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magiccube / src / main / java / org / distorted / objectlib / ObjectShape.java @ 588ace55

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectShape
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  {
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  private final double[][] mVertices;
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  private final int[][] mVertIndices;
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  private final float[][] mBands;
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  private final int[] mBandIndices;
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  private final float[][] mCorners;
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  private final int[] mCornerIndices;
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  private final float[][] mCenters;
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  private final int[] mCenterIndices;
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  private final int mNumComponents;
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  private final float[] mConvexityCenter;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public ObjectShape(double[][] vertices, int[][] vertIndices, float[][] bands, int[] bandIndices,
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                     float[][] corners, int[] cornIndices, float[][] centers, int[] centIndices,
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                     int numComponents, float[] convexityCenter)
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    {
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    mVertices        = vertices;
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    mVertIndices     = vertIndices;
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    mBands           = bands;
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    mBandIndices     = bandIndices;
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    mCorners         = corners;
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    mCornerIndices   = cornIndices;
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    mCenters         = centers;
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    mCenterIndices   = centIndices;
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    mNumComponents   = numComponents;
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    mConvexityCenter = convexityCenter;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public double[][] getVertices()
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    {
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    return mVertices;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int[][] getVertIndices()
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    {
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    return mVertIndices;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public float[][] getBands()
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    {
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    return mBands;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int[] getBandIndices()
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    {
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    return mBandIndices;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public float[][] getCorners()
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    {
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    return mCorners;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int[] getCornerIndices()
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    {
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    return mCornerIndices;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public float[][] getCenters()
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    {
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    return mCenters;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int[] getCenterIndices()
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    {
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    return mCenterIndices;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getNumComponents()
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    {
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    return mNumComponents;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public float[] getConvexityCenter()
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    {
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    return mConvexityCenter;
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    }
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  }