Revision 771f6dfa
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/Cubit.java | ||
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} |
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} |
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float[] getOrigPosition() |
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{ |
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return mOrigPosition; |
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} |
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void modifyCurrentPosition(Static4D quat) |
Also available in: Unified diff
Move actual solving the object to PreRender.
(before we had a 'solveObejct()' in preRender already, but that one just starts the Solve Effect!)