Revision 50ec342b
Added by Leszek Koltunski over 3 years ago
| src/main/java/org/distorted/bandaged/BandagedCreatorActivity.java | ||
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return mFirebaseAnalytics; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public BandagedCreatorRenderer getRenderer() |
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{
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BandagedCreatorView view = findViewById(R.id.bandagedCreatorObjectView); |
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return view.getRenderer(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public int getHeightBar() |
| src/main/java/org/distorted/bandaged/BandagedCreatorRenderer.java | ||
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private final float[][] POSITIONS = new float[][] |
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{
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{-1.0f, +1.0f, +1.0f},
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{-1.0f, +1.0f, +0.0f},
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{-1.0f, +1.0f, -1.0f},
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{-1.0f, 0.0f, +1.0f},
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{-1.0f, 0.0f, +0.0f},
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{-1.0f, 0.0f, -1.0f},
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{-1.0f, -1.0f, +1.0f},
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{-1.0f, -1.0f, +0.0f},
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{-1.0f, -1.0f, -1.0f},
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{ 0.0f, -1.0f, +1.0f},
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{ 0.0f, -1.0f, +0.0f},
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{ 0.0f, +1.0f, +1.0f},
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{ 0.0f, +1.0f, +0.0f},
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{ 0.0f, +1.0f, -1.0f},
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{ 0.0f, 0.0f, +1.0f},
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{ 0.0f, 0.0f, -1.0f},
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{ 1.0f, +1.0f, +1.0f},
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{ 1.0f, +1.0f, +0.0f},
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{ 1.0f, +1.0f, -1.0f},
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{ 1.0f, 0.0f, +1.0f},
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{ 1.0f, 0.0f, +0.0f},
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{ 1.0f, -1.0f, +1.0f},
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{ 1.0f, 0.0f, -1.0f },
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{ 1.0f, -1.0f, -1.0f },
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{ 1.0f, -1.0f, +0.0f },
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{ 0.0f, -1.0f, -1.0f },
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{-1, 1, 1},
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{-1, 1, 0},
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{-1, 1, -1},
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{-1, 0, 1},
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{-1, 0, 0},
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{-1, 0, -1},
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{-1, -1, 1},
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{-1, -1, 0},
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{-1, -1, -1},
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{ 0, -1, 1},
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{ 0, -1, 0},
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{ 0, 1, 1},
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{ 0, 1, 0},
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{ 0, 1, -1},
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{ 0, 0, 1},
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{ 0, 0, -1},
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{ 1, 1, 1},
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{ 1, 1, 0},
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{ 1, 1, -1},
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{ 1, 0, 1},
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{ 1, 0, 0},
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{ 1, -1, 1},
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{ 1, 0, -1},
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{ 1, -1, -1},
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{ 1, -1, 0},
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{ 0, -1, -1},
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}; |
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private final BandagedCreatorView mView; |
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private final DistortedScreen mScreen; |
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private final Static3D mScale; |
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private final BandagedCubit[] mCubits; |
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private final Static4D mQuat1, mQuat2;
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private final Static4D mQuatT, mQuatA;
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private float mScaleValue; |
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private float mX, mY, mZ, mW; |
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private boolean mResetQuats, mSetQuat1;
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private boolean mResetQuats, mSetQuatT;
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
| ... | ... | |
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{
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final float BRIGHTNESS = 0.333f; |
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mQuat1 = new Static4D(0,0,0,1);
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mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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mQuatT = new Static4D(0,0,0,1);
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mQuatA = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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mView = v; |
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mResetQuats = false; |
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mSetQuat1 = false;
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mSetQuatT = false;
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mScreen = new DistortedScreen(); |
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mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f); |
| ... | ... | |
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for(int c=0; c<len; c++) |
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{
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cubits[c] = new BandagedCubit(POSITIONS[c],mQuat1,mQuat2,mScale,COLOR_DEFAULT);
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cubits[c] = new BandagedCubit(POSITIONS[c],mQuatT,mQuatA,mScale,COLOR_DEFAULT);
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} |
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return cubits; |
| ... | ... | |
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long time = System.currentTimeMillis(); |
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mScreen.render(time); |
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if( mSetQuat1 )
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if( mSetQuatT )
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{
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mSetQuat1 = false;
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mQuat1.set(mX,mY,mZ,mW);
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mSetQuatT = false;
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mQuatT.set(mX,mY,mZ,mW);
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} |
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if( mResetQuats ) |
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{
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mResetQuats = false; |
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float qx = mQuat1.get0();
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float qy = mQuat1.get1();
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float qz = mQuat1.get2();
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float qw = mQuat1.get3();
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float qx = mQuatT.get0();
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float qy = mQuatT.get1();
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float qz = mQuatT.get2();
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float qw = mQuatT.get3();
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float rx = mQuat2.get0();
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float ry = mQuat2.get1();
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float rz = mQuat2.get2();
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float rw = mQuat2.get3();
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float rx = mQuatA.get0();
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float ry = mQuatA.get1();
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float rz = mQuatA.get2();
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float rw = mQuatA.get3();
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float tx = rw*qx - rz*qy + ry*qz + rx*qw; |
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float ty = rw*qy + rz*qx + ry*qw - rx*qz; |
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float tz = rw*qz + rz*qw - ry*qx + rx*qy; |
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float tw = rw*qw - rz*qz - ry*qy - rx*qx; |
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mQuat1.set(0f, 0f, 0f, 1f);
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mQuat2.set(tx, ty, tz, tw);
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mQuatT.set(0f, 0f, 0f, 1f);
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mQuatA.set(tx, ty, tz, tw);
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} |
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} |
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|
| ... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public Static4D getQuat2()
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{
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return mQuat2;
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}
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public Static4D getQuatAccu()
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{
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return mQuatA;
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void setQuat1(float x, float y, float z, float w)
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{
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mX = x;
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mY = y;
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mZ = z;
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mW = w;
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public void setQuatTemp(float x, float y, float z, float w)
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{
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mX = x; |
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mY = y; |
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mZ = z; |
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mW = w; |
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mSetQuat1 = true;
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}
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mSetQuatT = true;
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void resetQuats() |
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{
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mResetQuats = true; |
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} |
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public void resetQuats() |
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{
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mResetQuats = true; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void reset() |
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{
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} |
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} |
| src/main/java/org/distorted/bandaged/BandagedCreatorScreen.java | ||
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@Override |
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public void onClick(View v) |
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{
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BandagedCreatorRenderer renderer = act.getRenderer(); |
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renderer.reset(); |
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} |
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}); |
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} |
| src/main/java/org/distorted/bandaged/BandagedCreatorView.java | ||
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public BandagedCreatorRenderer getRenderer() |
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{
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return mRenderer; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void setScreenSize(int width, int height) |
| ... | ... | |
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case MotionEvent.ACTION_DOWN: float x1 = (x - mScreenWidth*0.5f)/mScreenMin; |
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float y1 = (mScreenHeight*0.5f - y)/mScreenMin; |
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int index = mTouchControl.cubitTouched(x1,y1,mRenderer.getQuat2() );
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int index = mTouchControl.cubitTouched(x1,y1,mRenderer.getQuatAccu() );
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if( index<0 ) |
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{
|
| ... | ... | |
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float cosA = (float)Math.cos(plen*3.14f/mScreenMin); |
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float sinA = (float)Math.sqrt(1-cosA*cosA); |
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mRenderer.setQuat1(px*sinA, py*sinA, pz*sinA, cosA);
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mRenderer.setQuatTemp(px*sinA, py*sinA, pz*sinA, cosA);
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} |
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} |
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if( (mX-x)*(mX-x) + (mY-y)*(mY-y) > mScreenMin*mScreenMin/(DIRECTION_SENSITIVITY*DIRECTION_SENSITIVITY) ) |
Also available in: Unified diff
Cleanups.