1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2019 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Magic Cube. //
|
5
|
// //
|
6
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.effects.objectchange;
|
21
|
|
22
|
import org.distorted.library.effect.Effect;
|
23
|
import org.distorted.library.effect.MatrixEffectMove;
|
24
|
import org.distorted.library.type.Dynamic3D;
|
25
|
import org.distorted.library.type.Static3D;
|
26
|
|
27
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
28
|
|
29
|
class ObjectChangeEffectMove extends ObjectChangeEffect
|
30
|
{
|
31
|
public int createEffectsPhase0(int duration)
|
32
|
{
|
33
|
int w = mScreen.getWidth();
|
34
|
int h = mScreen.getHeight();
|
35
|
int xmove = w/2 + (w<h?w:h)/2;
|
36
|
|
37
|
mNodeEffectPosition[0] = new int[] {1};
|
38
|
mNodeEffects[0] = new Effect[mNodeEffectPosition[0].length];
|
39
|
|
40
|
Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
|
41
|
d0.add(new Static3D( 0,0,0));
|
42
|
d0.add(new Static3D(xmove,0,0));
|
43
|
mNodeEffects[0][0] = new MatrixEffectMove(d0);
|
44
|
|
45
|
return 1;
|
46
|
}
|
47
|
|
48
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
49
|
|
50
|
public int createEffectsPhase1(int duration)
|
51
|
{
|
52
|
int w = mScreen.getWidth();
|
53
|
int h = mScreen.getHeight();
|
54
|
int xmove = w/2 + (w<h?w:h)/2;
|
55
|
|
56
|
mNodeEffectPosition[1] = new int[] {1};
|
57
|
mNodeEffects[1] = new Effect[mNodeEffectPosition[1].length];
|
58
|
|
59
|
Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
|
60
|
d0.add(new Static3D(-xmove,0,0));
|
61
|
d0.add(new Static3D( 0,0,0));
|
62
|
mNodeEffects[1][0] = new MatrixEffectMove(d0);
|
63
|
|
64
|
return 1;
|
65
|
}
|
66
|
|
67
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
68
|
// Enable all effects used in this Effect. Called by reflection from the parent class.
|
69
|
// Matrix Effects do not have to be enabled.
|
70
|
|
71
|
@SuppressWarnings("unused")
|
72
|
static void enable()
|
73
|
{
|
74
|
|
75
|
}
|
76
|
}
|
77
|
|