Revision 5b893eee
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectRound.java | ||
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import org.distorted.library.type.Dynamic3D; |
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import org.distorted.library.type.Static3D; |
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import static org.distorted.objects.RubikObject.NODE_FBO_SIZE; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class ObjectChangeEffectRound extends ObjectChangeEffect |
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{ |
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public int createEffectsPhase0(int duration) |
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{ |
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float X = NODE_FBO_SIZE /3;
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float X = mObject[0].getNodeSize()/3.0f;
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mCubeEffectPosition[0] = new int[] {2,3}; |
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mCubeEffects[0] = new Effect[mCubeEffectPosition[0].length]; |
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public int createEffectsPhase1(int duration) |
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{ |
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float X = NODE_FBO_SIZE /3;
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float X = mObject[0].getNodeSize()/3.0f;
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mCubeEffectPosition[1] = new int[] {2,3}; |
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mCubeEffects[1] = new Effect[mCubeEffectPosition[1].length]; |
Also available in: Unified diff
Object node: size of screenWidth.