Revision 582617c1
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/objects/Cubit.java | ||
|---|---|---|
| 39 | 39 |
|
| 40 | 40 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 41 | 41 |
|
| 42 |
Cubit(TwistyObject parent, float[] position) |
|
| 42 |
Cubit(TwistyObject parent, float[] position, int numAxis)
|
|
| 43 | 43 |
{
|
| 44 | 44 |
mQuatIndex= 0; |
| 45 | 45 |
mParent = parent; |
| ... | ... | |
| 54 | 54 |
mCurrentPosition[i] = position[i]; |
| 55 | 55 |
} |
| 56 | 56 |
|
| 57 |
mNumAxis = mParent.ROTATION_AXIS.length;
|
|
| 57 |
mNumAxis = numAxis;
|
|
| 58 | 58 |
mRotationRow = new int[mNumAxis]; |
| 59 | 59 |
computeRotationRow(); |
| 60 | 60 |
} |
| src/main/java/org/distorted/objects/TwistyBandagedFused.java | ||
|---|---|---|
| 94 | 94 |
{
|
| 95 | 95 |
if( num==0 ) |
| 96 | 96 |
{
|
| 97 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 97 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 98 | 98 |
} |
| 99 | 99 |
else |
| 100 | 100 |
{
|
| 101 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 101 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 102 | 102 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 103 | 103 |
} |
| 104 | 104 |
|
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 298 | 298 |
{
|
| 299 | 299 |
if( num==0 ) |
| 300 | 300 |
{
|
| 301 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 301 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 302 | 302 |
} |
| 303 | 303 |
else |
| 304 | 304 |
{
|
| 305 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 305 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 306 | 306 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 307 | 307 |
} |
| 308 | 308 |
|
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 521 | 521 |
{
|
| 522 | 522 |
if( num==0 ) |
| 523 | 523 |
{
|
| 524 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 524 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 525 | 525 |
} |
| 526 | 526 |
else |
| 527 | 527 |
{
|
| 528 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 528 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 529 | 529 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 530 | 530 |
} |
| 531 | 531 |
|
| src/main/java/org/distorted/objects/TwistyDino4.java | ||
|---|---|---|
| 108 | 108 |
{
|
| 109 | 109 |
if( num==0 ) |
| 110 | 110 |
{
|
| 111 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 111 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 112 | 112 |
scramble[num][1] = (scramble[num][0]==1 || scramble[num][0]==2) ? 0:2; |
| 113 | 113 |
} |
| 114 | 114 |
else |
| 115 | 115 |
{
|
| 116 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 116 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 117 | 117 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 118 | 118 |
scramble[num][1] = scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1]; |
| 119 | 119 |
} |
| src/main/java/org/distorted/objects/TwistyDino6.java | ||
|---|---|---|
| 70 | 70 |
{
|
| 71 | 71 |
if( num==0 ) |
| 72 | 72 |
{
|
| 73 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 73 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 74 | 74 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0:2; |
| 75 | 75 |
} |
| 76 | 76 |
else |
| 77 | 77 |
{
|
| 78 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 78 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 79 | 79 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 80 | 80 |
scramble[num][1] = scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1]; |
| 81 | 81 |
} |
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 414 | 414 |
{
|
| 415 | 415 |
if( num==0 ) |
| 416 | 416 |
{
|
| 417 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 417 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 418 | 418 |
} |
| 419 | 419 |
else |
| 420 | 420 |
{
|
| 421 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-2);
|
|
| 421 |
int newVector = rnd.nextInt(NUM_AXIS -2);
|
|
| 422 | 422 |
|
| 423 | 423 |
switch(scramble[num-1][0]) |
| 424 | 424 |
{
|
| src/main/java/org/distorted/objects/TwistyIvy.java | ||
|---|---|---|
| 437 | 437 |
{
|
| 438 | 438 |
if( num==0 ) |
| 439 | 439 |
{
|
| 440 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 440 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 441 | 441 |
} |
| 442 | 442 |
else |
| 443 | 443 |
{
|
| 444 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 444 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 445 | 445 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 446 | 446 |
} |
| 447 | 447 |
|
| src/main/java/org/distorted/objects/TwistyMinx.java | ||
|---|---|---|
| 465 | 465 |
|
| 466 | 466 |
if( num==0 ) |
| 467 | 467 |
{
|
| 468 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 468 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 469 | 469 |
} |
| 470 | 470 |
else |
| 471 | 471 |
{
|
| 472 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 472 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 473 | 473 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 474 | 474 |
} |
| 475 | 475 |
|
| src/main/java/org/distorted/objects/TwistyObject.java | ||
|---|---|---|
| 84 | 84 |
private static final Static3D CENTER = new Static3D(0,0,0); |
| 85 | 85 |
private static final int POST_ROTATION_MILLISEC = 500; |
| 86 | 86 |
|
| 87 |
final Static3D[] ROTATION_AXIS; |
|
| 88 | 87 |
final Static4D[] QUATS; |
| 89 | 88 |
final Cubit[] CUBITS; |
| 90 | 89 |
final int NUM_FACES; |
| 91 | 90 |
final int NUM_TEXTURES; |
| 92 |
final int NUM_CUBIT_FACES; |
|
| 93 |
final int NUM_AXIS; |
|
| 94 | 91 |
final int NUM_CUBITS; |
| 95 |
final float[] CUTS; |
|
| 96 |
final int NUM_CUTS; |
|
| 92 |
final int NUM_AXIS; |
|
| 97 | 93 |
|
| 98 | 94 |
private static float mInitScreenRatio; |
| 99 | 95 |
private static float mObjectScreenRatio = 1.0f; |
| 100 | 96 |
private static final float[] mTmp1 = new float[4]; |
| 101 | 97 |
private static final float[] mTmp2 = new float[4]; |
| 102 | 98 |
|
| 99 |
private final int mNumCubitFaces; |
|
| 100 |
private final Static3D[] mAxis; |
|
| 101 |
private final float[] mCuts; |
|
| 102 |
private final int mNumCuts; |
|
| 103 | 103 |
private final int mNodeSize; |
| 104 | 104 |
private final float[][] mOrigPos; |
| 105 | 105 |
private final Static3D mNodeScale; |
| ... | ... | |
| 113 | 113 |
private final Static3D mObjectScale; |
| 114 | 114 |
private final int[] mQuatDebug; |
| 115 | 115 |
private final float mCameraDist; |
| 116 |
private final Static1D mRotationAngleStatic, mRotationAngleMiddle, mRotationAngleFinal; |
|
| 117 |
private final DistortedTexture mTexture; |
|
| 116 | 118 |
private int mNumTexRows, mNumTexCols; |
| 117 | 119 |
private int mRotRowBitmap; |
| 118 | 120 |
private int mRotAxis; |
| 119 | 121 |
private MeshBase mMesh; |
| 120 | 122 |
|
| 121 |
Static1D mRotationAngleStatic, mRotationAngleMiddle, mRotationAngleFinal; |
|
| 122 |
DistortedTexture mTexture; |
|
| 123 |
MatrixEffectScale mScaleEffect; |
|
| 124 |
MatrixEffectQuaternion mQuatEffect; |
|
| 125 |
|
|
| 126 | 123 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 127 | 124 |
|
| 128 | 125 |
TwistyObject(int numLayers, int realSize, Static4D quat, DistortedTexture nodeTexture, MeshSquare nodeMesh, |
| ... | ... | |
| 138 | 135 |
mRealSize = realSize; |
| 139 | 136 |
mList = list; |
| 140 | 137 |
mOrigPos = getCubitPositions(mNumLayers); |
| 138 |
mAxis = getRotationAxis(); |
|
| 139 |
mInitScreenRatio = getScreenRatio(); |
|
| 140 |
mNumCubitFaces = getNumCubitFaces(); |
|
| 141 |
mCuts = getCuts(mNumLayers); |
|
| 142 |
mNumCuts = mCuts== null ? 0: mCuts.length; |
|
| 141 | 143 |
|
| 142 | 144 |
QUATS = getQuats(); |
| 143 | 145 |
NUM_CUBITS = mOrigPos.length; |
| 144 |
ROTATION_AXIS = getRotationAxis(); |
|
| 145 |
NUM_AXIS = ROTATION_AXIS.length; |
|
| 146 |
mInitScreenRatio = getScreenRatio(); |
|
| 147 | 146 |
NUM_FACES = getNumFaces(); |
| 148 |
NUM_CUBIT_FACES = getNumCubitFaces(); |
|
| 149 | 147 |
NUM_TEXTURES = getNumStickerTypes(mNumLayers)*NUM_FACES; |
| 150 |
CUTS = getCuts(mNumLayers); |
|
| 151 |
NUM_CUTS = CUTS== null ? 0: CUTS.length; |
|
| 148 |
NUM_AXIS = mAxis.length; |
|
| 152 | 149 |
|
| 153 | 150 |
mQuatDebug = new int[NUM_CUBITS]; |
| 154 | 151 |
|
| ... | ... | |
| 168 | 165 |
|
| 169 | 166 |
float scale = mObjectScreenRatio*mInitScreenRatio*mNodeSize/mRealSize; |
| 170 | 167 |
mObjectScale = new Static3D(scale,scale,scale); |
| 171 |
mScaleEffect = new MatrixEffectScale(mObjectScale);
|
|
| 172 |
mQuatEffect = new MatrixEffectQuaternion(quat, CENTER);
|
|
| 168 |
MatrixEffectScale scaleEffect = new MatrixEffectScale(mObjectScale);
|
|
| 169 |
MatrixEffectQuaternion quatEffect = new MatrixEffectQuaternion(quat, CENTER);
|
|
| 173 | 170 |
|
| 174 | 171 |
MatrixEffectScale nodeScaleEffect = new MatrixEffectScale(mNodeScale); |
| 175 | 172 |
nodeEffects.apply(nodeScaleEffect); |
| ... | ... | |
| 194 | 191 |
} |
| 195 | 192 |
|
| 196 | 193 |
mEffects.apply(mRotateEffect); |
| 197 |
mEffects.apply(mQuatEffect);
|
|
| 198 |
mEffects.apply(mScaleEffect);
|
|
| 194 |
mEffects.apply(quatEffect);
|
|
| 195 |
mEffects.apply(scaleEffect);
|
|
| 199 | 196 |
|
| 200 | 197 |
// Now postprocessed effects (the glow when you solve an object) require component centers. In |
| 201 | 198 |
// order for the effect to be in front of the object, we need to set the center to be behind it. |
| ... | ... | |
| 259 | 256 |
|
| 260 | 257 |
for(int i=0; i<NUM_CUBITS; i++) |
| 261 | 258 |
{
|
| 262 |
CUBITS[i] = new Cubit(this,mOrigPos[i]); |
|
| 259 |
CUBITS[i] = new Cubit(this,mOrigPos[i], NUM_AXIS);
|
|
| 263 | 260 |
mMesh.setEffectAssociation(i, CUBITS[i].computeAssociation(), 0); |
| 264 | 261 |
} |
| 265 | 262 |
|
| ... | ... | |
| 271 | 268 |
|
| 272 | 269 |
for(int i=0; i<NUM_CUBITS; i++) |
| 273 | 270 |
{
|
| 274 |
CUBITS[i] = new Cubit(this,mOrigPos[i]); |
|
| 271 |
CUBITS[i] = new Cubit(this,mOrigPos[i], NUM_AXIS);
|
|
| 275 | 272 |
cubitMesh[i] = createCubitMesh(i,mNumLayers); |
| 276 | 273 |
Static3D pos = getPos(mOrigPos[i]); |
| 277 | 274 |
cubitMesh[i].apply(new MatrixEffectMove(pos),1,0); |
| ... | ... | |
| 309 | 306 |
{
|
| 310 | 307 |
int ret=0; |
| 311 | 308 |
int len = pos.length / 3; |
| 312 |
Static3D axis = ROTATION_AXIS[rotIndex];
|
|
| 309 |
Static3D axis = mAxis[rotIndex];
|
|
| 313 | 310 |
float axisX = axis.get0(); |
| 314 | 311 |
float axisY = axis.get1(); |
| 315 | 312 |
float axisZ = axis.get2(); |
| ... | ... | |
| 326 | 323 |
|
| 327 | 324 |
private int computeRow(float casted) |
| 328 | 325 |
{
|
| 329 |
for(int i=0; i<NUM_CUTS; i++)
|
|
| 326 |
for(int i=0; i<mNumCuts; i++)
|
|
| 330 | 327 |
{
|
| 331 |
if( casted<CUTS[i] ) return (1<<i);
|
|
| 328 |
if( casted<mCuts[i] ) return (1<<i);
|
|
| 332 | 329 |
} |
| 333 | 330 |
|
| 334 |
return (1<<NUM_CUTS);
|
|
| 331 |
return (1<<mNumCuts);
|
|
| 335 | 332 |
} |
| 336 | 333 |
|
| 337 | 334 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 354 | 351 |
|
| 355 | 352 |
private Static4D makeQuaternion(int axisIndex, int angleInDegrees) |
| 356 | 353 |
{
|
| 357 |
Static3D axis = ROTATION_AXIS[axisIndex];
|
|
| 354 |
Static3D axis = mAxis[axisIndex];
|
|
| 358 | 355 |
|
| 359 | 356 |
while( angleInDegrees<0 ) angleInDegrees += 360; |
| 360 | 357 |
angleInDegrees %= 360; |
| ... | ... | |
| 511 | 508 |
int belongsToHowManyFaces = 0; |
| 512 | 509 |
int bitmap = (1<<(getNumLayers()-1)) + 1; |
| 513 | 510 |
|
| 514 |
for(int i=0; i<NUM_AXIS; i++)
|
|
| 511 |
for(int i = 0; i< NUM_AXIS; i++)
|
|
| 515 | 512 |
{
|
| 516 | 513 |
if( (cubit.mRotationRow[i] & bitmap) != 0 ) belongsToHowManyFaces++; |
| 517 | 514 |
} |
| ... | ... | |
| 531 | 528 |
rotated1.get(mTmp1, 0, 0, 0); |
| 532 | 529 |
rotated2.get(mTmp2, 0, 0, 0); |
| 533 | 530 |
|
| 534 |
for(int i=0; i<NUM_AXIS; i++)
|
|
| 531 |
for(int i = 0; i< NUM_AXIS; i++)
|
|
| 535 | 532 |
{
|
| 536 | 533 |
if( (computeRow(mTmp1,i) & computeRow(mTmp2,i) & bitmap) != 0 ) return false; |
| 537 | 534 |
} |
| ... | ... | |
| 740 | 737 |
|
| 741 | 738 |
for(int cubit=0; cubit<NUM_CUBITS; cubit++) |
| 742 | 739 |
{
|
| 743 |
final Static4D[] maps = new Static4D[NUM_CUBIT_FACES];
|
|
| 740 |
final Static4D[] maps = new Static4D[mNumCubitFaces];
|
|
| 744 | 741 |
|
| 745 |
for(int cubitface=0; cubitface<NUM_CUBIT_FACES; cubitface++)
|
|
| 742 |
for(int cubitface=0; cubitface<mNumCubitFaces; cubitface++)
|
|
| 746 | 743 |
{
|
| 747 | 744 |
color = getFaceColor(cubit,cubitface,mNumLayers); |
| 748 | 745 |
row = (mNumTexRows-1) - color/mNumTexCols; |
| ... | ... | |
| 750 | 747 |
maps[cubitface] = new Static4D( col*ratioW, row*ratioH, ratioW, ratioH); |
| 751 | 748 |
} |
| 752 | 749 |
|
| 753 |
mMesh.setTextureMap(maps,NUM_CUBIT_FACES*cubit);
|
|
| 750 |
mMesh.setTextureMap(maps,mNumCubitFaces*cubit);
|
|
| 754 | 751 |
} |
| 755 | 752 |
} |
| 756 | 753 |
|
| ... | ... | |
| 760 | 757 |
{
|
| 761 | 758 |
final float ratioW = 1.0f/mNumTexCols; |
| 762 | 759 |
final float ratioH = 1.0f/mNumTexRows; |
| 763 |
final Static4D[] maps = new Static4D[NUM_CUBIT_FACES];
|
|
| 760 |
final Static4D[] maps = new Static4D[mNumCubitFaces];
|
|
| 764 | 761 |
int row = (mNumTexRows-1) - newColor/mNumTexCols; |
| 765 | 762 |
int col = newColor%mNumTexCols; |
| 766 | 763 |
|
| 767 | 764 |
maps[face] = new Static4D( col*ratioW, row*ratioH, ratioW, ratioH); |
| 768 |
mMesh.setTextureMap(maps,NUM_CUBIT_FACES*cubit);
|
|
| 765 |
mMesh.setTextureMap(maps,mNumCubitFaces*cubit);
|
|
| 769 | 766 |
} |
| 770 | 767 |
|
| 771 | 768 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 772 | 769 |
|
| 773 | 770 |
public synchronized void beginNewRotation(int axis, int row ) |
| 774 | 771 |
{
|
| 775 |
if( axis<0 || axis>=ROTATION_AXIS.length )
|
|
| 772 |
if( axis<0 || axis>=NUM_AXIS )
|
|
| 776 | 773 |
{
|
| 777 | 774 |
android.util.Log.e("object", "invalid rotation axis: "+axis);
|
| 778 | 775 |
return; |
| ... | ... | |
| 786 | 783 |
mRotAxis = axis; |
| 787 | 784 |
mRotRowBitmap= computeBitmapFromRow( (1<<row),axis ); |
| 788 | 785 |
mRotationAngleStatic.set0(0.0f); |
| 789 |
mRotationAxis.set( ROTATION_AXIS[axis] );
|
|
| 786 |
mRotationAxis.set( mAxis[axis] );
|
|
| 790 | 787 |
mRotationAngle.add(mRotationAngleStatic); |
| 791 | 788 |
mRotateEffect.setMeshAssociation( mRotRowBitmap<<(axis* ObjectList.MAX_OBJECT_SIZE) , -1); |
| 792 | 789 |
} |
| ... | ... | |
| 801 | 798 |
mRotRowBitmap= computeBitmapFromRow( rowBitmap,axis ); |
| 802 | 799 |
|
| 803 | 800 |
mRotationAngleStatic.set0(0.0f); |
| 804 |
mRotationAxis.set( ROTATION_AXIS[axis] );
|
|
| 801 |
mRotationAxis.set( mAxis[axis] );
|
|
| 805 | 802 |
mRotationAngle.setDuration(durationMillis); |
| 806 | 803 |
mRotationAngle.resetToBeginning(); |
| 807 | 804 |
mRotationAngle.add(new Static1D(0)); |
| ... | ... | |
| 866 | 863 |
double nearestAngleInRadians = angle*Math.PI/180; |
| 867 | 864 |
float sinA =-(float)Math.sin(nearestAngleInRadians*0.5); |
| 868 | 865 |
float cosA = (float)Math.cos(nearestAngleInRadians*0.5); |
| 869 |
float axisX = ROTATION_AXIS[mRotAxis].get0();
|
|
| 870 |
float axisY = ROTATION_AXIS[mRotAxis].get1();
|
|
| 871 |
float axisZ = ROTATION_AXIS[mRotAxis].get2();
|
|
| 866 |
float axisX = mAxis[mRotAxis].get0();
|
|
| 867 |
float axisY = mAxis[mRotAxis].get1();
|
|
| 868 |
float axisZ = mAxis[mRotAxis].get2();
|
|
| 872 | 869 |
Static4D quat = new Static4D( axisX*sinA, axisY*sinA, axisZ*sinA, cosA); |
| 873 | 870 |
|
| 874 | 871 |
mRotationAngle.removeAll(); |
| src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
|---|---|---|
| 392 | 392 |
|
| 393 | 393 |
if( num==0 ) |
| 394 | 394 |
{
|
| 395 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 395 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 396 | 396 |
} |
| 397 | 397 |
else |
| 398 | 398 |
{
|
| 399 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 399 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 400 | 400 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 401 | 401 |
} |
| 402 | 402 |
|
| src/main/java/org/distorted/objects/TwistyRedi.java | ||
|---|---|---|
| 427 | 427 |
{
|
| 428 | 428 |
if( num==0 ) |
| 429 | 429 |
{
|
| 430 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 430 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 431 | 431 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0:2; |
| 432 | 432 |
} |
| 433 | 433 |
else |
| 434 | 434 |
{
|
| 435 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 435 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 436 | 436 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 437 | 437 |
scramble[num][1] = (scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1]); |
| 438 | 438 |
} |
| src/main/java/org/distorted/objects/TwistyRex.java | ||
|---|---|---|
| 602 | 602 |
{
|
| 603 | 603 |
if( num==0 ) |
| 604 | 604 |
{
|
| 605 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 605 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 606 | 606 |
} |
| 607 | 607 |
else |
| 608 | 608 |
{
|
| 609 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 609 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 610 | 610 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 611 | 611 |
} |
| 612 | 612 |
|
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 622 | 622 |
{
|
| 623 | 623 |
if( num==0 ) |
| 624 | 624 |
{
|
| 625 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 625 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 626 | 626 |
} |
| 627 | 627 |
else |
| 628 | 628 |
{
|
| 629 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 629 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 630 | 630 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 631 | 631 |
} |
| 632 | 632 |
|
| src/main/java/org/distorted/objects/TwistySquare1.java | ||
|---|---|---|
| 45 | 45 |
private static final float X = 3*(2-SQ3)/2; |
| 46 | 46 |
|
| 47 | 47 |
static final Static3D[] ROT_AXIS = new Static3D[] |
| 48 |
{
|
|
| 49 |
new Static3D(0,1,0),
|
|
| 50 |
new Static3D(COS15,0,SIN15)
|
|
| 51 |
};
|
|
| 48 |
{
|
|
| 49 |
new Static3D(0,1,0), |
|
| 50 |
new Static3D(COS15,0,SIN15) |
|
| 51 |
}; |
|
| 52 | 52 |
|
| 53 | 53 |
private static final int[] FACE_COLORS = new int[] |
| 54 |
{
|
|
| 55 |
COLOR_YELLOW, COLOR_WHITE,
|
|
| 56 |
COLOR_BLUE , COLOR_GREEN,
|
|
| 57 |
COLOR_RED , COLOR_ORANGE
|
|
| 58 |
};
|
|
| 54 |
{
|
|
| 55 |
COLOR_YELLOW, COLOR_WHITE, |
|
| 56 |
COLOR_BLUE , COLOR_GREEN, |
|
| 57 |
COLOR_RED , COLOR_ORANGE |
|
| 58 |
}; |
|
| 59 | 59 |
|
| 60 | 60 |
private static final Static4D[] QUATS = new Static4D[] |
| 61 |
{
|
|
| 62 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ),
|
|
| 63 |
new Static4D( 0.0f, SIN15, 0.0f, COS15 ),
|
|
| 64 |
new Static4D( 0.0f, 0.5f, 0.0f, SQ3/2 ),
|
|
| 65 |
new Static4D( 0.0f, SQ2/2, 0.0f, SQ2/2 ),
|
|
| 66 |
new Static4D( 0.0f, SQ3/2, 0.0f, 0.5f ),
|
|
| 67 |
new Static4D( 0.0f, COS15, 0.0f, SIN15 ),
|
|
| 68 |
new Static4D( 0.0f, 1.0f, 0.0f, 0.0f ),
|
|
| 69 |
new Static4D( 0.0f, COS15, 0.0f,-SIN15 ),
|
|
| 70 |
new Static4D( 0.0f, SQ3/2, 0.0f, -0.5f ),
|
|
| 71 |
new Static4D( 0.0f, SQ2/2, 0.0f,-SQ2/2 ),
|
|
| 72 |
new Static4D( 0.0f, 0.5f, 0.0f,-SQ3/2 ),
|
|
| 73 |
new Static4D( 0.0f, SIN15, 0.0f,-COS15 ),
|
|
| 74 |
|
|
| 75 |
new Static4D( 1.0f, 0.0f, 0.0f, 0.0f ),
|
|
| 76 |
new Static4D( COS15, 0.0f, SIN15, 0.0f ),
|
|
| 77 |
new Static4D( SQ3/2, 0.0f, 0.5f, 0.0f ),
|
|
| 78 |
new Static4D( SQ2/2, 0.0f, SQ2/2, 0.0f ),
|
|
| 79 |
new Static4D( 0.5f, 0.0f, SQ3/2, 0.0f ),
|
|
| 80 |
new Static4D( SIN15, 0.0f, COS15, 0.0f ),
|
|
| 81 |
new Static4D( 0.0f, 0.0f, 1.0f, 0.0f ),
|
|
| 82 |
new Static4D(-SIN15, 0.0f, COS15, 0.0f ),
|
|
| 83 |
new Static4D( -0.5f, 0.0f, SQ3/2, 0.0f ),
|
|
| 84 |
new Static4D(-SQ2/2, 0.0f, SQ2/2, 0.0f ),
|
|
| 85 |
new Static4D(-SQ3/2, 0.0f, 0.5f, 0.0f ),
|
|
| 86 |
new Static4D(-COS15, 0.0f, SIN15, 0.0f )
|
|
| 87 |
};
|
|
| 61 |
{
|
|
| 62 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ), |
|
| 63 |
new Static4D( 0.0f, SIN15, 0.0f, COS15 ), |
|
| 64 |
new Static4D( 0.0f, 0.5f, 0.0f, SQ3/2 ), |
|
| 65 |
new Static4D( 0.0f, SQ2/2, 0.0f, SQ2/2 ), |
|
| 66 |
new Static4D( 0.0f, SQ3/2, 0.0f, 0.5f ), |
|
| 67 |
new Static4D( 0.0f, COS15, 0.0f, SIN15 ), |
|
| 68 |
new Static4D( 0.0f, 1.0f, 0.0f, 0.0f ), |
|
| 69 |
new Static4D( 0.0f, COS15, 0.0f,-SIN15 ), |
|
| 70 |
new Static4D( 0.0f, SQ3/2, 0.0f, -0.5f ), |
|
| 71 |
new Static4D( 0.0f, SQ2/2, 0.0f,-SQ2/2 ), |
|
| 72 |
new Static4D( 0.0f, 0.5f, 0.0f,-SQ3/2 ), |
|
| 73 |
new Static4D( 0.0f, SIN15, 0.0f,-COS15 ), |
|
| 74 |
|
|
| 75 |
new Static4D( 1.0f, 0.0f, 0.0f, 0.0f ), |
|
| 76 |
new Static4D( COS15, 0.0f, SIN15, 0.0f ), |
|
| 77 |
new Static4D( SQ3/2, 0.0f, 0.5f, 0.0f ), |
|
| 78 |
new Static4D( SQ2/2, 0.0f, SQ2/2, 0.0f ), |
|
| 79 |
new Static4D( 0.5f, 0.0f, SQ3/2, 0.0f ), |
|
| 80 |
new Static4D( SIN15, 0.0f, COS15, 0.0f ), |
|
| 81 |
new Static4D( 0.0f, 0.0f, 1.0f, 0.0f ), |
|
| 82 |
new Static4D(-SIN15, 0.0f, COS15, 0.0f ), |
|
| 83 |
new Static4D( -0.5f, 0.0f, SQ3/2, 0.0f ), |
|
| 84 |
new Static4D(-SQ2/2, 0.0f, SQ2/2, 0.0f ), |
|
| 85 |
new Static4D(-SQ3/2, 0.0f, 0.5f, 0.0f ), |
|
| 86 |
new Static4D(-COS15, 0.0f, SIN15, 0.0f ) |
|
| 87 |
}; |
|
| 88 | 88 |
|
| 89 | 89 |
private static final int[] QUAT_NUMBER = new int[] |
| 90 |
{
|
|
| 91 |
0, 6,
|
|
| 92 |
0, 9, 6, 3, 18, 15, 12, 21,
|
|
| 93 |
0, 9, 6, 3, 15, 12, 21, 18
|
|
| 94 |
};
|
|
| 90 |
{
|
|
| 91 |
0, 6, |
|
| 92 |
0, 9, 6, 3, 18, 15, 12, 21, |
|
| 93 |
0, 9, 6, 3, 15, 12, 21, 18 |
|
| 94 |
}; |
|
| 95 | 95 |
|
| 96 | 96 |
// centers of the 2 middles + 8 edges + 8 corners |
| 97 | 97 |
private static final float[][] CENTERS = new float[][] |
| 98 |
{
|
|
| 99 |
{ 1.5f, 0.0f, 0.0f },
|
|
| 100 |
{-1.5f, 0.0f, 0.0f },
|
|
| 101 |
|
|
| 102 |
{ 0.0f, 1.0f, 1.5f },
|
|
| 103 |
{ 1.5f, 1.0f, 0.0f },
|
|
| 104 |
{ 0.0f, 1.0f,-1.5f },
|
|
| 105 |
{-1.5f, 1.0f, 0.0f },
|
|
| 106 |
{ 0.0f,-1.0f, 1.5f },
|
|
| 107 |
{ 1.5f,-1.0f, 0.0f },
|
|
| 108 |
{ 0.0f,-1.0f,-1.5f },
|
|
| 109 |
{-1.5f,-1.0f, 0.0f },
|
|
| 110 |
|
|
| 111 |
{ 1.5f, 1.0f, 1.5f },
|
|
| 112 |
{ 1.5f, 1.0f,-1.5f },
|
|
| 113 |
{-1.5f, 1.0f,-1.5f },
|
|
| 114 |
{-1.5f, 1.0f, 1.5f },
|
|
| 115 |
{ 1.5f,-1.0f, 1.5f },
|
|
| 116 |
{ 1.5f,-1.0f,-1.5f },
|
|
| 117 |
{-1.5f,-1.0f,-1.5f },
|
|
| 118 |
{-1.5f,-1.0f, 1.5f },
|
|
| 119 |
};
|
|
| 98 |
{
|
|
| 99 |
{ 1.5f, 0.0f, 0.0f },
|
|
| 100 |
{-1.5f, 0.0f, 0.0f },
|
|
| 101 |
|
|
| 102 |
{ 0.0f, 1.0f, 1.5f },
|
|
| 103 |
{ 1.5f, 1.0f, 0.0f },
|
|
| 104 |
{ 0.0f, 1.0f,-1.5f },
|
|
| 105 |
{-1.5f, 1.0f, 0.0f },
|
|
| 106 |
{ 0.0f,-1.0f, 1.5f },
|
|
| 107 |
{ 1.5f,-1.0f, 0.0f },
|
|
| 108 |
{ 0.0f,-1.0f,-1.5f },
|
|
| 109 |
{-1.5f,-1.0f, 0.0f },
|
|
| 110 |
|
|
| 111 |
{ 1.5f, 1.0f, 1.5f },
|
|
| 112 |
{ 1.5f, 1.0f,-1.5f },
|
|
| 113 |
{-1.5f, 1.0f,-1.5f },
|
|
| 114 |
{-1.5f, 1.0f, 1.5f },
|
|
| 115 |
{ 1.5f,-1.0f, 1.5f },
|
|
| 116 |
{ 1.5f,-1.0f,-1.5f },
|
|
| 117 |
{-1.5f,-1.0f,-1.5f },
|
|
| 118 |
{-1.5f,-1.0f, 1.5f },
|
|
| 119 |
}; |
|
| 120 | 120 |
|
| 121 | 121 |
private static final double[][] VERTICES_MIDDLE = new double[][] |
| 122 |
{
|
|
| 123 |
{ -1.5-X, 0.5, 1.5 },
|
|
| 124 |
{ 0.0, 0.5, 1.5 },
|
|
| 125 |
{ 0.0, 0.5,-1.5 },
|
|
| 126 |
{ -1.5+X, 0.5,-1.5 },
|
|
| 127 |
{ -1.5-X,-0.5, 1.5 },
|
|
| 128 |
{ 0.0,-0.5, 1.5 },
|
|
| 129 |
{ 0.0,-0.5,-1.5 },
|
|
| 130 |
{ -1.5+X,-0.5,-1.5 }
|
|
| 131 |
};
|
|
| 122 |
{
|
|
| 123 |
{ -1.5-X, 0.5, 1.5 },
|
|
| 124 |
{ 0.0, 0.5, 1.5 },
|
|
| 125 |
{ 0.0, 0.5,-1.5 },
|
|
| 126 |
{ -1.5+X, 0.5,-1.5 },
|
|
| 127 |
{ -1.5-X,-0.5, 1.5 },
|
|
| 128 |
{ 0.0,-0.5, 1.5 },
|
|
| 129 |
{ 0.0,-0.5,-1.5 },
|
|
| 130 |
{ -1.5+X,-0.5,-1.5 }
|
|
| 131 |
}; |
|
| 132 | 132 |
|
| 133 | 133 |
private static final int[][] VERT_INDEXES_MIDDLE = new int[][] |
| 134 |
{
|
|
| 135 |
{0,1,2,3}, // counterclockwise!
|
|
| 136 |
{4,5,6,7},
|
|
| 137 |
{4,5,1,0},
|
|
| 138 |
{5,6,2,1},
|
|
| 139 |
{6,7,3,2},
|
|
| 140 |
{7,4,0,3}
|
|
| 141 |
};
|
|
| 134 |
{
|
|
| 135 |
{0,1,2,3}, // counterclockwise!
|
|
| 136 |
{4,5,6,7},
|
|
| 137 |
{4,5,1,0},
|
|
| 138 |
{5,6,2,1},
|
|
| 139 |
{6,7,3,2},
|
|
| 140 |
{7,4,0,3}
|
|
| 141 |
}; |
|
| 142 | 142 |
|
| 143 | 143 |
private static final double[][] VERTICES_EDGE = new double[][] |
| 144 |
{
|
|
| 145 |
{ -X, 0.5, 0.0 },
|
|
| 146 |
{ +X, 0.5, 0.0 },
|
|
| 147 |
{0.0, 0.5,-1.5 },
|
|
| 148 |
{ -X,-0.5, 0.0 },
|
|
| 149 |
{ +X,-0.5, 0.0 },
|
|
| 150 |
{0.0,-0.5,-1.5 },
|
|
| 151 |
};
|
|
| 144 |
{
|
|
| 145 |
{ -X, 0.5, 0.0 },
|
|
| 146 |
{ +X, 0.5, 0.0 },
|
|
| 147 |
{0.0, 0.5,-1.5 },
|
|
| 148 |
{ -X,-0.5, 0.0 },
|
|
| 149 |
{ +X,-0.5, 0.0 },
|
|
| 150 |
{0.0,-0.5,-1.5 },
|
|
| 151 |
}; |
|
| 152 | 152 |
|
| 153 | 153 |
private static final int[][] VERT_INDEXES_EDGE = new int[][] |
| 154 |
{
|
|
| 155 |
{0,1,2}, // counterclockwise!
|
|
| 156 |
{3,4,5},
|
|
| 157 |
{3,4,1,0},
|
|
| 158 |
{4,5,2,1},
|
|
| 159 |
{5,3,0,2}
|
|
| 160 |
};
|
|
| 154 |
{
|
|
| 155 |
{0,1,2}, // counterclockwise!
|
|
| 156 |
{3,4,5},
|
|
| 157 |
{3,4,1,0},
|
|
| 158 |
{4,5,2,1},
|
|
| 159 |
{5,3,0,2}
|
|
| 160 |
}; |
|
| 161 | 161 |
|
| 162 | 162 |
private static final double[][] VERTICES_CORNER = new double[][] |
| 163 |
{
|
|
| 164 |
{ X-1.5, 0.5, 0.0 },
|
|
| 165 |
{ 0.0, 0.5, 0.0 },
|
|
| 166 |
{ 0.0, 0.5,X-1.5 },
|
|
| 167 |
{ -1.5, 0.5, -1.5 },
|
|
| 168 |
{ X-1.5,-0.5, 0.0 },
|
|
| 169 |
{ 0.0,-0.5, 0.0 },
|
|
| 170 |
{ 0.0,-0.5,X-1.5 },
|
|
| 171 |
{ -1.5,-0.5, -1.5 }
|
|
| 172 |
};
|
|
| 163 |
{
|
|
| 164 |
{ X-1.5, 0.5, 0.0 },
|
|
| 165 |
{ 0.0, 0.5, 0.0 },
|
|
| 166 |
{ 0.0, 0.5,X-1.5 },
|
|
| 167 |
{ -1.5, 0.5, -1.5 },
|
|
| 168 |
{ X-1.5,-0.5, 0.0 },
|
|
| 169 |
{ 0.0,-0.5, 0.0 },
|
|
| 170 |
{ 0.0,-0.5,X-1.5 },
|
|
| 171 |
{ -1.5,-0.5, -1.5 }
|
|
| 172 |
}; |
|
| 173 | 173 |
|
| 174 | 174 |
private static final int[][] VERT_INDEXES_CORNER = new int[][] |
| 175 |
{
|
|
| 176 |
{0,1,2,3}, // counterclockwise!
|
|
| 177 |
{4,5,6,7},
|
|
| 178 |
{4,5,1,0},
|
|
| 179 |
{5,6,2,1},
|
|
| 180 |
{7,4,0,3},
|
|
| 181 |
{6,7,3,2}
|
|
| 182 |
};
|
|
| 175 |
{
|
|
| 176 |
{0,1,2,3}, // counterclockwise!
|
|
| 177 |
{4,5,6,7},
|
|
| 178 |
{4,5,1,0},
|
|
| 179 |
{5,6,2,1},
|
|
| 180 |
{7,4,0,3},
|
|
| 181 |
{6,7,3,2}
|
|
| 182 |
}; |
|
| 183 | 183 |
|
| 184 | 184 |
private static final float[][] STICKERS = new float[][] |
| 185 |
{
|
|
| 186 |
{ -0.5f, -0.26289170f, 0.5f, -0.26289170f, 0.5f, 0.26289170f, -0.5f, 0.26289170f }, // middle front
|
|
| 187 |
{ -0.5f, -0.16666667f, 0.5f, -0.16666667f, 0.5f, 0.16666667f, -0.5f, 0.16666667f }, // middle right
|
|
| 188 |
{ -0.5f, -0.45534182f, 0.5f, -0.45534182f, 0.5f, 0.45534182f, -0.5f, 0.45534182f }, // middle back
|
|
| 189 |
{ -0.20096192f, -0.25f, 0.20096192f, -0.25f, 0.0f, 0.5f }, // edge top
|
|
| 190 |
{ -0.40192384f, -0.5f, 0.40192384f, -0.5f, 0.40192384f, 0.5f, -0.40192384f, 0.5f }, // edge face
|
|
| 191 |
{ -0.2637079f, -0.38185397f, 0.38185397f, -0.38185397f, 0.38185397f, 0.2637079f, -0.5f, 0.5f } // corner top
|
|
| 192 |
};
|
|
| 185 |
{
|
|
| 186 |
{ -0.5f, -0.26289170f, 0.5f, -0.26289170f, 0.5f, 0.26289170f, -0.5f, 0.26289170f }, // middle front
|
|
| 187 |
{ -0.5f, -0.16666667f, 0.5f, -0.16666667f, 0.5f, 0.16666667f, -0.5f, 0.16666667f }, // middle right
|
|
| 188 |
{ -0.5f, -0.45534182f, 0.5f, -0.45534182f, 0.5f, 0.45534182f, -0.5f, 0.45534182f }, // middle back
|
|
| 189 |
{ -0.20096192f, -0.25f, 0.20096192f, -0.25f, 0.0f, 0.5f }, // edge top
|
|
| 190 |
{ -0.40192384f, -0.5f, 0.40192384f, -0.5f, 0.40192384f, 0.5f, -0.40192384f, 0.5f }, // edge face
|
|
| 191 |
{ -0.2637079f, -0.38185397f, 0.38185397f, -0.38185397f, 0.38185397f, 0.2637079f, -0.5f, 0.5f } // corner top
|
|
| 192 |
}; |
|
| 193 | 193 |
|
| 194 | 194 |
private static final int NUM_ST = STICKERS.length; |
| 195 | 195 |
|
| 196 | 196 |
private static final int[][] mStickerType = new int[][] |
| 197 |
{
|
|
| 198 |
{ NUM_ST,NUM_ST,0, 1, 2,NUM_ST },
|
|
| 199 |
{ 3,NUM_ST,4,NUM_ST,NUM_ST,NUM_ST },
|
|
| 200 |
{ 5,NUM_ST,2, 2,NUM_ST,NUM_ST }
|
|
| 201 |
};
|
|
| 197 |
{
|
|
| 198 |
{ NUM_ST,NUM_ST,0, 1, 2,NUM_ST },
|
|
| 199 |
{ 3,NUM_ST,4,NUM_ST,NUM_ST,NUM_ST },
|
|
| 200 |
{ 5,NUM_ST,2, 2,NUM_ST,NUM_ST }
|
|
| 201 |
}; |
|
| 202 | 202 |
|
| 203 | 203 |
// YELLOW 0 WHITE 1 BLUE 2 GREEN 3 RED 4 ORANGE 5 |
| 204 | 204 |
private static final int[][] mStickerColor = new int[][] |
| 205 |
{
|
|
| 206 |
{ 0, 0, 4, 0, 5, 0 },
|
|
| 207 |
{ 0, 0, 5, 1, 4, 0 },
|
|
| 208 |
|
|
| 209 |
{ 2, 0, 4, 0, 0, 0 },
|
|
| 210 |
{ 2, 0, 0, 0, 0, 0 },
|
|
| 211 |
{ 2, 0, 5, 0, 0, 0 },
|
|
| 212 |
{ 2, 0, 1, 0, 0, 0 },
|
|
| 213 |
{ 3, 0, 4, 0, 0, 0 },
|
|
| 214 |
{ 3, 0, 0, 0, 0, 0 },
|
|
| 215 |
{ 3, 0, 5, 0, 0, 0 },
|
|
| 216 |
{ 3, 0, 1, 0, 0, 0 },
|
|
| 217 |
|
|
| 218 |
{ 2, 0, 4, 0, 0, 0 },
|
|
| 219 |
{ 2, 0, 0, 5, 0, 0 },
|
|
| 220 |
{ 2, 0, 5, 1, 0, 0 },
|
|
| 221 |
{ 2, 0, 1, 4, 0, 0 },
|
|
| 222 |
{ 3, 0, 0, 4, 0, 0 },
|
|
| 223 |
{ 3, 0, 5, 0, 0, 0 },
|
|
| 224 |
{ 3, 0, 1, 5, 0, 0 },
|
|
| 225 |
{ 3, 0, 4, 1, 0, 0 },
|
|
| 226 |
};
|
|
| 205 |
{
|
|
| 206 |
{ 0, 0, 4, 0, 5, 0 },
|
|
| 207 |
{ 0, 0, 5, 1, 4, 0 },
|
|
| 208 |
|
|
| 209 |
{ 2, 0, 4, 0, 0, 0 },
|
|
| 210 |
{ 2, 0, 0, 0, 0, 0 },
|
|
| 211 |
{ 2, 0, 5, 0, 0, 0 },
|
|
| 212 |
{ 2, 0, 1, 0, 0, 0 },
|
|
| 213 |
{ 3, 0, 4, 0, 0, 0 },
|
|
| 214 |
{ 3, 0, 0, 0, 0, 0 },
|
|
| 215 |
{ 3, 0, 5, 0, 0, 0 },
|
|
| 216 |
{ 3, 0, 1, 0, 0, 0 },
|
|
| 217 |
|
|
| 218 |
{ 2, 0, 4, 0, 0, 0 },
|
|
| 219 |
{ 2, 0, 0, 5, 0, 0 },
|
|
| 220 |
{ 2, 0, 5, 1, 0, 0 },
|
|
| 221 |
{ 2, 0, 1, 4, 0, 0 },
|
|
| 222 |
{ 3, 0, 0, 4, 0, 0 },
|
|
| 223 |
{ 3, 0, 5, 0, 0, 0 },
|
|
| 224 |
{ 3, 0, 1, 5, 0, 0 },
|
|
| 225 |
{ 3, 0, 4, 1, 0, 0 },
|
|
| 226 |
}; |
|
| 227 | 227 |
|
| 228 | 228 |
private static MeshBase[] mMeshes; |
| 229 | 229 |
|
| 230 | 230 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 231 | 231 |
|
| 232 |
TwistySquare1(int size, Static4D quat, DistortedTexture texture, |
|
| 233 |
MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
|
|
| 232 |
TwistySquare1(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
|
|
| 233 |
DistortedEffects effects, int[][] moves, Resources res, int scrWidth) |
|
| 234 | 234 |
{
|
| 235 | 235 |
super(size, size, quat, texture, mesh, effects, moves, ObjectList.SQU1, res, scrWidth); |
| 236 | 236 |
} |
| ... | ... | |
| 389 | 389 |
return FACE_COLORS.length; |
| 390 | 390 |
} |
| 391 | 391 |
|
| 392 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 393 |
// TODO |
|
| 394 |
|
|
| 395 |
float[] getCuts(int numLayers) |
|
| 396 |
{
|
|
| 397 |
float[] cuts = new float[numLayers-1]; |
|
| 398 |
|
|
| 399 |
for(int i=0; i<numLayers-1; i++) |
|
| 400 |
{
|
|
| 401 |
cuts[i] = (2-numLayers)*0.5f + i; |
|
| 402 |
} |
|
| 403 |
|
|
| 404 |
return cuts; |
|
| 405 |
} |
|
| 406 |
|
|
| 407 | 392 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 408 | 393 |
|
| 409 | 394 |
int getNumStickerTypes(int numLayers) |
| ... | ... | |
| 445 | 430 |
return 1.0f; |
| 446 | 431 |
} |
| 447 | 432 |
|
| 433 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 434 |
// TODO |
|
| 435 |
|
|
| 436 |
float[] getCuts(int numLayers) |
|
| 437 |
{
|
|
| 438 |
float[] cuts = new float[numLayers-1]; |
|
| 439 |
|
|
| 440 |
for(int i=0; i<numLayers-1; i++) |
|
| 441 |
{
|
|
| 442 |
cuts[i] = (2-numLayers)*0.5f + i; |
|
| 443 |
} |
|
| 444 |
|
|
| 445 |
return cuts; |
|
| 446 |
} |
|
| 447 |
|
|
| 448 | 448 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 449 | 449 |
// PUBLIC API |
| 450 | 450 |
|
| ... | ... | |
| 468 | 468 |
{
|
| 469 | 469 |
if( num==0 ) |
| 470 | 470 |
{
|
| 471 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 471 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 472 | 472 |
} |
| 473 | 473 |
else |
| 474 | 474 |
{
|
| 475 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 475 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 476 | 476 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 477 | 477 |
} |
| 478 | 478 |
|
| src/main/java/org/distorted/objects/TwistyUltimate.java | ||
|---|---|---|
| 445 | 445 |
{
|
| 446 | 446 |
if( num==0 ) |
| 447 | 447 |
{
|
| 448 |
scramble[num][0] = rnd.nextInt(ROTATION_AXIS.length);
|
|
| 448 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 449 | 449 |
} |
| 450 | 450 |
else |
| 451 | 451 |
{
|
| 452 |
int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
|
|
| 452 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 453 | 453 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 454 | 454 |
} |
| 455 | 455 |
|
Also available in: Unified diff
Hide more stuff in the TwistyObject class.