Project

General

Profile

Download (5.41 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / objects / TwistyDino6.java @ 6cf89a3e

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.objects;
21

    
22
import android.content.res.Resources;
23

    
24
import org.distorted.helpers.ScrambleState;
25
import org.distorted.library.main.DistortedEffects;
26
import org.distorted.library.main.DistortedTexture;
27
import org.distorted.library.mesh.MeshSquare;
28
import org.distorted.library.type.Static4D;
29
import org.distorted.main.R;
30

    
31
///////////////////////////////////////////////////////////////////////////////////////////////////
32

    
33
public class TwistyDino6 extends TwistyDino
34
{
35
  private static final int[] mFaceMap = {4,2, 0,4, 4,3, 1,4,
36
                                         2,0, 3,0, 3,1, 2,1,
37
                                         5,2, 0,5, 5,3, 1,5 };
38

    
39
///////////////////////////////////////////////////////////////////////////////////////////////////
40

    
41
  TwistyDino6(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
42
              DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
43
    {
44
    super(size, quat, texture, mesh, effects, moves, ObjectList.DINO, res, scrWidth);
45

    
46
    mStates = new ScrambleState[]
47
      {
48
      new ScrambleState( new int[][] { {0,1,1,0,-1,1, 2,1,2,2,-1,2},{0,1,3,0,-1,3, 2,1,4,2,-1,4},{0,1,5,0,-1,5, 2,1,6,2,-1,6},{0,1,7,0,-1,7, 2,1,8,2,-1,8} } ),
49
      new ScrambleState( new int[][] { {                          },{0,1,3,0,-1,3              },{0,1,5,0,-1,5,             },{              2,1,8,2,-1,8} } ),
50
      new ScrambleState( new int[][] { {                          },{              2,1,4,2,-1,4},{              2,1,6,2,-1,6},{0,1,7,0,-1,7              } } ),
51
      new ScrambleState( new int[][] { {0,1,1,0,-1,1              },{                          },{              2,1,6,2,-1,6},{0,1,7,0,-1,7              } } ),
52
      new ScrambleState( new int[][] { {              2,1,2,2,-1,2},{                          },{0,1,5,0,-1,5,             },{              2,1,8,2,-1,8} } ),
53
      new ScrambleState( new int[][] { {0,1,1,0,-1,1              },{              2,1,4,2,-1,4},{                          },{0,1,7,0,-1,7              } } ),
54
      new ScrambleState( new int[][] { {              2,1,2,2,-1,2},{0,1,3,0,-1,3              },{                          },{              2,1,8,2,-1,8} } ),
55
      new ScrambleState( new int[][] { {              2,1,2,2,-1,2},{0,1,3,0,-1,3              },{0,1,5,0,-1,5,             },{                          } } ),
56
      new ScrambleState( new int[][] { {0,1,1,0,-1,1              },{              2,1,4,2,-1,4},{              2,1,6,2,-1,6},{                          } } ),
57
      };
58
    }
59

    
60
///////////////////////////////////////////////////////////////////////////////////////////////////
61

    
62
  int[] getSolvedQuats(int cubit, int numLayers)
63
    {
64
    return null;
65
    }
66

    
67
///////////////////////////////////////////////////////////////////////////////////////////////////
68

    
69
  int getFaceColor(int cubit, int cubitface, int size)
70
    {
71
    switch(cubitface)
72
      {
73
      case 0 : return mFaceMap[2*cubit];
74
      case 1 : return mFaceMap[2*cubit+1];
75
      default: return NUM_FACES;
76
      }
77
    }
78

    
79
///////////////////////////////////////////////////////////////////////////////////////////////////
80

    
81
  int getSolvedFunctionIndex()
82
    {
83
    return 2;
84
    }
85

    
86
///////////////////////////////////////////////////////////////////////////////////////////////////
87

    
88
  boolean shouldResetTextureMaps()
89
    {
90
    return false;
91
    }
92

    
93
///////////////////////////////////////////////////////////////////////////////////////////////////
94

    
95
  public int getObjectName(int numLayers)
96
    {
97
    return R.string.dino3;
98
    }
99

    
100
///////////////////////////////////////////////////////////////////////////////////////////////////
101

    
102
  public int getInventor(int numLayers)
103
    {
104
    return R.string.dino3_inventor;
105
    }
106
}
(26-26/41)