Revision 63f8c96e
Added by Leszek Koltunski over 6 years ago
| src/main/java/org/distorted/effect/AppearEffectRound.java | ||
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| 22 | 22 |
import org.distorted.library.effect.Effect; |
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import org.distorted.library.effect.MatrixEffectMove; |
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import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.type.Dynamic; |
|
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import org.distorted.library.type.Dynamic3D; |
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import org.distorted.library.type.Static3D; |
| 27 | 28 |
|
| ... | ... | |
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{
|
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public int createEffects(int duration) |
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{
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float X = TEXTURE_SIZE; |
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float X = TEXTURE_SIZE/3;
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|
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mCubeEffectPosition = new int[] {6};
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mCubeEffectPosition = new int[] {6,7};
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|
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mCubeEffects = new Effect[mCubeEffectPosition.length]; |
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/* |
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|
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Dynamic3D d0 = new Dynamic3D(duration, 0.5f); |
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d0.add(new Static3D( 0.01f, 0.01f, 0.01f)); |
| 43 | 44 |
d0.add(new Static3D( 1.00f, 1.00f, 1.00f)); |
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mCubeEffects[0] = new MatrixEffectScale(d0); |
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*/ |
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|
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Dynamic3D d1 = new Dynamic3D(duration, 0.5f); |
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d1.setMode(Dynamic.MODE_PATH); |
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d1.add(new Static3D( 0, 0, 0)); |
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d1.add(new Static3D(-X, 0, 0)); |
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d1.add(new Static3D( 0, 0, 0)); |
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mCubeEffects[0] = new MatrixEffectMove(d1);
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mCubeEffects[1] = new MatrixEffectMove(d1);
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return 1;
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return 2;
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/effect/DisappearEffectRound.java | ||
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| 22 | 22 |
import org.distorted.library.effect.Effect; |
| 23 | 23 |
import org.distorted.library.effect.MatrixEffectMove; |
| 24 | 24 |
import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.type.Dynamic; |
|
| 25 | 26 |
import org.distorted.library.type.Dynamic3D; |
| 26 | 27 |
import org.distorted.library.type.Static3D; |
| 27 | 28 |
|
| ... | ... | |
| 33 | 34 |
{
|
| 34 | 35 |
public int createEffects(int duration) |
| 35 | 36 |
{
|
| 36 |
float X = TEXTURE_SIZE; |
|
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float X = TEXTURE_SIZE/3;
|
|
| 37 | 38 |
|
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mCubeEffectPosition = new int[] {6};
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|
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mCubeEffectPosition = new int[] {6,7};
|
|
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mCubeEffects = new Effect[mCubeEffectPosition.length]; |
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/* |
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|
|
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Dynamic3D d0 = new Dynamic3D(duration, 0.5f); |
| 42 | 43 |
d0.add(new Static3D( 1.00f, 1.00f, 1.00f)); |
| 43 | 44 |
d0.add(new Static3D( 0.01f, 0.01f, 0.01f)); |
| 44 | 45 |
mCubeEffects[0] = new MatrixEffectScale(d0); |
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*/ |
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|
|
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Dynamic3D d1 = new Dynamic3D(duration, 0.5f); |
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d1.setMode(Dynamic.MODE_PATH); |
|
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d1.add(new Static3D( 0, 0, 0)); |
| 48 | 50 |
d1.add(new Static3D(+X, 0, 0)); |
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d1.add(new Static3D( 0, 0, 0)); |
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mCubeEffects[0] = new MatrixEffectMove(d1);
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mCubeEffects[1] = new MatrixEffectMove(d1);
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|
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return 1;
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return 2;
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} |
| 54 | 56 |
|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Correct the Appear/disappear effects.