Introduce BandagedObjectPyraminx.
Progress with BandagedObject.
Split bandagedObject into abstract part and BandagedCuboid.
Everything about the nature of an object being bandaged should now hopefully be abstracted out in the single class - 'BandagedObject'
Introduce 'BandagedObject' - an abstraction and a step towards creator of Bandaged Pyraminxes.
Implement the android.opengl.Matrix functions ourselves.
About dialog.
CU_323 solver: last step.
minor
CU_323 solver: translations.
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