Revision 79422ed8
Added by Leszek Koltunski almost 2 years ago
src/main/java/org/distorted/screens/RubikScreenPlay.java | ||
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102 | 102 |
mMenuTextSize = (int)(mScreenHeight*MENU_TEXT_SIZE); |
103 | 103 |
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104 | 104 |
mObjectPopup = null; |
105 |
mOldNumScramble = 1000; // used to remember which 'level' buttons are visible; initially all visible |
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106 | 105 |
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107 | 106 |
// TOP //////////////////////////// |
108 | 107 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar); |
... | ... | |
468 | 467 |
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(mLevelWidth,mLevelHeight); |
469 | 468 |
params.setMargins(margin,margin,margin,margin); |
470 | 469 |
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470 |
mOldNumScramble = LEVELS_SHOWN+1; |
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471 |
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471 | 472 |
mLevel = new Button[LEVELS_SHOWN+1]; |
472 | 473 |
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473 | 474 |
mLevel[0] = layout.findViewById(R.id.level1); |
Also available in: Unified diff
Fix a bug with level buttons in objects with less than 9 numScramble.