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magiccube @ 6570171b

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.gitignore 646 Bytes
build.gradle 1.27 KB
proguard-rules.pro 751 Bytes

Latest revisions

# Date Author Comment
6570171b 09/28/2020 09:28 PM Leszek Koltunski

Make the RubikScores class thread-safe.

30fdccf8 09/28/2020 01:54 PM Leszek Koltunski

New meshes for the Diamond and the Pyraminxes.

d33d0125 09/28/2020 01:40 PM Leszek Koltunski

Icons for the Diamond.

ac940e24 09/28/2020 12:59 PM Leszek Koltunski

Add a CubitFactory and convert all objects to use it. Biggest change is thr Pyramiinx which now uses a lattice of Octahedrons and Tetrahedrons, just like the Diamond.

ad6f6f03 09/27/2020 01:02 AM Leszek Koltunski

Fix Diamond's isSolved()

ee39837d 09/26/2020 11:30 PM Leszek Koltunski

Progress with the Diamond. Everything working except for the isSolved(): turns out the center cubits can end up rotated along the face by multitudes of 120 degrees.

cc99cf91 09/26/2020 08:44 PM Leszek Koltunski

Progress with the Diamond. Everything working, expect one thing: half of the faces are upside down, and computing offset doesn't work on those faces properly.

1cb36646 09/26/2020 01:10 PM Leszek Koltunski

Make the top and bottom bars transparent, above the GLSurfaceView.

5581ba2b 09/25/2020 06:33 PM Leszek Koltunski

Progress with the Skewb Diamond.

ab0c28f0 09/25/2020 06:10 PM Leszek Koltunski

Progress with the Skewb Diamond - it is rendered correctly now.

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