Project

General

Profile

Download (11.4 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / states / RubikStateSolver.java @ 6d4d56cb

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.states;
21

    
22
import android.content.SharedPreferences;
23
import android.graphics.Bitmap;
24
import android.graphics.Canvas;
25
import android.graphics.Paint;
26
import android.graphics.PorterDuff;
27
import android.graphics.drawable.Drawable;
28
import android.os.Bundle;
29
import androidx.core.content.ContextCompat;
30
import android.util.TypedValue;
31
import android.view.View;
32
import android.widget.Button;
33
import android.widget.ImageButton;
34
import android.widget.LinearLayout;
35

    
36
import org.distorted.dialogs.RubikDialogSolverError;
37
import org.distorted.main.R;
38
import org.distorted.main.RubikActivity;
39
import org.distorted.main.RubikPreRender;
40
import org.distorted.objects.RubikObject;
41
import org.distorted.objects.RubikObjectList;
42
import org.distorted.solvers.ImplementedSolversList;
43
import org.distorted.solvers.SolverMain;
44

    
45
import java.lang.ref.WeakReference;
46

    
47
///////////////////////////////////////////////////////////////////////////////////////////////////
48

    
49
public class RubikStateSolver extends RubikStateAbstract
50
  {
51
  private static Bitmap[] mBitmap;
52
  private ImageButton[] mColorButton;
53
  private Button mBackButton, mSolveButton;
54
  private boolean mSolving;
55
  private int mCurrentColor;
56
  private int[] mFaceColors;
57
  private int mNumFaces;
58
  private float mTitleSize, mButtonSize, mBitmapSize;
59

    
60
  private RubikObjectList mCurrentObject;
61
  private int mCurrentObjectSize;
62

    
63
  private WeakReference<RubikActivity> mWeakAct;
64

    
65
///////////////////////////////////////////////////////////////////////////////////////////////////
66

    
67
  void leaveState(RubikActivity act)
68
    {
69

    
70
    }
71

    
72
///////////////////////////////////////////////////////////////////////////////////////////////////
73

    
74
  void enterState(final RubikActivity act)
75
    {
76
    float width = act.getScreenWidthInPixels();
77
    float heigh = act.getScreenHeightInPixels();
78
    mButtonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
79
    mTitleSize  = width*RubikActivity.TITLE_TEXT_SIZE;
80
    mBitmapSize = heigh*RubikActivity.BITMAP_TEXT_SIZE;
81

    
82
    mWeakAct = new WeakReference<>(act);
83

    
84
    mSolving = false;
85

    
86
    mCurrentObject     = ImplementedSolversList.getObject(0);
87
    mCurrentObjectSize = ImplementedSolversList.getObjectSize(0);
88

    
89
    act.setupObject(mCurrentObject, mCurrentObjectSize, null);
90
    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
91
    play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize);
92

    
93
    mFaceColors = RubikObjectList.retFaceColors(mCurrentObject);
94
    mNumFaces   = mFaceColors!=null ? mFaceColors.length : 0;
95

    
96
    // TOP ////////////////////////////
97
    LinearLayout layoutTop = act.findViewById(R.id.upperBar);
98
    layoutTop.removeAllViews();
99

    
100
    if( mNumFaces>0 )
101
      {
102
      setupBitmaps();
103
      setupColorButtons(act,width);
104
      markButton(act);
105
      }
106

    
107
    for(ImageButton button: mColorButton) layoutTop.addView(button);
108

    
109
    // BOT ////////////////////////////
110
    setupSolveButton(act,width);
111

    
112
    LinearLayout layoutLeft = act.findViewById(R.id.mainBarLeft);
113
    layoutLeft.removeAllViews();
114
    layoutLeft.addView(mSolveButton);
115

    
116
    setupBackButton(act,width);
117

    
118
    LinearLayout layoutRight = act.findViewById(R.id.mainBarRight);
119
    layoutRight.removeAllViews();
120
    layoutRight.addView(mBackButton);
121
    }
122

    
123
///////////////////////////////////////////////////////////////////////////////////////////////////
124

    
125
  private void setupBitmaps()
126
    {
127
    final int SIZE = (int)mBitmapSize;
128
    final float R = SIZE*0.15f;
129
    final float M = SIZE*0.08f;
130

    
131
    mBitmap = new Bitmap[mNumFaces];
132

    
133
    Paint paint = new Paint();
134
    paint.setColor(0xff008800);
135
    paint.setStyle(Paint.Style.FILL);
136

    
137
    paint.setAntiAlias(true);
138
    paint.setTextAlign(Paint.Align.CENTER);
139
    paint.setStyle(Paint.Style.FILL);
140

    
141
    for(int i=0; i<mNumFaces; i++)
142
      {
143
      mBitmap[i] = Bitmap.createBitmap(SIZE, SIZE, Bitmap.Config.ARGB_8888);
144
      Canvas canvas = new Canvas(mBitmap[i]);
145

    
146
      paint.setColor(0xff000000);
147
      canvas.drawRect(0, 0, SIZE, SIZE, paint);
148

    
149
      paint.setColor(mFaceColors[i]);
150
      canvas.drawRoundRect( M, M, SIZE-M, SIZE-M, R, R, paint);
151
      }
152
    }
153

    
154
///////////////////////////////////////////////////////////////////////////////////////////////////
155

    
156
  private void setupColorButtons(final RubikActivity act, final float width)
157
    {
158
    mColorButton = new ImageButton[mNumFaces];
159
    int padding = (int)(width*RubikActivity.PADDING);
160
    int margin  = (int)(width*RubikActivity.MARGIN);
161

    
162
    for(int i=0; i<mNumFaces; i++)
163
      {
164
      final int ii = i;
165
      LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT, 1.0f);
166
      params.topMargin    = margin;
167
      params.bottomMargin = margin;
168
      params.leftMargin   = margin;
169
      params.rightMargin  = margin;
170

    
171
      mColorButton[i] = new ImageButton(act);
172
      mColorButton[i].setLayoutParams(params);
173
      mColorButton[i].setPadding(padding,0,padding,0);
174
      mColorButton[i].setImageBitmap(mBitmap[i]);
175

    
176
      mColorButton[i].setOnClickListener( new View.OnClickListener()
177
        {
178
        @Override
179
        public void onClick(View view)
180
          {
181
          mCurrentColor = ii;
182
          markButton(act);
183
          }
184
        });
185
      }
186
    }
187

    
188
///////////////////////////////////////////////////////////////////////////////////////////////////
189

    
190
  private void setupSolveButton(final RubikActivity act, final float width)
191
    {
192
    int padding = (int)(width*RubikActivity.PADDING);
193
    int margin   = (int)(width*RubikActivity.MARGIN);
194
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
195
    params.topMargin    = margin;
196
    params.bottomMargin = margin;
197
    params.leftMargin   = margin;
198
    params.rightMargin  = margin;
199

    
200
    mSolveButton = new Button(act);
201
    mSolveButton.setLayoutParams(params);
202
    mSolveButton.setPadding(padding,0,padding,0);
203
    mSolveButton.setTextSize(TypedValue.COMPLEX_UNIT_PX, mButtonSize);
204
    mSolveButton.setText(R.string.solve);
205

    
206
    mSolveButton.setOnClickListener( new View.OnClickListener()
207
      {
208
      @Override
209
      public void onClick(View v)
210
        {
211
        if( !mSolving )
212
          {
213
          mSolving = true;
214
          RubikObject object = act.getObject();
215
          String objectString = object.retObjectString();
216
          SolverMain solver = new SolverMain( act.getResources(), mCurrentObject, mCurrentObjectSize, objectString );
217
          solver.start();
218
          }
219
        }
220
      });
221
    }
222

    
223
///////////////////////////////////////////////////////////////////////////////////////////////////
224

    
225
  private void setupBackButton(final RubikActivity act, final float width)
226
    {
227
    int padding = (int)(width*RubikActivity.PADDING);
228
    int margin  = (int)(width*RubikActivity.MARGIN);
229
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
230
    params.topMargin    = margin;
231
    params.bottomMargin = margin;
232
    params.leftMargin   = margin;
233
    params.rightMargin  = margin;
234

    
235
    mBackButton = new Button(act);
236
    mBackButton.setLayoutParams(params);
237
    mBackButton.setPadding(padding,0,padding,0);
238
    mBackButton.setTextSize(TypedValue.COMPLEX_UNIT_PX, mButtonSize);
239
    mBackButton.setText(R.string.back);
240

    
241
    mBackButton.setOnClickListener( new View.OnClickListener()
242
      {
243
      @Override
244
      public void onClick(View v)
245
        {
246
        RubikPreRender pre = act.getPreRender();
247
        pre.resetAllTextureMaps();
248
        RubikState.goBack(act);
249
        }
250
      });
251
    }
252

    
253
///////////////////////////////////////////////////////////////////////////////////////////////////
254

    
255
  private void markButton(RubikActivity act)
256
    {
257
    for(int b=0; b<mNumFaces; b++)
258
      {
259
      Drawable d = mColorButton[b].getBackground();
260

    
261
      if( b==mCurrentColor )
262
        {
263
        d.setColorFilter(ContextCompat.getColor(act,R.color.red), PorterDuff.Mode.MULTIPLY);
264
        }
265
      else
266
        {
267
        d.clearColorFilter();
268
        }
269
      }
270
    }
271

    
272
///////////////////////////////////////////////////////////////////////////////////////////////////
273

    
274
  public void savePreferences(SharedPreferences.Editor editor)
275
    {
276
    editor.putInt("stateSolver_color", mCurrentColor);
277
    }
278

    
279
///////////////////////////////////////////////////////////////////////////////////////////////////
280

    
281
  public void restorePreferences(SharedPreferences preferences)
282
    {
283
    mCurrentColor = preferences.getInt("stateSolver_color", 0);
284
    }
285

    
286
///////////////////////////////////////////////////////////////////////////////////////////////////
287

    
288
  public int getCurrentColor()
289
    {
290
    return mCurrentColor;
291
    }
292

    
293
///////////////////////////////////////////////////////////////////////////////////////////////////
294

    
295
  public void setSolved(final String moves)
296
    {
297
    mSolving = false;
298
    final RubikActivity act = mWeakAct.get();
299

    
300
    if( act!=null )
301
      {
302
      act.runOnUiThread(new Runnable()
303
        {
304
        @Override
305
        public void run()
306
          {
307
          RubikState.switchState(act,RubikState.SOLU);
308
          RubikStateSolution solution = (RubikStateSolution) RubikState.SOLU.getStateClass();
309
          solution.setupMoves(act, moves);
310
          }
311
        });
312
      }
313
    }
314

    
315
///////////////////////////////////////////////////////////////////////////////////////////////////
316

    
317
  public void displayErrorDialog( String message)
318
    {
319
    mSolving = false;
320
    RubikActivity act = mWeakAct.get();
321

    
322
    if( act!=null )
323
      {
324
      RubikDialogSolverError dialog = new RubikDialogSolverError();
325
      Bundle bundle = new Bundle();
326
      bundle.putString("error", message );
327
      dialog.setArguments(bundle);
328
      dialog.show( act.getSupportFragmentManager(), null);
329
      }
330
    }
331
  }
(8-8/9)