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Revision 7b2a8ef3

Added by Leszek Koltunski about 3 years ago

Progress with cuboids.

View differences:

src/main/java/org/distorted/screens/RubikScreenPlay.java
257 257

  
258 258
    for(int object = 0; object< ObjectType.NUM_OBJECTS; object++)
259 259
      {
260
      final ObjectType list = ObjectType.getObject(object);
260
      final ObjectType type = ObjectType.getObject(object);
261 261
      int iconSize = RubikActivity.getDrawableSize();
262
      int icons = list.getIconID(iconSize);
263
      final int obj = object;
262
      int icons = type.getIconID(iconSize);
264 263
      int row = object/NUM_COLUMNS;
265 264

  
266 265
      ImageButton button = new ImageButton(act);
......
272 271
          {
273 272
          if( act.getControl().isUINotBlocked() && ScreenList.getCurrentScreen()== ScreenList.PLAY )
274 273
            {
275
            mObject = ObjectType.getObject(obj);
276
            act.changeObject(list, true);
274
            mObject = type;
275
            act.changeObject(type, true);
277 276
            adjustLevels(act);
278 277
            mMovesController.clearMoves(act);
279 278
            }

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