Revision 6a71c9b3
Added by Leszek Koltunski over 5 years ago
| src/main/java/org/distorted/states/RubikStatePlay.java | ||
|---|---|---|
| 108 | 108 |
private void setupObjectButton(final RubikActivity act, final float scale) |
| 109 | 109 |
{
|
| 110 | 110 |
int padding = (int)(3*scale + 0.5f); |
| 111 |
LinearLayout.LayoutParams objectParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT);
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|
| 111 |
LinearLayout.LayoutParams objectParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT, 1);
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|
| 112 | 112 |
mObjButton = new ImageButton(act); |
| 113 | 113 |
mObjButton.setLayoutParams(objectParams); |
| 114 | 114 |
mObjButton.setPadding(padding,0,padding,0); |
| ... | ... | |
| 168 | 168 |
{
|
| 169 | 169 |
int spinnerPadding = (int)(scale* 10 + 0.5f); |
| 170 | 170 |
int spinnerMargin = (int)(scale* 3 + 0.5f); |
| 171 |
int spinnerLength = (int)(scale*150 + 0.5f); |
|
| 172 |
LinearLayout.LayoutParams spinnerLayoutParams = new LinearLayout.LayoutParams(spinnerLength,LinearLayout.LayoutParams.MATCH_PARENT); |
|
| 171 |
LinearLayout.LayoutParams spinnerLayoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT, 1); |
|
| 173 | 172 |
spinnerLayoutParams.topMargin = spinnerMargin; |
| 174 | 173 |
spinnerLayoutParams.bottomMargin = spinnerMargin; |
| 175 | 174 |
spinnerLayoutParams.leftMargin = spinnerMargin; |
| ... | ... | |
| 204 | 203 |
private void setupPlayButton(final RubikActivity act, final float scale) |
| 205 | 204 |
{
|
| 206 | 205 |
int padding = (int)(3*scale + 0.5f); |
| 207 |
LinearLayout.LayoutParams backParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT);
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|
| 206 |
LinearLayout.LayoutParams backParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT, 1);
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|
| 208 | 207 |
mPlayButton = new Button(act); |
| 209 | 208 |
mPlayButton.setLayoutParams(backParams); |
| 210 | 209 |
mPlayButton.setPadding(padding,0,padding,0); |
Also available in: Unified diff
Make the top three controls in the Play state reach all the way from the left to the right edge of the screen.