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Revision 4660cd9d
Added by Leszek Koltunski about 7 hours ago
- ID 4660cd9dbe88a83b769fc9eb615f571fb56ef8ee
- Parent 0d3cb968
| build.gradle | ||
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| 15 | 15 |
applicationId "org.distorted.magic" |
| 16 | 16 |
minSdkVersion 23 |
| 17 | 17 |
targetSdk 35 |
| 18 |
versionCode 102
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| 19 |
versionName "2.2.4"
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versionCode 103
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| 19 |
versionName "2.3.0"
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| 20 | 20 |
} |
| 21 | 21 |
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| 22 | 22 |
buildTypes {
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| src/main/java/org/distorted/dialogs/DialogAbout.java | ||
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| 33 | 33 |
public class DialogAbout extends DialogAbstract |
| 34 | 34 |
{
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| 35 | 35 |
private static final String WHATS_NEW = |
| 36 |
"1. Fixes to the Pyraminx & Skewb Diamond solvers. Thanks to Patricio for the bug report.\n" + |
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"2. Transition from Java to Kotlin Multiplatform: About 1/4 of the app rewritten. Once this is complete, the app will run on iOS devices.\n"; |
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"1. If you made at least 8 moves, then the solve attempt gets automatically remembered. You can resume your solve at any later time.\n" + |
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"2. A fix to the solved-state detection of the Container.\n" + |
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"3. Every tutorial has been checked and a few non-working ones have beed replaced.\n" + |
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"4. Fixes for scrambling: now (almost!) every puzzle should scramble perfectly, i.e. every scramble in level N should be exactly N moves from the solved state." |
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; |
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| 38 | 41 |
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| 39 | 42 |
private static final String WHATS_COMING = |
| 40 | 43 |
"1. iOS version (work started!)\n" + |
| src/main/java/org/distorted/play/ScreenSolving.java | ||
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| 29 | 29 |
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| 30 | 30 |
public class ScreenSolving extends ScreenBase |
| 31 | 31 |
{
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private static final int MOVES_THRESHHOLD = 10;
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private static final int MOVES_THRESHHOLD = 8;
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| 33 | 33 |
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| 34 | 34 |
private TextView mTime; |
| 35 | 35 |
private Timer mTimer; |
Also available in: Unified diff
Up version to 2.3.0, AboutDialog.