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Revision 848c7953

Added by Leszek Koltunski almost 4 years ago

Darken the orange color; lower the perspective FOV angle when playing with the Minx.

View differences:

release/output-metadata.json
10 10
    {
11 11
      "type": "SINGLE",
12 12
      "filters": [],
13
      "versionCode": 24,
14
      "versionName": "1.6.1",
13
      "versionCode": 25,
14
      "versionName": "1.6.2",
15 15
      "outputFile": "distorted-cube-release.apk"
16 16
    }
17 17
  ]
src/main/java/org/distorted/objects/TwistyMinx.java
179 179
  TwistyMinx(int size, Static4D quat, DistortedTexture texture,
180 180
             MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
181 181
    {
182
    super(size, size, 60, quat, texture, mesh, effects, moves, ObjectList.MINX, res, scrWidth);
182
    super(size, size, 30, quat, texture, mesh, effects, moves, ObjectList.MINX, res, scrWidth);
183 183
    }
184 184

  
185 185
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyObject.java
62 62
  static final int COLOR_BLUE   = 0xff0000ff;
63 63
  static final int COLOR_GREEN  = 0xff00bb00;
64 64
  static final int COLOR_RED    = 0xffff0000;
65
  static final int COLOR_ORANGE = 0xffff8c00;
65
  static final int COLOR_ORANGE = 0xffff6200;
66 66
  static final int COLOR_GREY   = 0xff727c7b;
67 67
  static final int COLOR_VIOLET = 0xff7700bb;
68 68
  static final int COLOR_BLACK  = 0xff000000;

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