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magiccube @ 5d5ed376

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proguard-rules.pro 751 Bytes

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# Date Author Comment
5d5ed376 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

b3d6aff5 04/09/2022 11:14 AM Leszek Koltunski

More fixes for the Creator.

f1a928fc 04/09/2022 01:38 AM Leszek Koltunski

Further bugfix for a crasher.

2b9a8da5 04/09/2022 01:31 AM Leszek Koltunski

Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.

b38826fe 04/08/2022 02:39 PM Leszek Koltunski

Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4.

12551a30 04/07/2022 08:44 AM Leszek Koltunski

RtL

d6c79ac9 04/07/2022 08:13 AM Leszek Koltunski

Only show Bandaged option on Android >= 7.0.

6dff7924 04/07/2022 07:40 AM Leszek Koltunski

Minor.

972f9eae 04/06/2022 06:29 PM Leszek Koltunski

Bandaged 3x3: remember object state and move history.

4844152a 04/06/2022 05:10 PM Leszek Koltunski

Bandaged 3x3: just-in-time scrambling.

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