1 |
49cd8581
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2020 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
|
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
|
|
package org.distorted.objects;
|
21 |
|
|
|
22 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
23 |
|
|
|
24 |
be7c9190
|
Leszek Koltunski
|
class MovementIvy extends Movement6
|
25 |
49cd8581
|
Leszek Koltunski
|
{
|
26 |
4946b635
|
Leszek Koltunski
|
MovementIvy(float[][] cuts, boolean[][] rotatable, int size)
|
27 |
49cd8581
|
Leszek Koltunski
|
{
|
28 |
4946b635
|
Leszek Koltunski
|
super(TwistyIvy.ROT_AXIS,cuts,rotatable,size);
|
29 |
49cd8581
|
Leszek Koltunski
|
}
|
30 |
|
|
|
31 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
32 |
|
|
// faces 0,1,2,3 --> /
|
33 |
|
|
// faces 4,5 --> \
|
34 |
|
|
|
35 |
|
|
private boolean isTopHalf(int face, float[] touchPoint)
|
36 |
|
|
{
|
37 |
|
|
if( face==4 || face==5 ) return touchPoint[1] >=-touchPoint[0];
|
38 |
|
|
else return touchPoint[1] >= touchPoint[0];
|
39 |
|
|
}
|
40 |
|
|
|
41 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
42 |
|
|
// 0 +++
|
43 |
|
|
// 1 ++-
|
44 |
|
|
// 2 +-+
|
45 |
|
|
// 3 +--
|
46 |
|
|
|
47 |
|
|
void computeEnabledAxis(int face, float[] touchPoint, int[] enabled)
|
48 |
|
|
{
|
49 |
|
|
enabled[0] = 1;
|
50 |
|
|
|
51 |
|
|
boolean isTop = isTopHalf(face,touchPoint);
|
52 |
|
|
|
53 |
|
|
switch(face)
|
54 |
|
|
{
|
55 |
|
|
case 0: enabled[1] = isTop ? 0:3; break;
|
56 |
|
|
case 1: enabled[1] = isTop ? 2:1; break;
|
57 |
|
|
case 2: enabled[1] = isTop ? 2:0; break;
|
58 |
|
|
case 3: enabled[1] = isTop ? 1:3; break;
|
59 |
|
|
case 4: enabled[1] = isTop ? 0:1; break;
|
60 |
|
|
case 5: enabled[1] = isTop ? 2:3; break;
|
61 |
|
|
}
|
62 |
|
|
}
|
63 |
|
|
}
|