Revision 7f84a768
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/patterns/RubikPattern.java | ||
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public class RubikPattern |
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{ |
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private static final int DURATION_MILLIS = 800;
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private static final int DURATION_MILLIS = 750;
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private int[] numCategories = new int[NUM_OBJECTS]; |
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private int[] currentCategory = new int[NUM_OBJECTS]; |
... | ... | |
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numMove = moveStr.length()/4; |
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moves = new int[numMove][3]; |
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curMove = numMove; |
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int digit0, digit1, digit2; |
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for(int i=0; i<numMove; i++) |
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{ |
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digit0 = moveStr.charAt(4*i+1)-'0'; |
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digit1 = moveStr.charAt(4*i+2)-'0'; |
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digit2 = moveStr.charAt(4*i+3)-'0'; |
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moves[i][0] = (10*digit0+digit1)/32; |
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moves[i][1] = (10*digit0+digit1)%32; |
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moves[i][2] = 2-digit2; |
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} |
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parseMoves(moves,numMove,moveStr); |
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moveStr = null; |
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mInitialized = true; |
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} |
... | ... | |
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{ |
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if( !mInitialized ) initialize(); |
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curMove++; |
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if( mCanRotate ) |
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{ |
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curMove++; |
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if( curMove>numMove ) |
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{ |
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curMove= 0; |
... | ... | |
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else |
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{ |
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android.util.Log.e("pattern", "failed to make Move!"); |
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curMove--; |
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} |
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} |
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|
... | ... | |
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{ |
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if( !mInitialized ) initialize(); |
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curMove--; |
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if( mCanRotate ) |
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{ |
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curMove--; |
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if( curMove<0 ) |
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{ |
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curMove=numMove; |
... | ... | |
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else |
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{ |
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android.util.Log.e("pattern", "failed to back Move!"); |
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curMove++; |
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} |
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} |
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|
... | ... | |
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return mThis; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public static void parseMoves(int[][] result, int numMoves, String moves) |
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{ |
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int digit0, digit1, digit2; |
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for(int i=0; i<numMoves; i++) |
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{ |
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digit0 = moves.charAt(4*i+1)-'0'; |
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digit1 = moves.charAt(4*i+2)-'0'; |
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digit2 = moves.charAt(4*i+3)-'0'; |
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result[i][0] = (10*digit0+digit1)/32; |
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result[i][1] = (10*digit0+digit1)%32; |
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result[i][2] = 2-digit2; |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public int getNumCategories(int tab) |
src/main/java/org/distorted/solvers/cube3/Search.java | ||
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*@param timeOut |
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* defines the maximum computing time of the method in seconds. If it does not return with a solution, it returns with |
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* an error code. |
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* |
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* @param useSeparator |
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* determines if a " . " separates the phase1 and phase2 parts of the solver string like in F' R B R L2 F . |
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* U2 U D for example.<br> |
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* @return The solution string or an error code:<br> |
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* Error 1: There is not exactly one facelet of each colour<br> |
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* Error 2: Not all 12 edges exist exactly once<br> |
... | ... | |
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{ |
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int s; |
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Log.d("solution", facelets); |
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mInterrupted = false; |
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// +++++++++++++++++++++check for wrong input +++++++++++++++++++++++++++++ |
src/main/java/org/distorted/states/RubikStateSolution.java | ||
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import org.distorted.main.R; |
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import org.distorted.main.RubikActivity; |
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import org.distorted.main.RubikPostRender; |
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import org.distorted.objects.RubikObject; |
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import org.distorted.patterns.RubikPattern; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class RubikStateSolution extends RubikStateAbstract |
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public class RubikStateSolution extends RubikStateAbstract implements RubikPostRender.ActionFinishedListener
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{ |
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private static final int DURATION_MILLIS = 750; |
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private Button mBackButton; |
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private ImageButton mPrevButton, mNextButton; |
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private TextView mMovesText; |
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private int[][] mMoves; |
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private int mCurrMove, mNumMoves; |
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private boolean mCanRotate; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
... | ... | |
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@Override |
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public void onClick(View v) |
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{ |
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RubikPostRender post = act.getPostRender(); |
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backMove(post); |
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mMovesText.setText(act.getString(R.string.mo_placeholder,mCurrMove,mNumMoves)); |
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} |
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}); |
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} |
... | ... | |
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@Override |
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public void onClick(View v) |
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{ |
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RubikPostRender post = act.getPostRender(); |
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makeMove(post); |
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mMovesText.setText(act.getString(R.string.mo_placeholder,mCurrMove,mNumMoves)); |
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} |
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}); |
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} |
... | ... | |
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mMovesText.setLayoutParams(params); |
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mMovesText.setPadding(padding,0,padding,0); |
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mMovesText.setGravity(Gravity.CENTER); |
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mMovesText.setText(act.getString(R.string.mo_placeholder,0,0));
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mMovesText.setText(act.getString(R.string.mo_placeholder,mCurrMove,mNumMoves));
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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}); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void makeMove(RubikPostRender post) |
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{ |
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if( mCanRotate ) |
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{ |
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mCurrMove++; |
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if( mCurrMove>mNumMoves ) |
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{ |
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mCurrMove= 0; |
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post.initializeObject(null); |
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} |
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else |
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{ |
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int axis = mMoves[mCurrMove-1][0]; |
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int rowBitmap= mMoves[mCurrMove-1][1]; |
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int bareAngle= mMoves[mCurrMove-1][2]; |
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int angle = bareAngle*(360/post.getObject().getBasicAngle()); |
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int numRot = Math.abs(bareAngle); |
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if( angle!=0 ) |
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{ |
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mCanRotate = false; |
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post.addRotation(this, axis, rowBitmap, angle, numRot*DURATION_MILLIS); |
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} |
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else |
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{ |
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android.util.Log.e("solution", "error: solution contains angle 0"); |
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} |
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} |
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} |
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else |
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{ |
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android.util.Log.e("solution", "failed to make move!"); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void backMove(RubikPostRender post) |
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{ |
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if( mCanRotate ) |
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{ |
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mCurrMove--; |
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if( mCurrMove<0 ) |
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{ |
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mCurrMove=mNumMoves; |
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post.initializeObject(mMoves); |
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} |
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else |
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{ |
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int axis = mMoves[mCurrMove][0]; |
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int rowBitmap= mMoves[mCurrMove][1]; |
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int bareAngle= mMoves[mCurrMove][2]; |
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int angle = bareAngle*(360/post.getObject().getBasicAngle()); |
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int numRot = Math.abs(bareAngle); |
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if( angle!=0 ) |
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{ |
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mCanRotate = false; |
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post.addRotation(this, axis, rowBitmap, -angle, numRot*DURATION_MILLIS); |
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} |
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else |
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{ |
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android.util.Log.e("solution", "error: solution contains angle 0"); |
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} |
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} |
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} |
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else |
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{ |
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android.util.Log.e("solution", "failed to back move!"); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setupMoves(final RubikActivity act, int numMoves, String moves) |
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{ |
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android.util.Log.e("solution", "got "+numMoves+" moves: "+moves); |
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mCanRotate= true; |
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mCurrMove = 0; |
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mNumMoves = numMoves; |
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mMoves = new int[mNumMoves][3]; |
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RubikPattern.parseMoves(mMoves,numMoves,moves); |
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mMovesText.setText(act.getString(R.string.mo_placeholder,mCurrMove,mNumMoves)); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void savePreferences(SharedPreferences.Editor editor) |
... | ... | |
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{ |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onActionFinished(final long effectID) |
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{ |
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mCanRotate = true; |
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} |
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} |
src/main/java/org/distorted/states/RubikStateSolver.java | ||
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void leaveState(RubikActivity act) |
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{ |
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RubikPostRender post = act.getPostRender(); |
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post.resetAllTextureMaps(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// TODO |
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private void setSolved( RubikActivity act, int numMoves, String moves)
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private void setSolved( final RubikActivity act, final int numMoves, final String moves)
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{ |
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RubikState.switchState(act,RubikState.SOLU); |
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act.runOnUiThread(new Runnable() |
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{ |
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@Override |
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public void run() |
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{ |
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RubikState.switchState(act,RubikState.SOLU); |
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RubikStateSolution solution = (RubikStateSolution) RubikState.SOLU.getStateClass(); |
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solution.setupMoves(act, numMoves, moves); |
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} |
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}); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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{ |
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if( !mSolving ) |
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{ |
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String cubeString = "INVALID"; // TODO: obtain a valid cube string
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String cubeString = retCubeString();
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Solver solver = new Solver(cubeString, act ); |
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solver.start(); |
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mSolving = true; |
... | ... | |
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@Override |
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public void onClick(View v) |
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{ |
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RubikPostRender post = act.getPostRender(); |
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post.resetAllTextureMaps(); |
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RubikState.goBack(act); |
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} |
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}); |
... | ... | |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// TODO |
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private String retCubeString() |
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{ |
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String ret="UUUUUUUUURRRRRRRRRFFFFFFFFFDDDDDDDDDLLLLLLLLLBBBBBBBBB"; |
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/* |
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int color; |
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int F=retColor(FRONT , 1,1); |
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int B=retColor(BACK , 1,1); |
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int L=retColor(LEFT , 1,1); |
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int R=retColor(RIGHT , 1,1); |
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int U=retColor(TOP , 1,1); |
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int D=retColor(BOTTOM, 1,1); |
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for(int face in {TOP,RIGHT,FRONT,BOTTOM,LEFT,BACK} ) |
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for(int row=0; row<mSize; row++) |
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for(int col=0; col<mSize; col++) |
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{ |
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color = retColor(TOP,col,row); |
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if(color==F) ret+="F"; |
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if(color==B) ret+="B"; |
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if(color==L) ret+="L"; |
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if(color==R) ret+="R"; |
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if(color==U) ret+="U"; |
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if(color==D) ret+="D"; |
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} |
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*/ |
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return ret; |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void savePreferences(SharedPreferences.Editor editor) |
Also available in: Unified diff
Progress with the 3x3x3 Solver.
Hopefully the only thing that remains to be done is to implement the RubikStateSolver.retCubeString().