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magiccube / src / main / java / org / distorted / uistate / RubikStatePattern.java @ 53f23b64

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.uistate;
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import android.content.Context;
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import android.content.SharedPreferences;
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import android.graphics.drawable.BitmapDrawable;
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import android.util.DisplayMetrics;
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import android.view.Gravity;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.widget.Button;
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import android.widget.ImageButton;
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import android.widget.LinearLayout;
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import android.widget.PopupWindow;
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import android.widget.TextView;
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import org.distorted.magic.R;
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import org.distorted.magic.RubikActivity;
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import org.distorted.object.RubikObjectList;
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import org.distorted.patterns.RubikPattern;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class RubikStatePattern extends RubikStateAbstract
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  {
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  private ImageButton mObjButton;
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  private Button mBackButton;
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  private PopupWindow mPopup;
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  private int mLayoutWidth, mLayoutHeight;
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  private LinearLayout mLayout;
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  private int mSize;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  RubikStatePattern()
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    {
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  void leaveState(RubikActivity act)
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    {
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    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
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    if( !play.setObjectAndSize(RubikObjectList.CUBE, mSize) )
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      {
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      int object= play.getObject();
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      int size  = play.getSize();
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      act.changeObject(RubikObjectList.getObject(object),size);
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  void enterState(final RubikActivity act)
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    {
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    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
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    int obj  = play.getObject();
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    int size = play.getSize();
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    if( size>=RubikPattern.MIN_CUBE && size<=RubikPattern.MAX_CUBE && obj==RubikObjectList.CUBE.ordinal() )
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      {
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      mSize = size;
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      }
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    else
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      {
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      mSize = RubikStatePlay.DEF_SIZE;
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      act.changeObject(RubikObjectList.CUBE,mSize);
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      }
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    LayoutInflater inflater = act.getLayoutInflater();
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    // TOP ////////////////////////////
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    LinearLayout layoutTop = act.findViewById(R.id.mainTitle);
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    layoutTop.removeAllViews();
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    TextView text = (TextView)inflater.inflate(R.layout.upper_text, null);
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    text.setText(R.string.patterns);
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    layoutTop.addView(text);
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    // BOT ////////////////////////////
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    DisplayMetrics metrics = act.getResources().getDisplayMetrics();
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    final float scale = metrics.density;
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    if( mObjButton==null ) setupObjectButton(act,scale);
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    LinearLayout layoutLeft = act.findViewById(R.id.mainBarLeft);
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    layoutLeft.removeAllViews();
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    layoutLeft.addView(mObjButton);
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    if( mBackButton==null ) setupBackButton(act,scale);
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    LinearLayout layoutRight = act.findViewById(R.id.mainBarRight);
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    layoutRight.removeAllViews();
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    layoutRight.addView(mBackButton);
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    if( mPopup==null ) setupPopupWindow(act, scale);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupObjectButton(final RubikActivity act, final float scale)
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    {
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    int padding = (int)(3*scale + 0.5f);
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    LinearLayout.LayoutParams objectParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT);
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    mObjButton = new ImageButton(act);
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    mObjButton.setLayoutParams(objectParams);
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    mObjButton.setPadding(padding,0,padding,0);
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    mObjButton.setImageResource(R.drawable.cube_menu);
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    mObjButton.setOnClickListener( new View.OnClickListener()
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      {
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      @Override
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      public void onClick(View view)
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        {
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        int total = RubikPattern.NUM_CUBES;
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        boolean vertical = act.isVertical();
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        mLayout.setOrientation(vertical ? LinearLayout.VERTICAL:LinearLayout.HORIZONTAL);
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        int height = view.getHeight();
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        int width  = view.getWidth();
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        int laywid = mLayoutWidth * (vertical? 1:total);
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        int layhei = mLayoutHeight* (vertical? total:1);
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        mPopup.showAsDropDown(view, (width-laywid)/2, -height-layhei, Gravity.LEFT);
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        }
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      });
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupBackButton(final RubikActivity act, final float scale)
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    {
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    int padding = (int)(3*scale + 0.5f);
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    LinearLayout.LayoutParams backParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
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    mBackButton = new Button(act);
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    mBackButton.setLayoutParams(backParams);
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    mBackButton.setId(BUTTON_ID_BACK);
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    mBackButton.setPadding(padding,0,padding,0);
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    mBackButton.setText(R.string.back);
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    mBackButton.setOnClickListener( new View.OnClickListener()
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      {
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      @Override
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      public void onClick(View v)
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        {
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        RubikState.goBack(act);
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        }
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      });
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupPopupWindow(final RubikActivity act, final float scale)
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    {
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    LayoutInflater layoutInflater = (LayoutInflater)act.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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    final View layout = layoutInflater.inflate(R.layout.popup_objects, null);
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    mLayout = layout.findViewById(R.id.popup);
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    mPopup = new PopupWindow(act);
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    mPopup.setContentView(layout);
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    mPopup.setFocusable(true);
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    int margin = (int)(5*scale + 0.5f);
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    BitmapDrawable bd = (BitmapDrawable) act.getResources().getDrawable(R.drawable.cube2);
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    int cubeWidth  = bd.getIntrinsicWidth();
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    int cubeHeight = bd.getIntrinsicHeight();
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    mLayoutWidth = (int)(cubeWidth + 2*margin + 0.5f);
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    mLayoutHeight= (int)(cubeHeight+ 2*margin + 0.5f);
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    final int[] icons = {R.drawable.cube2, R.drawable.cube3, R.drawable.cube4, R.drawable.cube5 };
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    final int[] sizes = {2,3,4,5};
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    int len = icons.length;
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    for(int i=0; i<len; i++)
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      {
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      final int size = i;
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      LinearLayout.LayoutParams p = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.WRAP_CONTENT);
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      p.setMargins(margin, margin, margin, margin);
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      ImageButton button = new ImageButton(act);
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      button.setLayoutParams(p);
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      button.setBackgroundResource(icons[i]);
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      button.setOnClickListener( new View.OnClickListener()
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        {
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        @Override
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        public void onClick(View v)
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          {
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          mSize = sizes[size];
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          act.changeObject(RubikObjectList.CUBE,sizes[size]);
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          mPopup.dismiss();
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          }
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        });
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      mLayout.addView(button);
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void savePreferences(SharedPreferences.Editor editor)
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    {
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    mObjButton = null;
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    mBackButton= null;
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    if( mPopup!=null )
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      {
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      mPopup.dismiss();
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      mPopup = null;
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void restorePreferences(SharedPreferences preferences)
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    {
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    }
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  }