Revision 7289fd6c
Added by Leszek Koltunski over 5 years ago
| src/main/java/org/distorted/magic/RubikActivity.java | ||
|---|---|---|
| 252 | 252 |
|
| 253 | 253 |
public void Solver(View v) |
| 254 | 254 |
{
|
| 255 |
android.util.Log.e("act", "Not implemented yet");
|
|
| 255 |
RubikState.switchState(this,RubikState.SVER);
|
|
| 256 | 256 |
} |
| 257 | 257 |
|
| 258 | 258 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/object/RubikCube.java | ||
|---|---|---|
| 83 | 83 |
super(size, 60, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.CUBE); |
| 84 | 84 |
} |
| 85 | 85 |
|
| 86 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 87 |
// paint the square with upper-right cornder at (left,top) and side length 'side' with texture |
|
| 88 |
// for face 'face'. |
|
| 89 |
|
|
| 90 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side) |
|
| 91 |
{
|
|
| 92 |
final float R = side*0.10f; |
|
| 93 |
final float M = side*0.05f; |
|
| 94 |
|
|
| 95 |
paint.setColor(FACE_COLORS[face]); |
|
| 96 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint); |
|
| 97 |
} |
|
| 98 |
|
|
| 86 | 99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 87 | 100 |
|
| 88 | 101 |
Static3D[] getCubitPositions(int size) |
| ... | ... | |
| 145 | 158 |
return new VertexEffectSink( new Static1D(strength), center, region ); |
| 146 | 159 |
} |
| 147 | 160 |
|
| 148 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 149 |
// paint only the square with lower-left corner at (face*TEX_H,0) and side length TEX_H |
|
| 150 |
|
|
| 151 |
void createFaceTexture(Canvas canvas, Paint paint, int face) |
|
| 152 |
{
|
|
| 153 |
final int S = TEXTURE_HEIGHT; |
|
| 154 |
final int R = TEXTURE_HEIGHT/10; |
|
| 155 |
final int M = TEXTURE_HEIGHT/20; |
|
| 156 |
|
|
| 157 |
paint.setColor(FACE_COLORS[face]); |
|
| 158 |
canvas.drawRoundRect( (face*S+M), M, (face*S+M) + (S-2*M), M + (S-2*M), R, R, paint); |
|
| 159 |
} |
|
| 160 |
|
|
| 161 | 161 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 162 | 162 |
|
| 163 | 163 |
MeshBase createCubitMesh(int cubit, int vertices) |
| src/main/java/org/distorted/object/RubikObject.java | ||
|---|---|---|
| 45 | 45 |
{
|
| 46 | 46 |
public static final int NODE_FBO_SIZE = 600; |
| 47 | 47 |
|
| 48 |
static final int TEXTURE_HEIGHT = 128; |
|
| 48 |
private static final int TEXTURE_HEIGHT = 128;
|
|
| 49 | 49 |
final float[] LEGAL_QUATS; |
| 50 | 50 |
final Static3D[] ROTATION_AXIS; |
| 51 | 51 |
|
| ... | ... | |
| 312 | 312 |
|
| 313 | 313 |
for(int i=0; i<numColors; i++) |
| 314 | 314 |
{
|
| 315 |
createFaceTexture(canvas,paint,i); |
|
| 315 |
createFaceTexture(canvas,paint,i, i*TEXTURE_HEIGHT, 0, TEXTURE_HEIGHT);
|
|
| 316 | 316 |
} |
| 317 | 317 |
|
| 318 | 318 |
mTexture.setTexture(bitmap); |
| ... | ... | |
| 526 | 526 |
abstract Static3D[] getCubitPositions(int size); |
| 527 | 527 |
abstract float[] getLegalQuats(); |
| 528 | 528 |
abstract int getNumFaces(); |
| 529 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face); |
|
| 530 | 529 |
abstract MeshBase createCubitMesh(int cubit, int vertices); |
| 530 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side); |
|
| 531 | 531 |
public abstract Static3D[] getRotationAxis(); |
| 532 | 532 |
public abstract int getBasicAngle(); |
| 533 | 533 |
public abstract int returnRowFromOffset(float offset); |
| src/main/java/org/distorted/object/RubikPyraminx.java | ||
|---|---|---|
| 208 | 208 |
return new VertexEffectSink( new Static1D(1.3f), center, region ); |
| 209 | 209 |
} |
| 210 | 210 |
|
| 211 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 212 |
|
|
| 213 |
void createFaceTexture(Canvas canvas, Paint paint, int face) |
|
| 214 |
{
|
|
| 215 |
int xoffset = face*TEXTURE_HEIGHT; |
|
| 216 |
float STROKE = 0.06f*TEXTURE_HEIGHT; |
|
| 217 |
float OFF = STROKE/2 -1; |
|
| 218 |
float OFF2 = 0.5f*TEXTURE_HEIGHT + OFF; |
|
| 219 |
float HEIGHT = TEXTURE_HEIGHT - OFF; |
|
| 220 |
float RADIUS = TEXTURE_HEIGHT/12.0f; |
|
| 221 |
float ARC1_H = 0.2f*TEXTURE_HEIGHT; |
|
| 222 |
float ARC1_W = TEXTURE_HEIGHT*0.5f; |
|
| 223 |
float ARC2_W = 0.153f*TEXTURE_HEIGHT; |
|
| 224 |
float ARC2_H = 0.905f*TEXTURE_HEIGHT; |
|
| 225 |
float ARC3_W = TEXTURE_HEIGHT-ARC2_W; |
|
| 226 |
|
|
| 227 |
paint.setAntiAlias(true); |
|
| 228 |
paint.setStrokeWidth(STROKE); |
|
| 229 |
paint.setColor(FACE_COLORS[face]); |
|
| 230 |
paint.setStyle(Paint.Style.FILL); |
|
| 231 |
|
|
| 232 |
canvas.drawRect(xoffset,0,xoffset+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint); |
|
| 233 |
|
|
| 234 |
paint.setColor(0xff000000); |
|
| 235 |
paint.setStyle(Paint.Style.STROKE); |
|
| 236 |
|
|
| 237 |
canvas.drawLine( xoffset, HEIGHT, TEXTURE_HEIGHT +xoffset, HEIGHT, paint); |
|
| 238 |
canvas.drawLine( OFF +xoffset, TEXTURE_HEIGHT, OFF2 +xoffset, 0, paint); |
|
| 239 |
canvas.drawLine((TEXTURE_HEIGHT-OFF)+xoffset, TEXTURE_HEIGHT, (TEXTURE_HEIGHT-OFF2) +xoffset, 0, paint); |
|
| 240 |
|
|
| 241 |
canvas.drawArc( ARC1_W-RADIUS+xoffset, ARC1_H-RADIUS, ARC1_W+RADIUS+xoffset, ARC1_H+RADIUS, 225, 90, false, paint); |
|
| 242 |
canvas.drawArc( ARC2_W-RADIUS+xoffset, ARC2_H-RADIUS, ARC2_W+RADIUS+xoffset, ARC2_H+RADIUS, 105, 90, false, paint); |
|
| 243 |
canvas.drawArc( ARC3_W-RADIUS+xoffset, ARC2_H-RADIUS, ARC3_W+RADIUS+xoffset, ARC2_H+RADIUS, 345, 90, false, paint); |
|
| 244 |
} |
|
| 245 |
|
|
| 246 | 211 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 247 | 212 |
|
| 248 | 213 |
MeshBase createCubitMesh(int cubit, int vertices) |
| ... | ... | |
| 289 | 254 |
return result; |
| 290 | 255 |
} |
| 291 | 256 |
|
| 257 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 258 |
|
|
| 259 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side) |
|
| 260 |
{
|
|
| 261 |
float STROKE = 0.06f*side; |
|
| 262 |
float OFF = STROKE/2 -1; |
|
| 263 |
float OFF2 = 0.5f*side + OFF; |
|
| 264 |
float HEIGHT = side - OFF; |
|
| 265 |
float RADIUS = side/12.0f; |
|
| 266 |
float ARC1_H = 0.2f*side; |
|
| 267 |
float ARC1_W = side*0.5f; |
|
| 268 |
float ARC2_W = 0.153f*side; |
|
| 269 |
float ARC2_H = 0.905f*side; |
|
| 270 |
float ARC3_W = side-ARC2_W; |
|
| 271 |
|
|
| 272 |
paint.setAntiAlias(true); |
|
| 273 |
paint.setStrokeWidth(STROKE); |
|
| 274 |
paint.setColor(FACE_COLORS[face]); |
|
| 275 |
paint.setStyle(Paint.Style.FILL); |
|
| 276 |
|
|
| 277 |
canvas.drawRect(left,top,left+side,top+side,paint); |
|
| 278 |
|
|
| 279 |
paint.setColor(0xff000000); |
|
| 280 |
paint.setStyle(Paint.Style.STROKE); |
|
| 281 |
|
|
| 282 |
canvas.drawLine( left, HEIGHT, side +left, HEIGHT, paint); |
|
| 283 |
canvas.drawLine( OFF +left, side , OFF2 +left, 0, paint); |
|
| 284 |
canvas.drawLine((side-OFF)+left, side , (side-OFF2) +left, 0, paint); |
|
| 285 |
|
|
| 286 |
canvas.drawArc( ARC1_W-RADIUS+left, ARC1_H-RADIUS, ARC1_W+RADIUS+left, ARC1_H+RADIUS, 225, 90, false, paint); |
|
| 287 |
canvas.drawArc( ARC2_W-RADIUS+left, ARC2_H-RADIUS, ARC2_W+RADIUS+left, ARC2_H+RADIUS, 105, 90, false, paint); |
|
| 288 |
canvas.drawArc( ARC3_W-RADIUS+left, ARC2_H-RADIUS, ARC3_W+RADIUS+left, ARC2_H+RADIUS, 345, 90, false, paint); |
|
| 289 |
} |
|
| 290 |
|
|
| 292 | 291 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 293 | 292 |
// PUBLIC API |
| 294 | 293 |
|
| src/main/java/org/distorted/uistate/RubikState.java | ||
|---|---|---|
| 26 | 26 |
|
| 27 | 27 |
public enum RubikState |
| 28 | 28 |
{
|
| 29 |
MAIN ( null , true , new RubikStateMain() ),
|
|
| 29 |
MAIN ( null , false, new RubikStateMain() ),
|
|
| 30 | 30 |
PLAY ( MAIN , true , new RubikStatePlay() ), |
| 31 | 31 |
SOLV ( PLAY , true , new RubikStateSolving() ), |
| 32 | 32 |
PATT ( MAIN , false, new RubikStatePattern() ), |
| 33 |
SVER ( MAIN , false, new RubikStateSolver() ), |
|
| 33 | 34 |
; |
| 34 | 35 |
|
| 35 | 36 |
public static final int LENGTH = values().length; |
| src/main/java/org/distorted/uistate/RubikStateMain.java | ||
|---|---|---|
| 67 | 67 |
LayoutInflater inflater = act.getLayoutInflater(); |
| 68 | 68 |
|
| 69 | 69 |
// TOP //////////////////////////// |
| 70 |
LinearLayout layoutTop = act.findViewById(R.id.mainTitle);
|
|
| 70 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar);
|
|
| 71 | 71 |
layoutTop.removeAllViews(); |
| 72 | 72 |
final TextView text = (TextView)inflater.inflate(R.layout.upper_text, null); |
| 73 | 73 |
text.setText(R.string.app_name); |
| src/main/java/org/distorted/uistate/RubikStatePattern.java | ||
|---|---|---|
| 98 | 98 |
LayoutInflater inflater = act.getLayoutInflater(); |
| 99 | 99 |
|
| 100 | 100 |
// TOP //////////////////////////// |
| 101 |
LinearLayout layoutTop = act.findViewById(R.id.mainTitle);
|
|
| 101 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar);
|
|
| 102 | 102 |
layoutTop.removeAllViews(); |
| 103 | 103 |
mText = (TextView)inflater.inflate(R.layout.upper_pattern_text, null); |
| 104 | 104 |
mText.setText(R.string.patterns); |
| src/main/java/org/distorted/uistate/RubikStatePlay.java | ||
|---|---|---|
| 72 | 72 |
// TOP //////////////////////////// |
| 73 | 73 |
final View viewTop = inflater.inflate(R.layout.play_title, null); |
| 74 | 74 |
|
| 75 |
LinearLayout layoutTop = act.findViewById(R.id.mainTitle);
|
|
| 75 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar);
|
|
| 76 | 76 |
layoutTop.removeAllViews(); |
| 77 | 77 |
layoutTop.addView(viewTop); |
| 78 | 78 |
|
| src/main/java/org/distorted/uistate/RubikStateSolver.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2020 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Magic Cube. // |
|
| 5 |
// // |
|
| 6 |
// Magic Cube is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Magic Cube is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.uistate; |
|
| 21 |
|
|
| 22 |
import android.content.SharedPreferences; |
|
| 23 |
import android.graphics.Bitmap; |
|
| 24 |
import android.graphics.Canvas; |
|
| 25 |
import android.graphics.Paint; |
|
| 26 |
import android.util.DisplayMetrics; |
|
| 27 |
import android.view.View; |
|
| 28 |
import android.widget.Button; |
|
| 29 |
import android.widget.ImageButton; |
|
| 30 |
import android.widget.LinearLayout; |
|
| 31 |
|
|
| 32 |
import org.distorted.magic.R; |
|
| 33 |
import org.distorted.magic.RubikActivity; |
|
| 34 |
import org.distorted.object.RubikObjectList; |
|
| 35 |
|
|
| 36 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 37 |
|
|
| 38 |
public class RubikStateSolver extends RubikStateAbstract |
|
| 39 |
{
|
|
| 40 |
private static final int NUM_FACES = 6; |
|
| 41 |
private static final int BITMAP_SIZE = 35; |
|
| 42 |
|
|
| 43 |
private static final int[] FACE_COLORS = new int[] |
|
| 44 |
{
|
|
| 45 |
0xffffff00, 0xffffffff, |
|
| 46 |
0xff0000ff, 0xff00ff00, |
|
| 47 |
0xffff0000, 0xffb5651d |
|
| 48 |
}; |
|
| 49 |
|
|
| 50 |
private static Bitmap[] mBitmap; |
|
| 51 |
private ImageButton[] mColorButton; |
|
| 52 |
private Button mBackButton; |
|
| 53 |
|
|
| 54 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 55 |
|
|
| 56 |
void leaveState(RubikActivity act) |
|
| 57 |
{
|
|
| 58 |
|
|
| 59 |
} |
|
| 60 |
|
|
| 61 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 62 |
|
|
| 63 |
void enterState(final RubikActivity act) |
|
| 64 |
{
|
|
| 65 |
act.changeObject(RubikObjectList.CUBE,3,null); |
|
| 66 |
|
|
| 67 |
DisplayMetrics metrics = act.getResources().getDisplayMetrics(); |
|
| 68 |
final float scale = metrics.density; |
|
| 69 |
|
|
| 70 |
// TOP //////////////////////////// |
|
| 71 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar); |
|
| 72 |
layoutTop.removeAllViews(); |
|
| 73 |
|
|
| 74 |
if( mBitmap ==null ) setupBitmaps(scale); |
|
| 75 |
if( mColorButton==null ) setupColorButtons(act,scale); |
|
| 76 |
|
|
| 77 |
for(ImageButton button: mColorButton) layoutTop.addView(button); |
|
| 78 |
|
|
| 79 |
// BOT //////////////////////////// |
|
| 80 |
if( mBackButton==null ) setupBackButton(act,scale); |
|
| 81 |
|
|
| 82 |
LinearLayout layoutRight = act.findViewById(R.id.mainBarRight); |
|
| 83 |
layoutRight.removeAllViews(); |
|
| 84 |
layoutRight.addView(mBackButton); |
|
| 85 |
} |
|
| 86 |
|
|
| 87 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 88 |
//createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side); |
|
| 89 |
|
|
| 90 |
private void setupBitmaps(float scale) |
|
| 91 |
{
|
|
| 92 |
final int SIZE = (int)(scale*BITMAP_SIZE); |
|
| 93 |
final float R = SIZE*0.10f; |
|
| 94 |
final float M = SIZE*0.05f; |
|
| 95 |
|
|
| 96 |
mBitmap = new Bitmap[NUM_FACES]; |
|
| 97 |
|
|
| 98 |
Paint paint = new Paint(); |
|
| 99 |
paint.setColor(0xff008800); |
|
| 100 |
paint.setStyle(Paint.Style.FILL); |
|
| 101 |
|
|
| 102 |
paint.setAntiAlias(true); |
|
| 103 |
paint.setTextAlign(Paint.Align.CENTER); |
|
| 104 |
paint.setStyle(Paint.Style.FILL); |
|
| 105 |
|
|
| 106 |
for(int i=0; i<NUM_FACES; i++) |
|
| 107 |
{
|
|
| 108 |
mBitmap[i] = Bitmap.createBitmap(SIZE, SIZE, Bitmap.Config.ARGB_8888); |
|
| 109 |
Canvas canvas = new Canvas(mBitmap[i]); |
|
| 110 |
|
|
| 111 |
paint.setColor(0xff000000); |
|
| 112 |
canvas.drawRect(0, 0, SIZE, SIZE, paint); |
|
| 113 |
|
|
| 114 |
paint.setColor(FACE_COLORS[i]); |
|
| 115 |
canvas.drawRoundRect( M, M, SIZE-M, SIZE-M, R, R, paint); |
|
| 116 |
} |
|
| 117 |
} |
|
| 118 |
|
|
| 119 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 120 |
|
|
| 121 |
private void setupColorButtons(final RubikActivity act, final float scale) |
|
| 122 |
{
|
|
| 123 |
mColorButton = new ImageButton[NUM_FACES]; |
|
| 124 |
|
|
| 125 |
for(int i=0; i<NUM_FACES; i++) |
|
| 126 |
{
|
|
| 127 |
final int ii = i; |
|
| 128 |
int padding = (int)(3*scale + 0.5f); |
|
| 129 |
LinearLayout.LayoutParams objectParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,LinearLayout.LayoutParams.MATCH_PARENT, 1.0f); |
|
| 130 |
mColorButton[i] = new ImageButton(act); |
|
| 131 |
mColorButton[i].setLayoutParams(objectParams); |
|
| 132 |
mColorButton[i].setPadding(padding,0,padding,0); |
|
| 133 |
mColorButton[i].setImageBitmap(mBitmap[i]); |
|
| 134 |
|
|
| 135 |
mColorButton[i].setOnClickListener( new View.OnClickListener() |
|
| 136 |
{
|
|
| 137 |
@Override |
|
| 138 |
public void onClick(View view) |
|
| 139 |
{
|
|
| 140 |
android.util.Log.e("solver", "button "+FACE_COLORS[ii]+" clicked");
|
|
| 141 |
} |
|
| 142 |
}); |
|
| 143 |
} |
|
| 144 |
} |
|
| 145 |
|
|
| 146 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 147 |
|
|
| 148 |
private void setupBackButton(final RubikActivity act, final float scale) |
|
| 149 |
{
|
|
| 150 |
int padding = (int)(3*scale + 0.5f); |
|
| 151 |
LinearLayout.LayoutParams backParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT); |
|
| 152 |
mBackButton = new Button(act); |
|
| 153 |
mBackButton.setLayoutParams(backParams); |
|
| 154 |
mBackButton.setPadding(padding,0,padding,0); |
|
| 155 |
mBackButton.setText(R.string.back); |
|
| 156 |
|
|
| 157 |
mBackButton.setOnClickListener( new View.OnClickListener() |
|
| 158 |
{
|
|
| 159 |
@Override |
|
| 160 |
public void onClick(View v) |
|
| 161 |
{
|
|
| 162 |
RubikState.goBack(act); |
|
| 163 |
} |
|
| 164 |
}); |
|
| 165 |
} |
|
| 166 |
|
|
| 167 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 168 |
|
|
| 169 |
public void savePreferences(SharedPreferences.Editor editor) |
|
| 170 |
{
|
|
| 171 |
mColorButton = null; |
|
| 172 |
mBackButton = null; |
|
| 173 |
} |
|
| 174 |
|
|
| 175 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 176 |
|
|
| 177 |
public void restorePreferences(SharedPreferences preferences) |
|
| 178 |
{
|
|
| 179 |
|
|
| 180 |
} |
|
| 181 |
} |
|
| src/main/java/org/distorted/uistate/RubikStateSolving.java | ||
|---|---|---|
| 67 | 67 |
LayoutInflater inflater = act.getLayoutInflater(); |
| 68 | 68 |
|
| 69 | 69 |
// TOP //////////////////////////// |
| 70 |
LinearLayout layoutTop = act.findViewById(R.id.mainTitle);
|
|
| 70 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar);
|
|
| 71 | 71 |
layoutTop.removeAllViews(); |
| 72 | 72 |
mTime = (TextView)inflater.inflate(R.layout.upper_text, null); |
| 73 | 73 |
mTime.setText(R.string.ready); |
| src/main/res/layout/main.xml | ||
|---|---|---|
| 5 | 5 |
android:orientation="vertical" > |
| 6 | 6 |
|
| 7 | 7 |
<LinearLayout |
| 8 |
android:id="@+id/mainTitle"
|
|
| 8 |
android:id="@+id/upperBar"
|
|
| 9 | 9 |
android:layout_width="fill_parent" |
| 10 | 10 |
android:layout_height="50dp" |
| 11 | 11 |
android:gravity="center" |
Also available in: Unified diff
Beginnings of support for the 3x3x3 Solver.