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magiccube / src / main / java / org / distorted / states @ 6a083c6a

Latest revisions

# Date Author Comment
6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

de62316a 04/21/2021 04:58 PM Leszek Koltunski

Minor adjustments for the UI.

43162dfb 04/21/2021 03:38 PM Leszek Koltunski

Correctly centralize the buttons on the main menu popup.

b0ed406c 04/15/2021 02:21 PM Leszek Koltunski

Correct the layout of the main MenuPopup - it was displayed incorrectly on right-to-left locales e.g. Arabic.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

c5b4af4a 03/27/2021 11:27 AM Leszek Koltunski

Fix the 6fad862b commit and remove the UI block in a proper way (i.e. the problem was that popping up the Object, Play or Menu windows was impossible while the 'WIN' glow was active)

6fad862b 03/23/2021 11:06 AM Leszek Koltunski

Remove some of the UI blocks:

No need to block the three top dialogs - the Object, Menu and Play popups.

0501a4b8 03/19/2021 10:28 PM Leszek Koltunski

Transpose the Object Popup

b4a9a34f 03/14/2021 10:04 AM Leszek Koltunski

Properly solve the issue with Qualcomm driver V@331 having buggy UBO size.

42661133 03/12/2021 10:33 PM Leszek Koltunski

Another attempt at fixing tthings on early Qualcomm OpenGL ES 3.0 drivers.

The previous version does not work on Adreno 405 driver V@100, present for example in a Asus ZenPad 8.
Revert the packed 'ivec2' UBO in the vertex shader back to a 'std140' ivec4. This comes at a price if bumping into the bug on Qualcomm driver version 331 on Adreno 308 - i.e. Samsung Galaxy J4+ again....

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