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magiccube / src / main / java / org / distorted / main @ 4946b635

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# Date Author Comment
4946b635 09/24/2021 11:30 AM Leszek Koltunski

Major abstraction - automatically compute the 'computeRowFromOffset()' function from CUTS.
Still one thing left: it appears like the CUTS of Mega/Kilominxes are not correct.

e9a87113 09/21/2021 12:59 AM Leszek Koltunski

Move the Movement class from ObjectList to individual object classes.

771f6dfa 09/18/2021 10:09 PM Leszek Koltunski

Move actual solving the object to PreRender.

(before we had a 'solveObejct()' in preRender already, but that one just starts the Solve Effect!)

214e301a 09/06/2021 02:59 PM Leszek Koltunski

Fix the problem reported by Samsung -

1. Fire off the app
2. minimize it, select 'Multi window'
3. put some other app in the lower half of the screen
4. close the lower app
5. our app used to fail to display the upper and lower menu bars.

c7c83fb7 07/30/2021 01:27 AM Leszek Koltunski

TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for something with vastly different ObjectScreenRatio (Jing- initSR=1.64), then come back to the Main Activity - so there's a cube on the screen again - the ratios stay at their Jing values, which screws up detection of rotations.

8fa39aa6 07/15/2021 11:26 PM Leszek Koltunski

Improve debugging in BlockController.

598de3ee 07/15/2021 05:08 PM Leszek Koltunski

add possible scrolling to the 'object' popup in case the grid of objects does not fit on the screen.

7aa4c349 07/09/2021 02:42 PM Leszek Koltunski

Progress with RubikControl.

b9d4aa3b 07/08/2021 01:58 PM Leszek Koltunski

Lots of changes :)

967b79dc 07/06/2021 12:33 PM Leszek Koltunski

Progress with RubikControl.

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