)
244
        if( hexColors[i]==realColor ) return i;
245
      }
246

    
247
    return color;
248
    }
249

    
250
///////////////////////////////////////////////////////////////////////////////////////////////////
251

    
252
  private void setupColorButtons(final RubikActivity act, final float width)
253
    {
254
    mColorButton = new ImageButton[mNumColors];
255
    int padding = (int)(width*RubikActivity.PADDING);
256
    int margin  = (int)(width*RubikActivity.SMALL_MARGIN);
257

    
258
    for(int i=0; i<mNumColors; i++)
259
      {
260
      final int ii = i;
261
      LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT, 1.0f);
262
      params.topMargin    = margin;
263
      params.bottomMargin = margin;
264
      params.leftMargin   = margin;
265
      params.rightMargin  = margin;
266

    
267
      mColorButton[i] = new ImageButton(act);
268
      mColorButton[i].setLayoutParams(params);
269
      mColorButton[i].setPadding(padding,0,padding,0);
270
      mColorButton[i].setImageBitmap(mBitmap[i]);
271

    
272
      mColorButton[i].setOnClickListener( new View.OnClickListener()
273
        {
274
        @Override
275
        public void onClick(View view)
276
          {
277
          mCurrentColor = translateColor(ii);
278
          mCurrentButton= ii;
279
          markButton(act);
280
          }
281
        });
282
      }
283
    }
284

    
285
///////////////////////////////////////////////////////////////////////////////////////////////////
286

    
287
  private void setupResetButton(final RubikActivity act)
288
    {
289
    int icon = RubikActivity.getDrawable(R.drawable.ui_small_reset,R.drawable.ui_medium_reset, R.drawable.ui_big_reset, R.drawable.ui_huge_reset);
290
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
291
    mResetButton = new TransparentImageButton(act, icon, TransparentImageButton.GRAVITY_MIDDLE, params);
292

    
293
    mResetButton.setOnClickListener( new View.OnClickListener()
294
      {
295
      @Override
296
      public void onClick(View v)
297
        {
298
        ObjectControl control = act.getControl();
299
        control.resetTextureMapsEffect(RESET_DURATION);
300
        }
301
      });
302
    }
303

    
304
///////////////////////////////////////////////////////////////////////////////////////////////////
305

    
306
  private void setupSolveButton(final RubikActivity act)
307
    {
308
    final int icon = RubikActivity.getDrawable(R.drawable.ui_small_solve,R.drawable.ui_medium_solve, R.drawable.ui_big_solve, R.drawable.ui_huge_solve);
309
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT,1.0f);
310
    mSolveButton = new TransparentImageButton(act,icon,TransparentImageButton.GRAVITY_MIDDLE,params);
311

    
312
    mSolveButton.setOnClickListener( new View.OnClickListener()
313
      {
314
      @Override
315
      public void onClick(View v)
316
        {
317
        if( !mSolving )
318
          {
319
          mSolving = true;
320
          TwistyObject object = act.getObject();
321
          SolverMain solver = new SolverMain( act.getInterface(), act.getResources(), object );
322
          solver.start();
323
          }
324
        }
325
      });
326
    }
327

    
328
///////////////////////////////////////////////////////////////////////////////////////////////////
329

    
330
  private void setupBackButton(final RubikActivity act)
331
    {
332
    final int icon = RubikActivity.getDrawable(R.drawable.ui_small_back,R.drawable.ui_medium_back, R.drawable.ui_big_back, R.drawable.ui_huge_back);
333
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT,1.0f);
334
    mBackButton = new TransparentImageButton(act, icon, TransparentImageButton.GRAVITY_MIDDLE, params);
335

    
336
    mBackButton.setOnClickListener( new View.OnClickListener()
337
      {
338
      @Override
339
      public void onClick(View v)
340
        {
341
        ObjectControl control = act.getControl();
342
        control.resetAllTextureMaps();
343
        ScreenList.goBack(act);
344
        }
345
      });
346
    }
347

    
348
///////////////////////////////////////////////////////////////////////////////////////////////////
349

    
350
  private void markButton(RubikActivity act)
351
    {
352
    for(int b=0; b<mNumColors; b++)
353
      {
354
      Drawable d = mColorButton[b].getBackground();
355

    
356
      if( b==mCurrentButton )
357
        {
358
        d.setColorFilter(ContextCompat.getColor(act,R.color.red), PorterDuff.Mode.MULTIPLY);
359
        }
360
      else
361
        {
362
        d.clearColorFilter();
363
        }
364
      }
365
    }
366

    
367
///////////////////////////////////////////////////////////////////////////////////////////////////
368

    
369
  public void savePreferences(SharedPreferences.Editor editor)
370
    {
371
    editor.putInt("stateSolver_color" , mCurrentColor );
372
    editor.putInt("stateSolver_button", mCurrentButton);
373
    }
374

    
375
///////////////////////////////////////////////////////////////////////////////////////////////////
376

    
377
  public void restorePreferences(SharedPreferences preferences)
378
    {
379
    mCurrentColor = preferences.getInt("stateSolver_color" , 0);
380
    mCurrentButton= preferences.getInt("stateSolver_button", 0);
381
    }
382

    
383
///////////////////////////////////////////////////////////////////////////////////////////////////
384

    
385
  public int getCurrentColor()
386
    {
387
    return mCurrentColor;
388
    }
389

    
390
///////////////////////////////////////////////////////////////////////////////////////////////////
391

    
392
  public void setSolved(final String moves)
393
    {
394
    mSolving = false;
395
    final RubikActivity act = mWeakAct.get();
396

    
397
    if( act!=null )
398
      {
399
      act.runOnUiThread(new Runnable()
400
        {
401
        @Override
402
        public void run()
403
          {
404
          ScreenList.switchScreen(act, ScreenList.SOLU);
405
          RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getScreenClass();
406
          solution.setupMoves(act, moves);
407
          }
408
        });
409
      }
410
    }
411

    
412
///////////////////////////////////////////////////////////////////////////////////////////////////
413

    
414
  public void setSolved(final int[][] moves)
415
    {
416
    mSolving = false;
417
    final RubikActivity act = mWeakAct.get();
418

    
419
    if( act!=null )
420
      {
421
      act.runOnUiThread(new Runnable()
422
        {
423
        @Override
424
        public void run()
425
          {
426
          ScreenList.switchScreen(act, ScreenList.SOLU);
427
          RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getScreenClass();
428
          solution.setupMoves(act, moves);
429
          }
430
        });
431
      }
432
    }
433

    
434
///////////////////////////////////////////////////////////////////////////////////////////////////
435

    
436
  public void displayErrorDialog(String message)
437
    {
438
    mSolving = false;
439
    RubikActivity act = mWeakAct.get();
440

    
441
    if( act!=null )
442
      {
443
      RubikDialogSolverError dialog = new RubikDialogSolverError();
444
      Bundle bundle = new Bundle();
445
      bundle.putString("argument", message );
446
      dialog.setArguments(bundle);
447
      dialog.show( act.getSupportFragmentManager(), null);
448
      }
449
    }
450
  }
(8-8/10)