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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2022 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.bandaged;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.view.MotionEvent;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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import org.distorted.library.main.DistortedScreen;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class BandagedCreatorView extends GLSurfaceView
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{
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private final static int DIRECTION_SENSITIVITY= 12;
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private BandagedCreatorRenderer mRenderer;
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private BandagedCreatorTouchControl mTouchControl;
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private int mScreenWidth, mScreenHeight, mScreenMin;
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private int mTouchedIndex1, mTouchedIndex2;
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private int mX, mY;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC API
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public BandagedCreatorView(Context context, AttributeSet attrs)
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{
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super(context,attrs);
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mX = -1;
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mY = -1;
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mTouchedIndex1 = -1;
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mTouchedIndex2 = -1;
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if(!isInEditMode())
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{
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BandagedCreatorActivity act = (BandagedCreatorActivity)context;
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mRenderer = new BandagedCreatorRenderer(this);
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DistortedScreen screen = mRenderer.getScreen();
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mTouchControl = new BandagedCreatorTouchControl(BandagedCreatorRenderer.SCREEN_RATIO, screen.getFOV() );
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final ActivityManager activityManager= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
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try
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{
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final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
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int esVersion = configurationInfo.reqGlEsVersion>>16;
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setEGLContextClientVersion(esVersion);
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setRenderer(mRenderer);
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}
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catch(Exception ex)
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{
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act.OpenGLError();
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String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
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String version = GLES30.glGetString(GLES30.GL_VERSION);
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String vendor = GLES30.glGetString(GLES30.GL_VENDOR);
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String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
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FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
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crashlytics.setCustomKey("GLSL Version" , shading );
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crashlytics.setCustomKey("GL version" , version );
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crashlytics.setCustomKey("GL Vendor " , vendor );
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crashlytics.setCustomKey("GLSL renderer" , renderer);
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crashlytics.recordException(ex);
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int getTouched()
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{
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return mTouchedIndex1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public BandagedCreatorRenderer getRenderer()
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{
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return mRenderer;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void setCubits(BandagedCubit[] cubits)
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{
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mTouchControl.setCubits(cubits);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void resetCubits()
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{
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if( mTouchedIndex1>=0 ) mRenderer.untouchCubit(mTouchedIndex1);
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if( mTouchedIndex2>=0 ) mRenderer.untouchCubit(mTouchedIndex2);
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mTouchedIndex1 = -1;
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mTouchedIndex2 = -1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void setScreenSize(int width, int height)
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{
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mScreenWidth = width;
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mScreenHeight= height;
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mScreenMin = Math.min(width, height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public boolean onTouchEvent(MotionEvent event)
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{
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if( mRenderer.isBusy() ) return true;
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int action = event.getAction();
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int x = (int)event.getX();
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int y = (int)event.getY();
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switch(action)
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{
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case MotionEvent.ACTION_DOWN: float x1 = (x - mScreenWidth*0.5f)/mScreenMin;
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float y1 = (mScreenHeight*0.5f - y)/mScreenMin;
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int index = mTouchControl.cubitTouched(x1,y1,mRenderer.getQuatAccu() );
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if( index<0 )
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{
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mX = x;
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mY = y;
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}
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else
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{
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mX = -1;
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mY = -1;
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if( mTouchedIndex1<0 )
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{
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mTouchedIndex1 = index;
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mRenderer.touchCubit(mTouchedIndex1);
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}
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else
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{
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mTouchedIndex2 = index;
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if( mTouchedIndex1 != index )
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{
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mRenderer.touchCubit(mTouchedIndex2);
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}
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}
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}
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break;
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case MotionEvent.ACTION_MOVE: if( mX>=0 && mY>= 0 )
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{
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float px = mY-y;
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float py = mX-x;
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float pz = 0;
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float plen = (float)Math.sqrt(px*px + py*py + pz*pz);
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if( plen>0 )
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{
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px /= plen;
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py /= plen;
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pz /= plen;
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float cosA = (float)Math.cos(plen*3.14f/mScreenMin);
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float sinA = (float)Math.sqrt(1-cosA*cosA);
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mRenderer.setQuatTemp(px*sinA, py*sinA, pz*sinA, cosA);
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}
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}
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if( (mX-x)*(mX-x) + (mY-y)*(mY-y) > mScreenMin*mScreenMin/(DIRECTION_SENSITIVITY*DIRECTION_SENSITIVITY) )
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{
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mX = x;
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mY = y;
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mRenderer.resetQuats();
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}
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break;
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case MotionEvent.ACTION_UP : if( mTouchedIndex2>=0 )
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{
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mRenderer.untouchCubit(mTouchedIndex1);
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mRenderer.untouchCubit(mTouchedIndex2);
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mRenderer.setConnecting(mTouchedIndex1,mTouchedIndex2);
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mTouchedIndex1 = -1;
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mTouchedIndex2 = -1;
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}
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mX = -1;
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mY = -1;
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mRenderer.resetQuats();
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break;
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}
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return true;
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}
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}
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