Revision 6968a6ef
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/control/RubikControlWhole.java | ||
|---|---|---|
| 46 | 46 |
private static final int NUM_NODE = 4; |
| 47 | 47 |
private static final int NUM_EFFE = 4; |
| 48 | 48 |
|
| 49 |
private static final int D1 = 2600; // time it takes for the finger to appear |
|
| 50 |
private static final int D2 = 250; // finger press |
|
| 51 |
private static final int D3 =10000; // finger triangle |
|
| 52 |
private static final int D4 = 3000; // fingers approach |
|
| 53 |
private static final int D5 =10000; // fingers circle |
|
| 54 |
|
|
| 55 |
private static final int[] DUR = { D1, D2, D3, D2, D1/4, 3*D1/4, D1/4, D2, D4, D5, D4, D2, D1 };
|
|
| 56 |
|
|
| 49 | 57 |
private final RubikControl mControl; |
| 50 | 58 |
private DistortedEffects[] mEffects; |
| 51 | 59 |
private DistortedNode[] mNodes; |
| ... | ... | |
| 53 | 61 |
private int mStageFinished, mWidth, mHeight; |
| 54 | 62 |
|
| 55 | 63 |
private MeshQuad mQuad; |
| 56 |
private DistortedTexture mTextureHand, mTextureShad, mTextureCirc;
|
|
| 64 |
private DistortedTexture mTextureShad, mTextureCirc; |
|
| 57 | 65 |
|
| 58 | 66 |
private Dynamic3D mDynMoveHand1, mDynMoveShad1; |
| 59 | 67 |
private Dynamic3D mDynScaleHand1, mDynScaleShad1; |
| 60 | 68 |
private MatrixEffectMove mMoveHand1, mMoveShad1; |
| 61 | 69 |
private MatrixEffectScale mScaleHand1, mScaleShad1; |
| 62 | 70 |
|
| 71 |
private Dynamic3D mDynMoveHand2, mDynMoveShad2; |
|
| 72 |
private Dynamic3D mDynScaleHand2, mDynScaleShad2; |
|
| 73 |
private MatrixEffectMove mMoveHand2, mMoveShad2; |
|
| 74 |
private MatrixEffectScale mScaleHand2, mScaleShad2; |
|
| 75 |
|
|
| 63 | 76 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 64 | 77 |
|
| 65 | 78 |
private Bitmap openBitmap(RubikActivity act, int resource) |
| ... | ... | |
| 78 | 91 |
|
| 79 | 92 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 80 | 93 |
|
| 81 |
private void createEffectsStage1() |
|
| 94 |
private void resetDynamics1(int stage) |
|
| 95 |
{
|
|
| 96 |
int dur = DUR[stage-1]; |
|
| 97 |
|
|
| 98 |
mDynMoveHand1.removeAll(); |
|
| 99 |
mDynMoveShad1.removeAll(); |
|
| 100 |
mDynScaleHand1.removeAll(); |
|
| 101 |
mDynScaleShad1.removeAll(); |
|
| 102 |
|
|
| 103 |
mDynMoveHand1.setDuration(dur); |
|
| 104 |
mDynMoveShad1.setDuration(dur); |
|
| 105 |
mDynScaleHand1.setDuration(dur); |
|
| 106 |
mDynScaleShad1.setDuration(dur); |
|
| 107 |
mDynMoveHand1.resetToBeginning(); |
|
| 108 |
mDynMoveShad1.resetToBeginning(); |
|
| 109 |
mDynScaleHand1.resetToBeginning(); |
|
| 110 |
mDynScaleShad1.resetToBeginning(); |
|
| 111 |
|
|
| 112 |
mStageFinished = stage; |
|
| 113 |
} |
|
| 114 |
|
|
| 115 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 116 |
|
|
| 117 |
private void resetDynamics2(int stage) |
|
| 118 |
{
|
|
| 119 |
int dur = DUR[stage-1]; |
|
| 120 |
|
|
| 121 |
mDynMoveHand2.removeAll(); |
|
| 122 |
mDynMoveShad2.removeAll(); |
|
| 123 |
mDynScaleHand2.removeAll(); |
|
| 124 |
mDynScaleShad2.removeAll(); |
|
| 125 |
|
|
| 126 |
mDynMoveHand2.setDuration(dur); |
|
| 127 |
mDynMoveShad2.setDuration(dur); |
|
| 128 |
mDynScaleHand2.setDuration(dur); |
|
| 129 |
mDynScaleShad2.setDuration(dur); |
|
| 130 |
mDynMoveHand2.resetToBeginning(); |
|
| 131 |
mDynMoveShad2.resetToBeginning(); |
|
| 132 |
mDynScaleHand2.resetToBeginning(); |
|
| 133 |
mDynScaleShad2.resetToBeginning(); |
|
| 134 |
} |
|
| 135 |
|
|
| 136 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 137 |
// first finger appears and approaches the screen |
|
| 138 |
|
|
| 139 |
private void setEffectsStage1() |
|
| 82 | 140 |
{
|
| 141 |
resetDynamics1(1); |
|
| 142 |
resetDynamics2(1); |
|
| 143 |
|
|
| 83 | 144 |
float x0 = mWidth*0.55f; |
| 84 | 145 |
float x1 = mWidth*0.45f; |
| 85 | 146 |
float x2 = mWidth*0.35f; |
| ... | ... | |
| 112 | 173 |
mDynScaleHand1.add(pointSc); |
| 113 | 174 |
mDynScaleShad1.add(pointSc); |
| 114 | 175 |
|
| 115 |
mStageFinished = 1;
|
|
| 176 |
mMoveHand1.notifyWhenFinished(this);
|
|
| 116 | 177 |
} |
| 117 | 178 |
|
| 118 | 179 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 180 |
// first finger touches the screen |
|
| 119 | 181 |
|
| 120 |
private void createEffectsStage2()
|
|
| 182 |
private void setEffectsStage2()
|
|
| 121 | 183 |
{
|
| 184 |
resetDynamics1(2); |
|
| 185 |
|
|
| 122 | 186 |
float x2 = mWidth*0.35f; |
| 123 | 187 |
float y1 = mHeight*0.28f; |
| 124 | 188 |
float z = 0; |
| 125 | 189 |
float d = mWidth*0.01f; |
| 126 | 190 |
float sS = mWidth*0.0001f; |
| 127 |
float sF = mWidth*0.16f; |
|
| 191 |
float sF = mWidth*0.14f; |
|
| 192 |
float sH = mWidth*0.33f; |
|
| 128 | 193 |
|
| 129 | 194 |
Static3D point3h = new Static3D(-x2 +d,-y1 +d, z); |
| 130 | 195 |
Static3D scaleS = new Static3D(sS,sS,sS); |
| 131 | 196 |
Static3D scaleF = new Static3D(sF,sF,sF); |
| 197 |
Static3D pointH = new Static3D(sH,sH,sH); |
|
| 132 | 198 |
|
| 133 |
mDynMoveHand1.removeAll(); |
|
| 134 | 199 |
mDynMoveHand1.add(point3h); |
| 135 |
mDynMoveShad1.removeAll(); |
|
| 136 | 200 |
mDynMoveShad1.add(point3h); |
| 137 |
mDynScaleShad1.removeAll();
|
|
| 201 |
mDynScaleHand1.add(pointH);
|
|
| 138 | 202 |
mDynScaleShad1.add(scaleS); |
| 139 | 203 |
mDynScaleShad1.add(scaleF); |
| 140 |
mDynScaleShad1.resetToBeginning(); |
|
| 141 | 204 |
|
| 142 |
mNodes[0].changeInputSurface(mTextureCirc);
|
|
| 205 |
mScaleShad1.notifyWhenFinished(this);
|
|
| 143 | 206 |
|
| 144 |
mStageFinished = 2;
|
|
| 207 |
mNodes[0].changeInputSurface(mTextureCirc);
|
|
| 145 | 208 |
} |
| 146 | 209 |
|
| 147 | 210 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 211 |
// first finger moves across the screen in a triangular fashion |
|
| 148 | 212 |
|
| 149 |
private void reloadEffectsStage1()
|
|
| 213 |
private void setEffectsStage3()
|
|
| 150 | 214 |
{
|
| 151 |
mDynMoveHand1.resetToBeginning(); |
|
| 152 |
mDynMoveShad1.resetToBeginning(); |
|
| 215 |
resetDynamics1(3); |
|
| 216 |
|
|
| 217 |
float x2 = mWidth*0.35f; |
|
| 218 |
|
|
| 219 |
float y1 = mHeight*0.28f; |
|
| 220 |
float z = 0; |
|
| 221 |
float d = mWidth*0.01f; |
|
| 222 |
float sH = mWidth*0.33f; |
|
| 223 |
float sF = mWidth*0.14f; |
|
| 224 |
|
|
| 225 |
Static3D scaleS = new Static3D(sF,sF,sF); |
|
| 226 |
Static3D pointH = new Static3D(sH,sH,sH); |
|
| 227 |
Static3D point1 = new Static3D(-x2 +d,-y1 +d, z); |
|
| 228 |
Static3D point2 = new Static3D( +d,-y1 +d, z); |
|
| 229 |
Static3D point3 = new Static3D(+x2 +d,-y1 +d, z); |
|
| 230 |
Static3D point4 = new Static3D(+x2 +d, +d, z); |
|
| 231 |
Static3D point5 = new Static3D(+x2 +d,+y1 +d, z); |
|
| 232 |
Static3D point6 = new Static3D( +d, +d, z); |
|
| 233 |
|
|
| 234 |
mDynScaleHand1.add(pointH); |
|
| 235 |
mDynScaleShad1.add(scaleS); |
|
| 236 |
|
|
| 237 |
mDynMoveHand1.add(point1); |
|
| 238 |
mDynMoveHand1.add(point1); |
|
| 239 |
mDynMoveHand1.add(point2); |
|
| 240 |
mDynMoveHand1.add(point3); |
|
| 241 |
mDynMoveHand1.add(point3); |
|
| 242 |
mDynMoveHand1.add(point4); |
|
| 243 |
mDynMoveHand1.add(point5); |
|
| 244 |
mDynMoveHand1.add(point5); |
|
| 245 |
mDynMoveHand1.add(point6); |
|
| 246 |
mDynMoveHand1.add(point1); |
|
| 247 |
mDynMoveHand1.add(point1); |
|
| 248 |
|
|
| 249 |
mDynMoveShad1.add(point1); |
|
| 250 |
mDynMoveShad1.add(point1); |
|
| 251 |
mDynMoveShad1.add(point2); |
|
| 252 |
mDynMoveShad1.add(point3); |
|
| 253 |
mDynMoveShad1.add(point3); |
|
| 254 |
mDynMoveShad1.add(point4); |
|
| 255 |
mDynMoveShad1.add(point5); |
|
| 256 |
mDynMoveShad1.add(point5); |
|
| 257 |
mDynMoveShad1.add(point6); |
|
| 258 |
mDynMoveShad1.add(point1); |
|
| 259 |
mDynMoveShad1.add(point1); |
|
| 260 |
|
|
| 153 | 261 |
mMoveHand1.notifyWhenFinished(this); |
| 154 | 262 |
} |
| 155 | 263 |
|
| 264 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 265 |
// first finger un-touches the screen |
|
| 266 |
|
|
| 267 |
private void setEffectsStage4() |
|
| 268 |
{
|
|
| 269 |
resetDynamics1(4); |
|
| 270 |
|
|
| 271 |
float x2 = mWidth*0.35f; |
|
| 272 |
float y1 = mHeight*0.28f; |
|
| 273 |
float z = 0; |
|
| 274 |
float d = mWidth*0.01f; |
|
| 275 |
float sF = mWidth*0.0001f; |
|
| 276 |
float sS = mWidth*0.14f; |
|
| 277 |
float sH = mWidth*0.33f; |
|
| 278 |
|
|
| 279 |
Static3D point3h = new Static3D(-x2 +d,-y1 +d, z); |
|
| 280 |
Static3D scaleS = new Static3D(sS,sS,sS); |
|
| 281 |
Static3D scaleF = new Static3D(sF,sF,sF); |
|
| 282 |
Static3D pointH = new Static3D(sH,sH,sH); |
|
| 283 |
|
|
| 284 |
mDynMoveHand1.add(point3h); |
|
| 285 |
mDynMoveShad1.add(point3h); |
|
| 286 |
mDynScaleHand1.add(pointH); |
|
| 287 |
mDynScaleShad1.add(scaleS); |
|
| 288 |
mDynScaleShad1.add(scaleF); |
|
| 289 |
|
|
| 290 |
mScaleShad1.notifyWhenFinished(this); |
|
| 291 |
} |
|
| 292 |
|
|
| 293 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 294 |
// first finger un-touches the screen (part2) |
|
| 295 |
|
|
| 296 |
private void setEffectsStage5() |
|
| 297 |
{
|
|
| 298 |
resetDynamics1(5); |
|
| 299 |
|
|
| 300 |
float x2 = mWidth*0.35f; |
|
| 301 |
float y1 = mHeight*0.28f; |
|
| 302 |
float z = 0; |
|
| 303 |
float d = mWidth*0.01f; |
|
| 304 |
float s = mWidth*0.33f; |
|
| 305 |
|
|
| 306 |
Static3D pointH = new Static3D(-x2 ,-y1 , z); |
|
| 307 |
Static3D point0 = new Static3D(-x2 +d,-y1 +d, z); |
|
| 308 |
Static3D pointS = new Static3D(-x2+2*d,-y1+2*d, z); |
|
| 309 |
Static3D pointSc = new Static3D(s,s,s); |
|
| 310 |
|
|
| 311 |
mDynScaleHand1.add(pointSc); |
|
| 312 |
mDynScaleShad1.add(pointSc); |
|
| 313 |
mDynMoveHand1.add(point0); |
|
| 314 |
mDynMoveHand1.add(pointH); |
|
| 315 |
mDynMoveShad1.add(point0); |
|
| 316 |
mDynMoveShad1.add(pointS); |
|
| 317 |
|
|
| 318 |
mMoveShad1.notifyWhenFinished(this); |
|
| 319 |
mNodes[0].changeInputSurface(mTextureShad); |
|
| 320 |
} |
|
| 321 |
|
|
| 322 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 323 |
// second finger appears |
|
| 324 |
|
|
| 325 |
private void setEffectsStage6() |
|
| 326 |
{
|
|
| 327 |
resetDynamics1(6); |
|
| 328 |
resetDynamics2(6); |
|
| 329 |
|
|
| 330 |
float x0 = mWidth*0.55f; |
|
| 331 |
float x1 = mWidth*0.45f; |
|
| 332 |
float x2 = mWidth*0.35f; |
|
| 333 |
float y1 = mHeight*0.28f; |
|
| 334 |
float z = 0; |
|
| 335 |
float d = mWidth*0.01f; |
|
| 336 |
float s = mWidth*0.33f; |
|
| 337 |
|
|
| 338 |
Static3D pointH = new Static3D(-x2 ,-y1 , z); |
|
| 339 |
Static3D pointS = new Static3D(-x2+2*d,-y1+2*d, z); |
|
| 340 |
Static3D pointSc= new Static3D(s,s,s); |
|
| 341 |
|
|
| 342 |
mDynScaleHand1.add(pointSc); |
|
| 343 |
mDynScaleShad1.add(pointSc); |
|
| 344 |
mDynMoveHand1.add(pointH); |
|
| 345 |
mDynMoveShad1.add(pointS); |
|
| 346 |
|
|
| 347 |
Static3D point0h = new Static3D( x0 , y1 , z); |
|
| 348 |
Static3D point1h = new Static3D( x1 , y1 , z); |
|
| 349 |
Static3D point2h = new Static3D( x2 , y1 , z); |
|
| 350 |
Static3D point0s = new Static3D( x0+2*d, y1+2*d, z); |
|
| 351 |
Static3D point1s = new Static3D( x1+2*d, y1+2*d, z); |
|
| 352 |
Static3D point2s = new Static3D( x2+2*d, y1+2*d, z); |
|
| 353 |
Static3D pointSm= new Static3D(-s,s,s); |
|
| 354 |
|
|
| 355 |
mDynMoveHand2.add(point0h); |
|
| 356 |
mDynMoveHand2.add(point1h); |
|
| 357 |
mDynMoveHand2.add(point2h); |
|
| 358 |
mDynMoveHand2.add(point2h); |
|
| 359 |
mDynMoveShad2.add(point0s); |
|
| 360 |
mDynMoveShad2.add(point1s); |
|
| 361 |
mDynMoveShad2.add(point2s); |
|
| 362 |
mDynMoveShad2.add(point2s); |
|
| 363 |
mDynScaleHand2.add(pointSm); |
|
| 364 |
mDynScaleShad2.add(pointSm); |
|
| 365 |
|
|
| 366 |
mMoveHand2.notifyWhenFinished(this); |
|
| 367 |
} |
|
| 368 |
|
|
| 369 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 370 |
// both fingers touch the screen (part1) |
|
| 371 |
|
|
| 372 |
private void setEffectsStage7() |
|
| 373 |
{
|
|
| 374 |
resetDynamics1(7); |
|
| 375 |
resetDynamics2(7); |
|
| 376 |
|
|
| 377 |
float x2 = mWidth*0.35f; |
|
| 378 |
float y1 = mHeight*0.28f; |
|
| 379 |
float z = 0; |
|
| 380 |
float d = mWidth*0.01f; |
|
| 381 |
float s = mWidth*0.33f; |
|
| 382 |
|
|
| 383 |
Static3D point1H = new Static3D(-x2 ,-y1 , z); |
|
| 384 |
Static3D point1F = new Static3D(-x2 +d,-y1 +d, z); |
|
| 385 |
Static3D point1S = new Static3D(-x2+2*d,-y1+2*d, z); |
|
| 386 |
Static3D point1Sc= new Static3D(s,s,s); |
|
| 387 |
|
|
| 388 |
mDynScaleHand1.add(point1Sc); |
|
| 389 |
mDynScaleShad1.add(point1Sc); |
|
| 390 |
mDynMoveHand1.add(point1H); |
|
| 391 |
mDynMoveHand1.add(point1F); |
|
| 392 |
mDynMoveShad1.add(point1S); |
|
| 393 |
mDynMoveShad1.add(point1F); |
|
| 394 |
|
|
| 395 |
Static3D point2H = new Static3D( x2 , y1 , z); |
|
| 396 |
Static3D point2F = new Static3D( x2 +d, y1 +d, z); |
|
| 397 |
Static3D point2S = new Static3D( x2+2*d, y1+2*d, z); |
|
| 398 |
Static3D point2Sc= new Static3D(-s,s,s); |
|
| 399 |
|
|
| 400 |
mDynScaleHand2.add(point2Sc); |
|
| 401 |
mDynScaleShad2.add(point2Sc); |
|
| 402 |
mDynMoveHand2.add(point2H); |
|
| 403 |
mDynMoveHand2.add(point2F); |
|
| 404 |
mDynMoveShad2.add(point2S); |
|
| 405 |
mDynMoveShad2.add(point2F); |
|
| 406 |
|
|
| 407 |
mMoveHand2.notifyWhenFinished(this); |
|
| 408 |
} |
|
| 409 |
|
|
| 410 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 411 |
// both fingers touch the screen (part2) |
|
| 412 |
|
|
| 413 |
private void setEffectsStage8() |
|
| 414 |
{
|
|
| 415 |
resetDynamics1(8); |
|
| 416 |
resetDynamics2(8); |
|
| 417 |
|
|
| 418 |
float x2 = mWidth*0.35f; |
|
| 419 |
float y1 = mHeight*0.28f; |
|
| 420 |
float z = 0; |
|
| 421 |
float d = mWidth*0.01f; |
|
| 422 |
float sS = mWidth*0.0001f; |
|
| 423 |
float sF = mWidth*0.14f; |
|
| 424 |
float sH = mWidth*0.33f; |
|
| 425 |
|
|
| 426 |
Static3D point1h= new Static3D(-x2 +d,-y1 +d, z); |
|
| 427 |
Static3D point2h= new Static3D( x2 +d, y1 +d, z); |
|
| 428 |
Static3D scale1S = new Static3D( sS,sS,sS); |
|
| 429 |
Static3D scale1F = new Static3D( sF,sF,sF); |
|
| 430 |
Static3D point1H = new Static3D( sH,sH,sH); |
|
| 431 |
Static3D scale2S = new Static3D(-sS,sS,sS); |
|
| 432 |
Static3D scale2F = new Static3D(-sF,sF,sF); |
|
| 433 |
Static3D point2H = new Static3D(-sH,sH,sH); |
|
| 434 |
|
|
| 435 |
mDynMoveHand1.add(point1h); |
|
| 436 |
mDynMoveShad1.add(point1h); |
|
| 437 |
mDynScaleHand1.add(point1H); |
|
| 438 |
mDynScaleShad1.add(scale1S); |
|
| 439 |
mDynScaleShad1.add(scale1F); |
|
| 440 |
|
|
| 441 |
mDynMoveHand2.add(point2h); |
|
| 442 |
mDynMoveShad2.add(point2h); |
|
| 443 |
mDynScaleHand2.add(point2H); |
|
| 444 |
mDynScaleShad2.add(scale2S); |
|
| 445 |
mDynScaleShad2.add(scale2F); |
|
| 446 |
|
|
| 447 |
mScaleShad1.notifyWhenFinished(this); |
|
| 448 |
|
|
| 449 |
mNodes[0].changeInputSurface(mTextureCirc); |
|
| 450 |
mNodes[1].changeInputSurface(mTextureCirc); |
|
| 451 |
} |
|
| 452 |
|
|
| 453 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 454 |
// both fingers approach each other |
|
| 455 |
|
|
| 456 |
private void setEffectsStage9() |
|
| 457 |
{
|
|
| 458 |
resetDynamics1(9); |
|
| 459 |
resetDynamics2(9); |
|
| 460 |
|
|
| 461 |
float x2 = mWidth*0.35f; |
|
| 462 |
float y1 = mHeight*0.28f; |
|
| 463 |
float z = 0; |
|
| 464 |
float d = mWidth*0.01f; |
|
| 465 |
float f = 0.60f; |
|
| 466 |
float sF = mWidth*0.14f; |
|
| 467 |
float sH = mWidth*0.33f; |
|
| 468 |
|
|
| 469 |
Static3D point1s= new Static3D(-x2 +d,-y1 +d, z); |
|
| 470 |
Static3D point2s= new Static3D( x2 +d, y1 +d, z); |
|
| 471 |
Static3D point1f= new Static3D((-x2 +d)*f,(-y1 +d)*f, z); |
|
| 472 |
Static3D point2f= new Static3D(( x2 +d)*f,( y1 +d)*f, z); |
|
| 473 |
Static3D scale1F = new Static3D( sF,sF,sF); |
|
| 474 |
Static3D point1H = new Static3D( sH,sH,sH); |
|
| 475 |
Static3D scale2F = new Static3D(-sF,sF,sF); |
|
| 476 |
Static3D point2H = new Static3D(-sH,sH,sH); |
|
| 477 |
|
|
| 478 |
mDynMoveHand1.add(point1s); |
|
| 479 |
mDynMoveHand1.add(point1f); |
|
| 480 |
mDynMoveShad1.add(point1s); |
|
| 481 |
mDynMoveShad1.add(point1f); |
|
| 482 |
mDynScaleHand1.add(point1H); |
|
| 483 |
mDynScaleShad1.add(scale1F); |
|
| 484 |
|
|
| 485 |
mDynMoveHand2.add(point2s); |
|
| 486 |
mDynMoveHand2.add(point2f); |
|
| 487 |
mDynMoveShad2.add(point2s); |
|
| 488 |
mDynMoveShad2.add(point2f); |
|
| 489 |
mDynScaleHand2.add(point2H); |
|
| 490 |
mDynScaleShad2.add(scale2F); |
|
| 491 |
|
|
| 492 |
mMoveShad1.notifyWhenFinished(this); |
|
| 493 |
} |
|
| 494 |
|
|
| 495 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 496 |
// both fingers go around |
|
| 497 |
|
|
| 498 |
private void setEffectsStage10() |
|
| 499 |
{
|
|
| 500 |
resetDynamics1(10); |
|
| 501 |
resetDynamics2(10); |
|
| 502 |
|
|
| 503 |
float sF = mWidth*0.14f; |
|
| 504 |
float sH = mWidth*0.33f; |
|
| 505 |
float x2 = mWidth*0.35f; |
|
| 506 |
float y1 = mHeight*0.28f; |
|
| 507 |
float z = 0; |
|
| 508 |
float d = mWidth*0.01f; |
|
| 509 |
float f = 0.60f; |
|
| 510 |
|
|
| 511 |
Static3D scale1F = new Static3D( sF,sF,sF); |
|
| 512 |
Static3D point1H = new Static3D( sH,sH,sH); |
|
| 513 |
Static3D scale2F = new Static3D(-sF,sF,sF); |
|
| 514 |
Static3D point2H = new Static3D(-sH,sH,sH); |
|
| 515 |
|
|
| 516 |
Static3D point0= new Static3D((-x2 +d)*f,(-y1 +d)*f, z); |
|
| 517 |
Static3D point1= new Static3D((-x2 +d)*f,( y1 +d)*f, z); |
|
| 518 |
Static3D point2= new Static3D(( x2 +d)*f,( y1 +d)*f, z); |
|
| 519 |
Static3D point3= new Static3D(( x2 +d)*f,(-y1 +d)*f, z); |
|
| 520 |
|
|
| 521 |
mDynMoveHand1.add(point0); |
|
| 522 |
mDynMoveHand1.add(point1); |
|
| 523 |
mDynMoveHand1.add(point2); |
|
| 524 |
mDynMoveHand1.add(point3); |
|
| 525 |
mDynMoveHand1.add(point0); |
|
| 526 |
mDynMoveShad1.add(point0); |
|
| 527 |
mDynMoveShad1.add(point1); |
|
| 528 |
mDynMoveShad1.add(point2); |
|
| 529 |
mDynMoveShad1.add(point3); |
|
| 530 |
mDynMoveShad1.add(point0); |
|
| 531 |
mDynScaleHand1.add(point1H); |
|
| 532 |
mDynScaleShad1.add(scale1F); |
|
| 533 |
|
|
| 534 |
mDynMoveHand2.add(point2); |
|
| 535 |
mDynMoveHand2.add(point3); |
|
| 536 |
mDynMoveHand2.add(point0); |
|
| 537 |
mDynMoveHand2.add(point1); |
|
| 538 |
mDynMoveHand2.add(point2); |
|
| 539 |
mDynMoveShad2.add(point2); |
|
| 540 |
mDynMoveShad2.add(point3); |
|
| 541 |
mDynMoveShad2.add(point0); |
|
| 542 |
mDynMoveShad2.add(point1); |
|
| 543 |
mDynMoveShad2.add(point2); |
|
| 544 |
mDynScaleHand2.add(point2H); |
|
| 545 |
mDynScaleShad2.add(scale2F); |
|
| 546 |
|
|
| 547 |
mDynMoveHand1.setConvexity(1.0f); |
|
| 548 |
mDynMoveHand2.setConvexity(1.0f); |
|
| 549 |
mDynMoveShad1.setConvexity(1.0f); |
|
| 550 |
mDynMoveShad2.setConvexity(1.0f); |
|
| 551 |
|
|
| 552 |
mMoveShad1.notifyWhenFinished(this); |
|
| 553 |
} |
|
| 554 |
|
|
| 555 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 556 |
// both fingers move away from each other |
|
| 557 |
|
|
| 558 |
private void setEffectsStage11() |
|
| 559 |
{
|
|
| 560 |
resetDynamics1(11); |
|
| 561 |
resetDynamics2(11); |
|
| 562 |
|
|
| 563 |
float x2 = mWidth*0.35f; |
|
| 564 |
float y1 = mHeight*0.28f; |
|
| 565 |
float z = 0; |
|
| 566 |
float d = mWidth*0.01f; |
|
| 567 |
float f = 0.60f; |
|
| 568 |
float sF = mWidth*0.14f; |
|
| 569 |
float sH = mWidth*0.33f; |
|
| 570 |
|
|
| 571 |
Static3D point1s= new Static3D(-x2 +d,-y1 +d, z); |
|
| 572 |
Static3D point2s= new Static3D( x2 +d, y1 +d, z); |
|
| 573 |
Static3D point1f= new Static3D((-x2 +d)*f,(-y1 +d)*f, z); |
|
| 574 |
Static3D point2f= new Static3D(( x2 +d)*f,( y1 +d)*f, z); |
|
| 575 |
Static3D scale1F= new Static3D( sF,sF,sF); |
|
| 576 |
Static3D point1H= new Static3D( sH,sH,sH); |
|
| 577 |
Static3D scale2F= new Static3D(-sF,sF,sF); |
|
| 578 |
Static3D point2H= new Static3D(-sH,sH,sH); |
|
| 579 |
|
|
| 580 |
mDynMoveHand1.add(point1f); |
|
| 581 |
mDynMoveHand1.add(point1s); |
|
| 582 |
mDynMoveShad1.add(point1f); |
|
| 583 |
mDynMoveShad1.add(point1s); |
|
| 584 |
mDynScaleHand1.add(point1H); |
|
| 585 |
mDynScaleShad1.add(scale1F); |
|
| 586 |
|
|
| 587 |
mDynMoveHand2.add(point2f); |
|
| 588 |
mDynMoveHand2.add(point2s); |
|
| 589 |
mDynMoveShad2.add(point2f); |
|
| 590 |
mDynMoveShad2.add(point2s); |
|
| 591 |
mDynScaleHand2.add(point2H); |
|
| 592 |
mDynScaleShad2.add(scale2F); |
|
| 593 |
|
|
| 594 |
mDynMoveHand1.setConvexity(0.0f); |
|
| 595 |
mDynMoveHand2.setConvexity(0.0f); |
|
| 596 |
mDynMoveShad1.setConvexity(0.0f); |
|
| 597 |
mDynMoveShad2.setConvexity(0.0f); |
|
| 598 |
|
|
| 599 |
mMoveShad1.notifyWhenFinished(this); |
|
| 600 |
} |
|
| 601 |
|
|
| 602 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 603 |
// both fingers un-touch the screen (part1) |
|
| 604 |
|
|
| 605 |
private void setEffectsStage12() |
|
| 606 |
{
|
|
| 607 |
resetDynamics1(12); |
|
| 608 |
resetDynamics2(12); |
|
| 609 |
|
|
| 610 |
float x2 = mWidth*0.35f; |
|
| 611 |
float y1 = mHeight*0.28f; |
|
| 612 |
float z = 0; |
|
| 613 |
float d = mWidth*0.01f; |
|
| 614 |
float sS = mWidth*0.0001f; |
|
| 615 |
float sF = mWidth*0.14f; |
|
| 616 |
float sH = mWidth*0.33f; |
|
| 617 |
|
|
| 618 |
Static3D point1h= new Static3D(-x2 +d,-y1 +d, z); |
|
| 619 |
Static3D point2h= new Static3D( x2 +d, y1 +d, z); |
|
| 620 |
Static3D scale1S = new Static3D( sS,sS,sS); |
|
| 621 |
Static3D scale1F = new Static3D( sF,sF,sF); |
|
| 622 |
Static3D point1H = new Static3D( sH,sH,sH); |
|
| 623 |
Static3D scale2S = new Static3D(-sS,sS,sS); |
|
| 624 |
Static3D scale2F = new Static3D(-sF,sF,sF); |
|
| 625 |
Static3D point2H = new Static3D(-sH,sH,sH); |
|
| 626 |
|
|
| 627 |
mDynMoveHand1.add(point1h); |
|
| 628 |
mDynMoveShad1.add(point1h); |
|
| 629 |
mDynScaleHand1.add(point1H); |
|
| 630 |
mDynScaleShad1.add(scale1F); |
|
| 631 |
mDynScaleShad1.add(scale1S); |
|
| 632 |
|
|
| 633 |
mDynMoveHand2.add(point2h); |
|
| 634 |
mDynMoveShad2.add(point2h); |
|
| 635 |
mDynScaleHand2.add(point2H); |
|
| 636 |
mDynScaleShad2.add(scale2F); |
|
| 637 |
mDynScaleShad2.add(scale2S); |
|
| 638 |
|
|
| 639 |
mScaleShad1.notifyWhenFinished(this); |
|
| 640 |
} |
|
| 641 |
|
|
| 642 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 643 |
// both fingers un-touch the screen (part2) |
|
| 644 |
|
|
| 645 |
private void setEffectsStage13() |
|
| 646 |
{
|
|
| 647 |
resetDynamics1(13); |
|
| 648 |
resetDynamics2(13); |
|
| 649 |
|
|
| 650 |
float x0 = mWidth*0.55f; |
|
| 651 |
float x1 = mWidth*0.45f; |
|
| 652 |
float x2 = mWidth*0.35f; |
|
| 653 |
float y1 = mHeight*0.28f; |
|
| 654 |
float z = 0; |
|
| 655 |
float d = mWidth*0.01f; |
|
| 656 |
float s = mWidth*0.33f; |
|
| 657 |
|
|
| 658 |
Static3D point1_0 = new Static3D(-x2 +d,-y1 +d, z); |
|
| 659 |
Static3D point11H = new Static3D(-x2 ,-y1 , z); |
|
| 660 |
Static3D point12H = new Static3D(-x1 ,-y1 , z); |
|
| 661 |
Static3D point13H = new Static3D(-x0 ,-y1 , z); |
|
| 662 |
Static3D point11S = new Static3D(-x2+2*d,-y1+2*d, z); |
|
| 663 |
Static3D point12S = new Static3D(-x1+2*d,-y1+2*d, z); |
|
| 664 |
Static3D point13S = new Static3D(-x0+2*d,-y1+2*d, z); |
|
| 665 |
Static3D point1Sc = new Static3D( s,s,s); |
|
| 666 |
|
|
| 667 |
mDynScaleHand1.add(point1Sc); |
|
| 668 |
mDynScaleShad1.add(point1Sc); |
|
| 669 |
mDynMoveHand1.add(point1_0); |
|
| 670 |
mDynMoveHand1.add(point11H); |
|
| 671 |
mDynMoveHand1.add(point11H); |
|
| 672 |
mDynMoveHand1.add(point12H); |
|
| 673 |
mDynMoveHand1.add(point13H); |
|
| 674 |
mDynMoveShad1.add(point1_0); |
|
| 675 |
mDynMoveShad1.add(point11S); |
|
| 676 |
mDynMoveShad1.add(point11S); |
|
| 677 |
mDynMoveShad1.add(point12S); |
|
| 678 |
mDynMoveShad1.add(point13S); |
|
| 679 |
|
|
| 680 |
Static3D point2_0 = new Static3D( x2 +d, y1 +d, z); |
|
| 681 |
Static3D point21H = new Static3D( x2 , y1 , z); |
|
| 682 |
Static3D point22H = new Static3D( x1 , y1 , z); |
|
| 683 |
Static3D point23H = new Static3D( x0 , y1 , z); |
|
| 684 |
Static3D point21S = new Static3D( x2+2*d, y1+2*d, z); |
|
| 685 |
Static3D point22S = new Static3D( x1+2*d, y1+2*d, z); |
|
| 686 |
Static3D point23S = new Static3D( x0+2*d, y1+2*d, z); |
|
| 687 |
Static3D point2Sc= new Static3D(-s,s,s); |
|
| 688 |
|
|
| 689 |
mDynScaleHand2.add(point2Sc); |
|
| 690 |
mDynScaleShad2.add(point2Sc); |
|
| 691 |
mDynMoveHand2.add(point2_0); |
|
| 692 |
mDynMoveHand2.add(point21H); |
|
| 693 |
mDynMoveHand2.add(point21H); |
|
| 694 |
mDynMoveHand2.add(point22H); |
|
| 695 |
mDynMoveHand2.add(point23H); |
|
| 696 |
mDynMoveShad2.add(point2_0); |
|
| 697 |
mDynMoveShad2.add(point21S); |
|
| 698 |
mDynMoveShad2.add(point21S); |
|
| 699 |
mDynMoveShad2.add(point22S); |
|
| 700 |
mDynMoveShad2.add(point23S); |
|
| 701 |
|
|
| 702 |
mMoveHand2.notifyWhenFinished(this); |
|
| 703 |
|
|
| 704 |
mNodes[0].changeInputSurface(mTextureShad); |
|
| 705 |
mNodes[1].changeInputSurface(mTextureShad); |
|
| 706 |
} |
|
| 707 |
|
|
| 156 | 708 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 157 | 709 |
|
| 158 | 710 |
private void createEffects() |
| 159 | 711 |
{
|
| 160 |
if( mEffects==null ) |
|
| 161 |
{
|
|
| 162 |
mEffects = new DistortedEffects[NUM_EFFE]; |
|
| 163 |
for(int i=0; i<NUM_EFFE; i++) mEffects[i]= new DistortedEffects(); |
|
| 164 |
|
|
| 165 |
int time = 3000; |
|
| 166 |
|
|
| 167 |
mDynMoveHand1 = new Dynamic3D(time,0.5f); |
|
| 168 |
mDynMoveHand1.setMode(Dynamic.MODE_PATH); |
|
| 169 |
mDynMoveHand1.setConvexity(0.0f); |
|
| 170 |
mDynMoveShad1 = new Dynamic3D(time,0.5f); |
|
| 171 |
mDynMoveShad1.setMode(Dynamic.MODE_PATH); |
|
| 172 |
mDynMoveShad1.setConvexity(0.0f); |
|
| 173 |
mDynScaleHand1 = new Dynamic3D(time,0.5f); |
|
| 174 |
mDynScaleHand1.setMode(Dynamic.MODE_PATH); |
|
| 175 |
mDynScaleHand1.setConvexity(0.0f); |
|
| 176 |
mDynScaleShad1 = new Dynamic3D(time,0.5f); |
|
| 177 |
mDynScaleShad1.setMode(Dynamic.MODE_PATH); |
|
| 178 |
mDynScaleShad1.setConvexity(0.0f); |
|
| 179 |
|
|
| 180 |
mMoveHand1 = new MatrixEffectMove(mDynMoveHand1); |
|
| 181 |
mMoveShad1 = new MatrixEffectMove(mDynMoveShad1); |
|
| 182 |
mScaleHand1= new MatrixEffectScale(mDynScaleHand1); |
|
| 183 |
mScaleShad1= new MatrixEffectScale(mDynScaleShad1); |
|
| 184 |
|
|
| 185 |
mMoveHand1.notifyWhenFinished(this); |
|
| 186 |
|
|
| 187 |
mEffects[0].apply(mScaleShad1); |
|
| 188 |
mEffects[0].apply(mMoveShad1); |
|
| 189 |
mEffects[2].apply(mScaleHand1); |
|
| 190 |
mEffects[2].apply(mMoveHand1); |
|
| 191 |
|
|
| 192 |
DistortedScreen screen = mControl.getScreen(); |
|
| 193 |
mWidth = screen.getWidth(); |
|
| 194 |
mHeight= screen.getHeight(); |
|
| 195 |
|
|
| 196 |
createEffectsStage1(); |
|
| 197 |
} |
|
| 198 |
else reloadEffectsStage1(); |
|
| 712 |
mEffects = new DistortedEffects[NUM_EFFE]; |
|
| 713 |
for(int i=0; i<NUM_EFFE; i++) mEffects[i]= new DistortedEffects(); |
|
| 714 |
|
|
| 715 |
int time = DUR[0]; |
|
| 716 |
|
|
| 717 |
mDynMoveHand1 = new Dynamic3D(time,0.5f); |
|
| 718 |
mDynMoveHand1.setMode(Dynamic.MODE_PATH); |
|
| 719 |
mDynMoveHand1.setConvexity(0.0f); |
|
| 720 |
mDynMoveShad1 = new Dynamic3D(time,0.5f); |
|
| 721 |
mDynMoveShad1.setMode(Dynamic.MODE_PATH); |
|
| 722 |
mDynMoveShad1.setConvexity(0.0f); |
|
| 723 |
mDynScaleHand1 = new Dynamic3D(time,0.5f); |
|
| 724 |
mDynScaleHand1.setMode(Dynamic.MODE_PATH); |
|
| 725 |
mDynScaleHand1.setConvexity(0.0f); |
|
| 726 |
mDynScaleShad1 = new Dynamic3D(time,0.5f); |
|
| 727 |
mDynScaleShad1.setMode(Dynamic.MODE_PATH); |
|
| 728 |
mDynScaleShad1.setConvexity(0.0f); |
|
| 729 |
|
|
| 730 |
mMoveHand1 = new MatrixEffectMove(mDynMoveHand1); |
|
| 731 |
mMoveShad1 = new MatrixEffectMove(mDynMoveShad1); |
|
| 732 |
mScaleHand1= new MatrixEffectScale(mDynScaleHand1); |
|
| 733 |
mScaleShad1= new MatrixEffectScale(mDynScaleShad1); |
|
| 734 |
|
|
| 735 |
mEffects[0].apply(mScaleShad1); |
|
| 736 |
mEffects[0].apply(mMoveShad1); |
|
| 737 |
mEffects[2].apply(mScaleHand1); |
|
| 738 |
mEffects[2].apply(mMoveHand1); |
|
| 739 |
|
|
| 740 |
mDynMoveHand2 = new Dynamic3D(time,0.5f); |
|
| 741 |
mDynMoveHand2.setMode(Dynamic.MODE_PATH); |
|
| 742 |
mDynMoveHand2.setConvexity(0.0f); |
|
| 743 |
mDynMoveShad2 = new Dynamic3D(time,0.5f); |
|
| 744 |
mDynMoveShad2.setMode(Dynamic.MODE_PATH); |
|
| 745 |
mDynMoveShad2.setConvexity(0.0f); |
|
| 746 |
mDynScaleHand2 = new Dynamic3D(time,0.5f); |
|
| 747 |
mDynScaleHand2.setMode(Dynamic.MODE_PATH); |
|
| 748 |
mDynScaleHand2.setConvexity(0.0f); |
|
| 749 |
mDynScaleShad2 = new Dynamic3D(time,0.5f); |
|
| 750 |
mDynScaleShad2.setMode(Dynamic.MODE_PATH); |
|
| 751 |
mDynScaleShad2.setConvexity(0.0f); |
|
| 752 |
|
|
| 753 |
mMoveHand2 = new MatrixEffectMove(mDynMoveHand2); |
|
| 754 |
mMoveShad2 = new MatrixEffectMove(mDynMoveShad2); |
|
| 755 |
mScaleHand2= new MatrixEffectScale(mDynScaleHand2); |
|
| 756 |
mScaleShad2= new MatrixEffectScale(mDynScaleShad2); |
|
| 757 |
|
|
| 758 |
mEffects[1].apply(mScaleShad2); |
|
| 759 |
mEffects[1].apply(mMoveShad2); |
|
| 760 |
mEffects[3].apply(mScaleHand2); |
|
| 761 |
mEffects[3].apply(mMoveHand2); |
|
| 762 |
|
|
| 763 |
DistortedScreen screen = mControl.getScreen(); |
|
| 764 |
mWidth = screen.getWidth(); |
|
| 765 |
mHeight= screen.getHeight(); |
|
| 199 | 766 |
} |
| 200 | 767 |
|
| 201 | 768 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 220 | 787 |
mTextureCirc.setTexture(bmpCirc); |
| 221 | 788 |
mTextureShad = new DistortedTexture(); |
| 222 | 789 |
mTextureShad.setTexture(bmpShad); |
| 223 |
mTextureHand = new DistortedTexture();
|
|
| 224 |
mTextureHand.setTexture(bmpHand);
|
|
| 790 |
DistortedTexture textureHand = new DistortedTexture();
|
|
| 791 |
textureHand.setTexture(bmpHand);
|
|
| 225 | 792 |
|
| 226 | 793 |
mNodes[0]= new DistortedNode(mTextureShad,mEffects[0],mQuad); |
| 227 | 794 |
mNodes[1]= new DistortedNode(mTextureShad,mEffects[1],mQuad); |
| 228 |
mNodes[2]= new DistortedNode(mTextureHand,mEffects[2],mQuad);
|
|
| 229 |
mNodes[3]= new DistortedNode(mTextureHand,mEffects[3],mQuad);
|
|
| 795 |
mNodes[2]= new DistortedNode( textureHand,mEffects[2],mQuad);
|
|
| 796 |
mNodes[3]= new DistortedNode( textureHand,mEffects[3],mQuad);
|
|
| 230 | 797 |
} |
| 231 | 798 |
else |
| 232 | 799 |
{
|
| ... | ... | |
| 245 | 812 |
|
| 246 | 813 |
DistortedNode[] getNodes() |
| 247 | 814 |
{
|
| 248 |
createEffects(); |
|
| 815 |
if( mEffects==null ) createEffects();
|
|
| 249 | 816 |
createNodes(); |
| 817 |
setEffectsStage1(); |
|
| 250 | 818 |
|
| 251 | 819 |
return mNodes; |
| 252 | 820 |
} |
| ... | ... | |
| 272 | 840 |
{
|
| 273 | 841 |
switch( mStageFinished ) |
| 274 | 842 |
{
|
| 275 |
case 1: createEffectsStage2(); |
|
| 276 |
break; |
|
| 277 |
case 2: mEffectID = -1; |
|
| 278 |
mControl.effectFinished(mEffectID); |
|
| 279 |
break; |
|
| 843 |
case 1: setEffectsStage2(); break; |
|
| 844 |
case 2: setEffectsStage3(); break; |
|
| 845 |
case 3: setEffectsStage4(); break; |
|
| 846 |
case 4: setEffectsStage5(); break; |
|
| 847 |
case 5: setEffectsStage6(); break; |
|
| 848 |
case 6: setEffectsStage7(); break; |
|
| 849 |
case 7: setEffectsStage8(); break; |
|
| 850 |
case 8: setEffectsStage9(); break; |
|
| 851 |
case 9: setEffectsStage10();break; |
|
| 852 |
case 10: setEffectsStage11();break; |
|
| 853 |
case 11: setEffectsStage12();break; |
|
| 854 |
case 12: setEffectsStage13();break; |
|
| 855 |
default: mEffectID = -1; |
|
| 856 |
mControl.effectFinished(mEffectID); |
|
| 857 |
break; |
|
| 280 | 858 |
} |
| 281 | 859 |
} |
| 282 | 860 |
} |
Also available in: Unified diff
Progress with RubikControl - finger movements during all 13 sub-stages of the 'whole' stage finished.
Next: actually move the cube.