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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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da56b12f
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Leszek Koltunski
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// Copyright 2022 Leszek Koltunski //
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9530f6b0
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Leszek Koltunski
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.bandaged;
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import android.view.View;
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import android.widget.LinearLayout;
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import org.distorted.helpers.LockController;
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import org.distorted.helpers.MovesController;
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import org.distorted.helpers.TransparentImageButton;
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import org.distorted.main.R;
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import org.distorted.main.RubikActivity;
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import org.distorted.objectlib.main.ObjectControl;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class BandagedPlayScreen
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{
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private TransparentImageButton mBackButton, mScrambleButton, mSolveButton;
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private final LockController mLockController;
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protected MovesController mMovesController;
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private int mObjectOrdinal;
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private int mBarHeight;
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private float mButtonSize;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public BandagedPlayScreen()
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{
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mLockController = new LockController();
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mMovesController= new MovesController();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void setupBackButton(final BandagedPlayActivity act)
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{
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int icon = RubikActivity.getDrawable(R.drawable.ui_small_smallback,R.drawable.ui_medium_smallback, R.drawable.ui_big_smallback, R.drawable.ui_huge_smallback);
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LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
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mBackButton = new TransparentImageButton(act, icon, TransparentImageButton.GRAVITY_MIDDLE, params);
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mBackButton.setOnClickListener( new View.OnClickListener()
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{
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@Override
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public void onClick(View v)
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{
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ObjectControl control = act.getControl();
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if( control!=null ) control.unblockEverything();
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act.finish();
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}
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});
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void onAttachedToWindow(final BandagedPlayActivity act, final int objectOrdinal)
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{
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int width = act.getScreenWidthInPixels();
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mBarHeight = act.getHeightBar();
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mButtonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
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mObjectOrdinal = objectOrdinal;
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LinearLayout.LayoutParams paramsL = new LinearLayout.LayoutParams(width/4, LinearLayout.LayoutParams.MATCH_PARENT);
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LinearLayout.LayoutParams paramsM = new LinearLayout.LayoutParams(width/2, LinearLayout.LayoutParams.MATCH_PARENT);
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LinearLayout.LayoutParams paramsR = new LinearLayout.LayoutParams(width/4, LinearLayout.LayoutParams.MATCH_PARENT);
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LinearLayout layoutLeft = new LinearLayout(act);
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layoutLeft.setLayoutParams(paramsL);
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LinearLayout layoutMid = new LinearLayout(act);
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layoutMid.setLayoutParams(paramsM);
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LinearLayout layoutRight= new LinearLayout(act);
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layoutRight.setLayoutParams(paramsR);
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setupBackButton(act);
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ObjectControl control = act.getControl();
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mMovesController.setupButton(act,control);
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layoutLeft.addView(mMovesController.getButton());
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mLockController.setupButton(act,control);
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layoutMid.addView(mLockController.getButton());
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layoutRight.addView(mBackButton);
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LinearLayout layout = act.findViewById(R.id.lowerBar);
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layout.removeAllViews();
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layout.addView(layoutLeft);
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layout.addView(layoutMid);
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layout.addView(layoutRight);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void setLockState(final RubikActivity act)
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{
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boolean locked = act.getControl().retLocked();
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mLockController.setState(act,locked);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void reddenLock(final RubikActivity act)
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{
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ObjectControl control = act.getControl();
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mLockController.reddenLock(act,control);
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}
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}
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