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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.patterns;
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import org.distorted.objectlib.main.ObjectSignatures;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public enum RubikPatternList
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{
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CUBE2 (ObjectSignatures.CUBE_2, PatternCube2.patterns),
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CUBE3 (ObjectSignatures.CUBE_3, PatternCube3.patterns),
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CUBE4 (ObjectSignatures.CUBE_4, PatternCube4.patterns),
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CUBE5 (ObjectSignatures.CUBE_5, PatternCube5.patterns),
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PYRA3 (ObjectSignatures.PYRA_3, PatternPyraminx3.patterns),
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PYRA4 (ObjectSignatures.PYRA_4, PatternPyraminx4.patterns),
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PYRA5 (ObjectSignatures.PYRA_5, PatternPyraminx5.patterns),
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MEGA3 (ObjectSignatures.MEGA_3, PatternMegaminx.patterns),
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MEGA5 (ObjectSignatures.MEGA_5, PatternGigaminx.patterns),
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;
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public static final int NUM_OBJECTS = values().length;
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private final int mObject;
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private final String[][] mPatterns;
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private static final RubikPatternList[] objects;
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static
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{
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objects = new RubikPatternList[NUM_OBJECTS];
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int i=0;
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for(RubikPatternList object: RubikPatternList.values())
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{
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objects[i++] = object;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RubikPatternList(int object, String[][] patterns)
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{
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mObject = object;
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mPatterns = patterns;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC API
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static String[][] getPatterns(int ordinal)
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{
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return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal].mPatterns : null;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static int getOrdinal(int objectOrdinal)
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{
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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if( objects[i].mObject == objectOrdinal )
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{
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return i;
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}
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static int getObject(int ordinal)
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{
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return objects[ordinal].mObject;
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}
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}
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