Revision 4e627d8b
Added by Leszek Koltunski almost 4 years ago
src/main/java/org/distorted/objects/FactoryCubit.java | ||
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42 | 42 |
|
43 | 43 |
private static final float SQ2 = (float)Math.sqrt(2); |
44 | 44 |
private static final float SQ3 = (float)Math.sqrt(3); |
45 |
private static final float SQ5 = (float)Math.sqrt(5); |
|
45 | 46 |
private static final float SQ6 = (float)Math.sqrt(6); |
46 | 47 |
|
48 |
static final float MINX_C0 = (SQ5-1)/4; |
|
49 |
static final float MINX_C1 = (SQ5+1)/4; // sin(54 deg) |
|
50 |
static final float MINX_C3 = (float)(Math.sqrt(10-2*SQ5)/4); // cos(54 deg) |
|
51 |
static final float MINX_C4 = (float)(Math.sqrt(0.5f-0.1f*SQ5)); // cos(half the dihedral angle) |
|
52 |
static final float MINX_C5 = (float)(Math.sqrt(0.5f+0.1f*SQ5)); // sin(half the dihedral angle) |
|
53 |
|
|
47 | 54 |
private static final int IVY_N = 8; |
55 |
|
|
48 | 56 |
private static final Static1D RADIUS = new Static1D(1); |
49 | 57 |
private static FactoryCubit mThis; |
50 | 58 |
|
... | ... | |
674 | 682 |
return new MeshJoined(meshes); |
675 | 683 |
} |
676 | 684 |
|
677 |
|
|
678 | 685 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
679 | 686 |
|
680 | 687 |
MeshBase createFacesMinxCorner() |
681 | 688 |
{ |
682 | 689 |
MeshBase[] meshes = new MeshPolygon[6]; |
683 | 690 |
|
684 |
float[] vertices0 = { }; // TODO |
|
685 |
float[] bands0 = computeBands(0.03f,27,0.25f,0.5f,5); |
|
686 |
float[] vertices1 = { }; // TODO |
|
691 |
float X1= (SQ5+1)/8; |
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float Y1= (float)(Math.sqrt(2+0.4f*SQ5)/4); |
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693 |
float Y2= Y1 - (float)(Math.sqrt(10-2*SQ5)/8); |
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float H = 0.5f*MINX_C1/MINX_C3; |
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float X2= H*MINX_C5; |
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696 |
float Y3= H/(2*MINX_C4); |
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697 |
float Y4= H*(1/(2*MINX_C4) - MINX_C4); |
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698 |
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float[] vertices0 = { -X1, Y2, 0, -Y1, X1, Y2, 0, Y1 }; |
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float[] bands0 = computeBands(0.03f,39,0.3f,0.2f,5); |
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701 |
float[] vertices1 = { -X2, Y4, 0, -Y3, X2, Y4, 0, Y3 }; |
|
687 | 702 |
float[] bands1 = computeBands(0.00f,27,0.25f,0.5f,2); |
688 | 703 |
|
689 | 704 |
meshes[0] = new MeshPolygon(vertices0, bands0, 1, 1); |
... | ... | |
1203 | 1218 |
|
1204 | 1219 |
VertexEffect[] createVertexEffectsMinxCorner() |
1205 | 1220 |
{ |
1206 |
// TODO |
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1221 |
VertexEffect[] effect = new VertexEffect[9]; |
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1222 |
|
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1223 |
float H = 0.5f*(MINX_C1/MINX_C3); |
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1224 |
float Y1= (float)(Math.sqrt(2+0.4f*SQ5)/4); |
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1225 |
float Y2= H/(2*MINX_C4); |
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1226 |
float A = (float)(Math.acos(-SQ5/5)*180/Math.PI); // dihedral angle of a dedecahedron in degrees |
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1227 |
float sin18 = MINX_C0; |
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1228 |
float cos18 = (float)(Math.sqrt(1-MINX_C0*MINX_C0)); |
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1229 |
float LEN = (float)Math.sqrt(H*H/(MINX_C4*MINX_C4) + 0.25f); |
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1230 |
|
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Static3D axisZ = new Static3D(0.0f , 0.0f , 1.0f); |
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1232 |
Static3D axisY = new Static3D(0.0f , 1.0f , 0.0f); |
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1233 |
Static3D axisA = new Static3D(-sin18, cos18, 0.0f); |
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Static3D axisC = new Static3D( H/LEN, -0.5f/LEN,-H*MINX_C5/(MINX_C4*LEN)); |
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1235 |
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Static3D move1 = new Static3D(0,-Y1,0); |
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1237 |
Static3D move2 = new Static3D(0,-Y2,0); |
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Static3D move3 = new Static3D(0.5f*cos18,0.5f*sin18,0); |
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Static3D center= new Static3D(0.0f, 0.0f, 0.0f); |
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1240 |
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Static1D angle1 = new Static1D(54); |
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Static1D angle2 = new Static1D(A/2+18); |
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Static1D angle3 = new Static1D(90); |
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Static1D angle4 = new Static1D(120); |
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Static1D angle5 = new Static1D(240); |
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Static1D angle6 = new Static1D(90-A/2); |
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effect[0] = new VertexEffectMove(move1); |
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effect[1] = new VertexEffectMove(move2); |
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effect[2] = new VertexEffectRotate(angle1, axisZ, center); |
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effect[3] = new VertexEffectRotate(angle2, axisZ, center); |
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effect[4] = new VertexEffectRotate(angle3, axisA, center); |
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effect[5] = new VertexEffectMove(move3); |
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effect[6] = new VertexEffectRotate(angle4, axisC, center); |
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effect[7] = new VertexEffectRotate(angle5, axisC, center); |
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effect[8] = new VertexEffectRotate(angle6, axisY, center); |
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1207 | 1257 |
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return null; |
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effect[0].setMeshAssociation( 7,-1); // meshes 0,1,2 |
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effect[1].setMeshAssociation(56,-1); // meshes 3,4,5 |
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effect[2].setMeshAssociation( 7,-1); // meshes 0,1,2 |
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effect[3].setMeshAssociation(56,-1); // meshes 3,4,5 |
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effect[4].setMeshAssociation(56,-1); // meshes 3,4,5 |
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effect[5].setMeshAssociation(56,-1); // meshes 3,4,5 |
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effect[6].setMeshAssociation(18,-1); // meshes 1,4 |
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effect[7].setMeshAssociation(36,-1); // meshes 2,5 |
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return effect; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/TwistyMinx.java | ||
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41 | 41 |
public class TwistyMinx extends TwistyObject |
42 | 42 |
{ |
43 | 43 |
private static final int FACES_PER_CUBIT =6; |
44 |
private static final float AXIS_LEN = 1.0f/(float)Math.sqrt(2.5f+0.5f*SQ5); |
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45 |
private static final float C0 = (SQ5-1)/4; |
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private static final float C1 = (SQ5+1)/4; |
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44 |
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static final float C0 = (SQ5-1)/4; |
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static final float C1 = (SQ5+1)/4; |
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static final float C2 = (SQ5+3)/4; |
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static final float C3 = (float)(Math.sqrt(10-2*SQ5)/4); // cos(54 deg) |
|
47 | 49 |
|
48 | 50 |
// the six rotation axis of a RubikMegaminx. Must be normalized. |
49 | 51 |
static final Static3D[] ROT_AXIS = new Static3D[] |
50 | 52 |
{ |
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new Static3D( AXIS_LEN*C1, AXIS_LEN , 0 ),
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new Static3D(-AXIS_LEN*C1, AXIS_LEN , 0 ),
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new Static3D( 0 , AXIS_LEN*C1, AXIS_LEN ),
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new Static3D( 0 ,-AXIS_LEN*C1, AXIS_LEN ),
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new Static3D( AXIS_LEN , 0 , AXIS_LEN*C1),
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new Static3D( AXIS_LEN , 0 ,-AXIS_LEN*C1)
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new Static3D( C1/(2*C3), 1/(2*C3) , 0 ),
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new Static3D(-C1/(2*C3), 1/(2*C3) , 0 ),
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new Static3D( 0 , C1/(2*C3), 1/(2*C3) ),
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new Static3D( 0 ,-C1/(2*C3), 1/(2*C3) ),
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new Static3D( 1/(2*C3) , 0 , C1/(2*C3)),
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new Static3D( 1/(2*C3) , 0 ,-C1/(2*C3))
|
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57 | 59 |
}; |
58 | 60 |
|
59 | 61 |
private static final int MINX_LGREEN = 0xff53aa00; |
... | ... | |
233 | 235 |
|
234 | 236 |
Static3D[] getCubitPositions(int numLayers) |
235 | 237 |
{ |
236 |
final float C0 = (SQ5+1)/4; |
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final float C1 = (SQ5+3)/4; |
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238 |
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239 | 238 |
final Static3D[] CENTERS = new Static3D[20]; |
240 | 239 |
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CENTERS[ 0] = new Static3D( 0.0f, 0.5f, C1);
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CENTERS[ 1] = new Static3D( 0.0f, 0.5f, -C1);
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CENTERS[ 2] = new Static3D( 0.0f,-0.5f, C1);
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CENTERS[ 3] = new Static3D( 0.0f,-0.5f, -C1);
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CENTERS[ 4] = new Static3D( C1, 0.0f, 0.5f);
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CENTERS[ 5] = new Static3D( C1, 0.0f,-0.5f);
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CENTERS[ 6] = new Static3D( -C1, 0.0f, 0.5f);
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CENTERS[ 7] = new Static3D( -C1, 0.0f,-0.5f);
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CENTERS[ 8] = new Static3D( 0.5f, C1, 0.0f);
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CENTERS[ 9] = new Static3D( 0.5f, -C1, 0.0f);
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CENTERS[10] = new Static3D(-0.5f, C1, 0.0f);
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CENTERS[11] = new Static3D(-0.5f, -C1, 0.0f);
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CENTERS[12] = new Static3D( C0, C0, C0);
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CENTERS[13] = new Static3D( C0, C0, -C0);
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CENTERS[14] = new Static3D( C0, -C0, C0);
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CENTERS[15] = new Static3D( C0, -C0, -C0);
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CENTERS[16] = new Static3D( -C0, C0, C0);
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CENTERS[17] = new Static3D( -C0, C0, -C0);
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CENTERS[18] = new Static3D( -C0, -C0, C0);
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CENTERS[19] = new Static3D( -C0, -C0, -C0);
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CENTERS[ 0] = new Static3D( 0.0f, 0.5f, C2);
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CENTERS[ 1] = new Static3D( 0.0f, 0.5f, -C2);
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CENTERS[ 2] = new Static3D( 0.0f,-0.5f, C2);
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CENTERS[ 3] = new Static3D( 0.0f,-0.5f, -C2);
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CENTERS[ 4] = new Static3D( C2, 0.0f, 0.5f);
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CENTERS[ 5] = new Static3D( C2, 0.0f,-0.5f);
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CENTERS[ 6] = new Static3D( -C2, 0.0f, 0.5f);
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CENTERS[ 7] = new Static3D( -C2, 0.0f,-0.5f);
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CENTERS[ 8] = new Static3D( 0.5f, C2, 0.0f);
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CENTERS[ 9] = new Static3D( 0.5f, -C2, 0.0f);
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CENTERS[10] = new Static3D(-0.5f, C2, 0.0f);
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CENTERS[11] = new Static3D(-0.5f, -C2, 0.0f);
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CENTERS[12] = new Static3D( C1, C1, C1);
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CENTERS[13] = new Static3D( C1, C1, -C1);
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CENTERS[14] = new Static3D( C1, -C1, C1);
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CENTERS[15] = new Static3D( C1, -C1, -C1);
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CENTERS[16] = new Static3D( -C1, C1, C1);
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CENTERS[17] = new Static3D( -C1, C1, -C1);
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CENTERS[18] = new Static3D( -C1, -C1, C1);
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CENTERS[19] = new Static3D( -C1, -C1, -C1);
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261 | 260 |
|
262 | 261 |
return CENTERS; |
263 | 262 |
} |
... | ... | |
320 | 319 |
float S = 0.08f; |
321 | 320 |
float R = 0.12f; |
322 | 321 |
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323 |
float[] vertices = { }; // TODO |
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322 |
float X1= (SQ5+1)/8; |
|
323 |
float Y1= (float)(Math.sqrt(2+0.4f*SQ5)/4); |
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324 |
float Y2= Y1 - (float)(Math.sqrt(10-2*SQ5)/8); |
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325 |
|
|
326 |
float[] vertices = { -X1, Y2, 0, -Y1, X1, Y2, 0, Y1 }; |
|
324 | 327 |
|
325 | 328 |
FactorySticker factory = FactorySticker.getInstance(); |
326 | 329 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face], R); |
src/main/java/org/distorted/objects/TwistyObject.java | ||
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79 | 79 |
private static final float MAX_SIZE_CHANGE = 1.35f; |
80 | 80 |
private static final float MIN_SIZE_CHANGE = 0.75f; |
81 | 81 |
|
82 |
private static final boolean mCreateFromDMesh = true;
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82 |
private static final boolean mCreateFromDMesh = false;
|
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83 | 83 |
|
84 | 84 |
private static final Static3D CENTER = new Static3D(0,0,0); |
85 | 85 |
private static final int POST_ROTATION_MILLISEC = 500; |
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