Convert the Dino and one of the Skewb's cubits to the new engine.
Convert the second and third object, the Pyraminx and the Diamond, to the new Cubit-creating engine.
Convert the first object, the Cube, to the new Cubit-creating engine.
Move Factories to the 'helpers' package.
Rename packages
New Gigaminx mesh - we need to create it anew following recent changes to the common Minx class.
Face cubit creation: progress: rounded corners
Master Kilominx: tutorials.
Master Kilominx: mesh.
Master Kilominx: icons.
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