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magiccube / src / main / java / org / distorted / patternui / PatternRenderer.java @ 7214ddf1

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2023 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is proprietary software licensed under an EULA which you should have received      //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.patternui;
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import android.content.res.Resources;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.VertexEffectQuaternion;
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import org.distorted.library.effect.VertexEffectRotate;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.InternalOutputSurface;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.main.BuildConfig;
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import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.main.ObjectControl;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class PatternRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
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{
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   private final PatternSurfaceView mView;
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   private final Resources mResources;
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   private final DistortedScreen mScreen;
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   private final ObjectControl mControl;
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   private boolean mErrorShown;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   PatternRenderer(PatternSurfaceView v)
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     {
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     mView = v;
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     mResources = v.getResources();
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     mErrorShown = false;
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     mControl = v.getObjectControl();
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     mScreen = new DistortedScreen();
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     PatternActivity act = (PatternActivity)v.getContext();
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     act.setUpBackgroundColor(mScreen);
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     mScreen.enableDepthStencil(InternalOutputSurface.DEPTH_NO_STENCIL);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   DistortedScreen getScreen()
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     {
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     return mScreen;
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// various things are done here delayed, 'after the next render' as not to be done mid-render and
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// cause artifacts.
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   @Override
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   public void onDrawFrame(GL10 glUnused)
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     {
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     long time = System.currentTimeMillis();
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     mControl.preRender();
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     mScreen.render(time);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   @Override
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   public void onSurfaceChanged(GL10 glUnused, int width, int height)
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      {
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      mScreen.resize(width,height);
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      mView.setScreenSize(width,height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   @Override
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   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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      {
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      DistortedLibrary.setMax(EffectType.VERTEX,ObjectControl.MAX_QUATS+1);
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      MeshBase.setMaxEffComponents(ObjectControl.MAX_MOVING_PARTS);
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      VertexEffectRotate.enable();
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      VertexEffectQuaternion.enable();
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      BaseEffect.Type.enableEffects();
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      DistortedLibrary.onSurfaceCreated(this,1);
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      DistortedLibrary.setCull(true);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public void distortedException(Exception ex)
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     {
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     String message = ex.getMessage();
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     String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
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     String version = GLES30.glGetString(GLES30.GL_VERSION);
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     String vendor  = GLES30.glGetString(GLES30.GL_VENDOR);
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     String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
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     if( message==null ) message = "exception NULL";
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     if( BuildConfig.DEBUG )
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       {
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       android.util.Log.e("DISTORTED", message );
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       android.util.Log.e("DISTORTED", "GLSL Version "+shading);
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       android.util.Log.e("DISTORTED", "GL Version "  +version);
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       android.util.Log.e("DISTORTED", "GL Vendor "   +vendor);
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       android.util.Log.e("DISTORTED", "GL Renderer " +renderer);
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       }
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     else
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       {
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       FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
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       crashlytics.setCustomKey("DistortedError", message );
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       crashlytics.setCustomKey("GLSL Version"  , shading );
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       crashlytics.setCustomKey("GLversion"     , version );
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       crashlytics.setCustomKey("GL Vendor "    , vendor  );
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       crashlytics.setCustomKey("GLSLrenderer"  , renderer);
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       crashlytics.recordException(ex);
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       }
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     int glsl = DistortedLibrary.getGLSL();
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     if( glsl< 300 && !mErrorShown )
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       {
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       mErrorShown = true;
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       PatternActivity act = (PatternActivity)mView.getContext();
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       act.OpenGLError();
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       }
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public InputStream localFile(int fileID)
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     {
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     return mResources.openRawResource(fileID);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public void logMessage(String message)
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     {
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     android.util.Log.e("Rubik", message );
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     }
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}
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