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Revision 7764a67a

Added by Leszek Koltunski over 3 years ago

Progress with any size Kilominx.

View differences:

src/main/java/org/distorted/objects/FactoryCubit.java
672 672

  
673 673
///////////////////////////////////////////////////////////////////////////////////////////////////
674 674

  
675
  MeshBase createFacesKilominxCorner()
675
  MeshBase createFacesKilominxCenter()
676 676
    {
677 677
    MeshBase[] meshes = new MeshPolygon[6];
678 678

  
679
    float X1= (SQ5+1)/8;
680
    float Y1= (float)(Math.sqrt(2+0.4f*SQ5)/4);
681
    float Y2= Y1 - (float)(Math.sqrt(10-2*SQ5)/8);
679
    float X1= 0.5f*SIN54;
680
    float Y1= 0.5f*SIN_HALFD;
681
    float Y2= Y1 - 0.5f*COS54;
682 682
    float H = 0.5f* SIN54 /COS54  ;
683 683
    float X2= MINX_SC*H* SIN_HALFD;
684 684
    float Y3= MINX_SC*H/(2*COS_HALFD);
......
1354 1354

  
1355 1355
///////////////////////////////////////////////////////////////////////////////////////////////////
1356 1356

  
1357
  VertexEffect[] createVertexEffectsKilominxCorner()
1357
  VertexEffect[] createVertexEffectsKilominxCenter(float width)
1358 1358
    {
1359 1359
    VertexEffect[] effect = new VertexEffect[10];
1360 1360

  
1361
    float H = 0.5f*(SIN54 /COS54  );
1362
    float Y1= (float)(Math.sqrt(2+0.4f*SQ5)/4);
1361
    float H = 0.5f*(SIN54/COS54);
1362
    float Y1= 0.5f*SIN_HALFD;
1363 1363
    float Y2= H/(2*COS_HALFD);
1364
    float A = (float)(Math.acos(-SQ5/5)*180/Math.PI);  // dihedral angle of a dedecahedron in degrees
1365
    float sin18 = SIN18;
1366 1364
    float cos18 = (float)(Math.sqrt(1- SIN18 * SIN18));
1367 1365
    float LEN   = (float)Math.sqrt(H*H/(COS_HALFD*COS_HALFD) + 0.25f);
1368 1366

  
1369 1367
    Static3D axisZ = new Static3D(0.0f  , 0.0f , 1.0f);
1370 1368
    Static3D axisY = new Static3D(0.0f  , 1.0f , 0.0f);
1371
    Static3D axisA = new Static3D(-sin18, cos18, 0.0f);
1369
    Static3D axisA = new Static3D(-SIN18, cos18, 0.0f);
1372 1370
    Static3D axisC = new Static3D( H/LEN, -0.5f/LEN,-H* SIN_HALFD /(COS_HALFD*LEN));
1373 1371

  
1374 1372
    Static3D move1 = new Static3D(0,-Y1,0);
1375 1373
    Static3D move2 = new Static3D(0,-Y2,0);
1376
    Static3D move3 = new Static3D(0.5f*cos18,0.5f*sin18,0);
1374
    Static3D move3 = new Static3D(0.5f*cos18,0.5f*SIN18,0);
1377 1375
    Static3D center= new Static3D(0.0f, 0.0f, 0.0f);
1378 1376

  
1379 1377
    Static1D angle1 = new Static1D(54);
1380
    Static1D angle2 = new Static1D(A/2+18);
1378
    Static1D angle2 = new Static1D(DIHEDRAL1/2+18);
1381 1379
    Static1D angle3 = new Static1D(90);
1382 1380
    Static1D angle4 = new Static1D(120);
1383 1381
    Static1D angle5 = new Static1D(240);
1384
    Static1D angle6 = new Static1D(90-A/2);
1382
    Static1D angle6 = new Static1D(90-DIHEDRAL1/2);
1385 1383

  
1386 1384
    effect[0] = new VertexEffectMove(move1);
1387 1385
    effect[1] = new VertexEffectScale(1/MINX_SC);
......
1934 1932

  
1935 1933
///////////////////////////////////////////////////////////////////////////////////////////////////
1936 1934

  
1937
  MeshBase createKilominxCornerMesh()
1935
  MeshBase createKilominxCenterMesh(float width)
1938 1936
    {
1939
    MeshBase mesh = createFacesKilominxCorner();
1940
    VertexEffect[] effects = createVertexEffectsKilominxCorner();
1937
    MeshBase mesh = createFacesKilominxCenter();
1938
    VertexEffect[] effects = createVertexEffectsKilominxCenter(width);
1941 1939
    for( VertexEffect effect : effects ) mesh.apply(effect);
1942 1940

  
1943 1941
    float A = (2*SQ3/3)* SIN54;
......
1961 1959
    return mesh;
1962 1960
    }
1963 1961

  
1962
///////////////////////////////////////////////////////////////////////////////////////////////////
1963
// numLayers==3 --> index=0; numLayers=5 --> index=1 ...
1964
// type: 0,1,... 0 --> edge, 1 --> 1 layer deeper, etc
1965
// TODO
1966

  
1967
  MeshBase createKilominxEdgeMesh(int numLayers, float width, float height)
1968
    {
1969
    MeshBase mesh = createFacesMegaminxEdge(numLayers,width,height);
1970
    VertexEffect[] effects = createVertexEffectsMegaminxEdge(width,height);
1971
    for( VertexEffect effect : effects ) mesh.apply(effect);
1972

  
1973
    mesh.mergeEffComponents();
1974

  
1975
    return mesh;
1976
    }
1977

  
1964 1978
///////////////////////////////////////////////////////////////////////////////////////////////////
1965 1979

  
1966
  MeshBase createMegaminxCornerMesh(int numLayers)
1980
  MeshBase createMinxCornerMesh(ObjectList object, int numLayers)
1967 1981
    {
1968 1982
    MeshBase mesh = createFacesMegaminxCorner(numLayers);
1969 1983
    VertexEffect[] effects = createVertexEffectsMegaminxCorner(numLayers);
src/main/java/org/distorted/objects/TwistyKilominx.java
35 35

  
36 36
import static org.distorted.objects.FactoryCubit.COS18;
37 37
import static org.distorted.objects.FactoryCubit.COS54;
38
import static org.distorted.objects.FactoryCubit.SIN18;
38 39

  
39 40
///////////////////////////////////////////////////////////////////////////////////////////////////
40 41

  
41 42
public class TwistyKilominx extends TwistyMinx
42 43
{
43
  private static MeshBase mMesh;
44
  private static MeshBase[] mCenterMeshes, mCornerMeshes;
45
  private static MeshBase[][] mEdgeMeshes;
46

  
47
  private static final int mNumCornerEdgeVariants;
48

  
49
  static
50
    {
51
    int[] sizes = ObjectList.KILO.getSizes();
52
    int variants = sizes.length;
53
    mNumCornerEdgeVariants = sizes[0]==3 ? variants-1 : variants;
54
    }
44 55

  
45 56
///////////////////////////////////////////////////////////////////////////////////////////////////
46 57

  
......
169 180
  private int computeEdgeType(int cubit, int numCubitsPerCorner, int numCubitsPerEdge)
170 181
    {
171 182
    int part = (cubit - NUM_CORNERS*numCubitsPerCorner) % numCubitsPerEdge;
172
    return (part+1)/2;
183
    return part - 2*(part/4);
173 184
    }
174 185

  
175 186
///////////////////////////////////////////////////////////////////////////////////////////////////
......
251 262
    }
252 263

  
253 264
///////////////////////////////////////////////////////////////////////////////////////////////////
254
// TODO
255 265

  
256
  private int getQuat(int cubit)
266
  private int getQuat(int cubit, int numCubitsPerCorner, int numCubitsPerEdge)
257 267
    {
258
    return ( cubit>=0 && cubit<20 ) ? QUAT_CORNER_INDICES[cubit] : 0;
268
    if( cubit < NUM_CORNERS*numCubitsPerCorner )
269
      {
270
      int corner = cubit/numCubitsPerCorner;
271
      return QUAT_CORNER_INDICES[corner];
272
      }
273

  
274
    if( cubit < NUM_CORNERS*numCubitsPerCorner + NUM_EDGES*numCubitsPerEdge )
275
      {
276
      int edge = (cubit-NUM_CORNERS*numCubitsPerCorner)/numCubitsPerEdge;
277
      return QUAT_EDGE_INDICES[edge];
278
      }
279

  
280
    if( numCubitsPerCorner==0 )
281
      {
282
      return QUAT_CORNER_INDICES[cubit];
283
      }
284
    else
285
      {
286
      cubit -= (NUM_CORNERS*numCubitsPerCorner + NUM_EDGES*numCubitsPerEdge);
287
      int numCubitsPerCenter = 5;
288
      int face = cubit/numCubitsPerCenter;
289
      int index= cubit%numCubitsPerCenter;
290
      int corner=mCenterMap[face][index];
291

  
292
      return QUAT_CORNER_INDICES[corner];
293
      }
259 294
    }
260 295

  
261 296
///////////////////////////////////////////////////////////////////////////////////////////////////
262
// TODO
263 297

  
264 298
  MeshBase createCubitMesh(int cubit, int numLayers)
265 299
    {
266
    if( mMesh==null ) mMesh = FactoryCubit.getInstance().createKilominxCornerMesh();
267
    MeshBase mesh = mMesh.copy(true);
300
    int numCubitsPerCorner = numCubitsPerCorner(numLayers);
301
    int numCubitsPerEdge   = numCubitsPerEdge(numLayers);
302
    int[] sizes = ObjectList.KILO.getSizes();
303
    int variants = sizes.length;
304
    int highestSize = sizes[variants-1];
305
    int lowestSize = sizes[0];
306
    int indexCornerEdge = (numLayers-lowestSize)/2 - (lowestSize==3 ? 1:0);
307
    MeshBase mesh;
308

  
309
    if( mNumCornerEdgeVariants>0 )
310
      {
311
      if( mCornerMeshes==null ) mCornerMeshes = new MeshBase[mNumCornerEdgeVariants];
312
      if( mEdgeMeshes  ==null ) mEdgeMeshes   = new MeshBase[mNumCornerEdgeVariants][(highestSize-3)/2];
313
      }
314

  
315
    if( mCenterMeshes==null ) mCenterMeshes = new MeshBase[variants];
316

  
317
    if( cubit < NUM_CORNERS*numCubitsPerCorner )
318
      {
319
      if( mCornerMeshes[indexCornerEdge]==null )
320
        {
321
        mCornerMeshes[indexCornerEdge] = FactoryCubit.getInstance().createMinxCornerMesh(ObjectList.KILO,numLayers);
322
        }
323
      mesh = mCornerMeshes[indexCornerEdge].copy(true);
324
      }
325
    else if( cubit<NUM_CORNERS*numCubitsPerCorner + NUM_EDGES*numCubitsPerEdge )
326
      {
327
      int type = computeEdgeType(cubit,numCubitsPerCorner,numCubitsPerEdge);  // left-top, right-top, left-second, right-second, left-third...
328

  
329
      if( mEdgeMeshes[indexCornerEdge][type]==null )
330
        {
331
        float tmp   = (numLayers/3.0f)/(numLayers-1);
332
        float height= tmp*COS18;
333
        float width = tmp + type*height*SIN18/COS18;
334

  
335
        mEdgeMeshes[indexCornerEdge][type] = FactoryCubit.getInstance().createKilominxEdgeMesh(numLayers,width,height);
336
        }
337

  
338
      mesh = mEdgeMeshes[indexCornerEdge][type].copy(true);
339
      }
340
    else
341
      {
342
      int indexCenter = (numLayers-3)/2;
343

  
344
      if( mCenterMeshes[indexCenter]==null )
345
        {
346
        float width = (1+0.5f*(numLayers-3)*SIN18)*(numLayers/3.0f)/(numLayers-1);
347
        mCenterMeshes[indexCenter] = FactoryCubit.getInstance().createKilominxCenterMesh(width);
348
        }
349

  
350
      mesh = mCenterMeshes[indexCenter].copy(true);
351
      }
268 352

  
269
    MatrixEffectQuaternion quat = new MatrixEffectQuaternion( QUATS[getQuat(cubit)], new Static3D(0,0,0) );
353
    Static4D q = QUATS[getQuat(cubit,numCubitsPerCorner,numCubitsPerEdge)];
354
    MatrixEffectQuaternion quat = new MatrixEffectQuaternion( q, new Static3D(0,0,0) );
270 355
    mesh.apply(quat,0xffffffff,0);
271 356

  
272 357
    return mesh;
src/main/java/org/distorted/objects/TwistyMegaminx.java
44 44
{
45 45
  static final float MEGA_D = 0.04f;
46 46

  
47
  private static final int[] QUAT_EDGE_INDICES =
48
      {
49
        56, 40, 43, 59,  0, 55, 10, 17, 25, 49,
50
        48, 57, 18,  7, 53, 32, 20, 11, 31, 38,
51
        37, 30,  8, 28, 36, 44,  1, 46, 12, 14
52
      };
53

  
54 47
  private static final int[] QUAT_CENTER_INDICES =
55 48
      {
56 49
        16, 18, 22,  1, 20, 13, 14, 15,  0, 12,  2,  3
......
161 154
      Static4D pri = mCurrCornerV[index];
162 155
      Static4D sec = mCurrCornerV[(index+2)%3];
163 156

  
164
      int layers= (numLayers-5)/2;
157
      int layers= (numLayers-3)/2;
165 158
      int multP = (block % layers) + 1;
166 159
      int multS = (block / layers);
167 160

  
......
290 283
      {
291 284
      if( mCornerMeshes[index]==null )
292 285
        {
293
        mCornerMeshes[index] = FactoryCubit.getInstance().createMegaminxCornerMesh(numLayers);
286
        mCornerMeshes[index] = FactoryCubit.getInstance().createMinxCornerMesh(ObjectList.MEGA,numLayers);
294 287
        }
295 288
      mesh = mCornerMeshes[index].copy(true);
296 289
      }
src/main/java/org/distorted/objects/TwistyMinx.java
194 194
           {  6, 2, 3 },
195 195
         };
196 196

  
197
  static final int[] QUAT_EDGE_INDICES =
198
      {
199
        56, 40, 43, 59,  0, 55, 10, 17, 25, 49,
200
        48, 57, 18,  7, 53, 32, 20, 11, 31, 38,
201
        37, 30,  8, 28, 36, 44,  1, 46, 12, 14
202
      };
203

  
204

  
197 205
  static final int[] QUAT_CORNER_INDICES =
198 206
      {
199 207
         0,  2,  3,  1, 40, 31, 41, 30, 39, 35,

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