Tweaks for the new RubikPyraminx mesh so it looks better.
Convert RubikPyraminx to the new MeshPolygon - better quality of the mesh and less vertices!
Convert RubikCubes to the new MeshPolygon - better quality of the mesh and less vertices!
Fix for a crasher.
Rename Meshes.
Fix: nwo we need to explicitly set mesh center to negative Z if we want to GLOW a flat object.
Fix for Samsung Android 5
Fix for one bug seen in Firebase and additional debugging for another.
Finally fix the Dino's 'isSolved()' - Dino can be mirrored and then it is also solved!
Fix detecting if an Object is solved. Before, the generic Cubit.thereIsNoVisibleDifference(0 would not work correctly in case of the Dino.
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