Revision 8badfe2a
Added by Leszek Koltunski over 3 years ago
src/main/java/org/distorted/control/RubikControlRotate.java | ||
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41 | 41 |
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private Dynamic3D mDynamic; |
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private MatrixEffectScale mScale; |
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private MeshQuad mQuad; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
... | ... | |
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if( mNodes==null ) |
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{ |
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mNodes = new DistortedNode[NUM_NODE]; |
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MeshQuad mesh = new MeshQuad(); |
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DistortedTexture texture = new DistortedTexture(); |
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texture.setColorARGB(0xff00ff00); |
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mNodes[0]= new DistortedNode(texture,mEffects[0],mesh); |
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mQuad = new MeshQuad(); |
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} |
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DistortedTexture texture = new DistortedTexture(); |
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texture.setColorARGB(0xff00ff00); |
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mNodes[0] = new DistortedNode(texture, mEffects[0], mQuad); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/control/RubikControlWhole.java | ||
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private DistortedEffects[] mEffects; |
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private DistortedNode[] mNodes; |
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private long mEffectID; |
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private MeshQuad mQuad; |
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private Dynamic3D mDynamicHand1; |
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private MatrixEffectMove mMoveHand1; |
... | ... | |
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private Bitmap openBitmap(RubikActivity act, int resource) |
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{ |
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try(InputStream is = act.getResources().openRawResource(resource) ) |
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try( InputStream is = act.getResources().openRawResource(resource) )
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{ |
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return BitmapFactory.decodeStream(is); |
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} |
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catch(IOException e)
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catch( IOException e )
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{ |
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// ignore |
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} |
... | ... | |
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if( mNodes==null ) |
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{ |
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mNodes = new DistortedNode[NUM_NODE]; |
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RubikActivity act = mControl.getActivity();
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if( act!=null ) |
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{
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MeshQuad mesh = new MeshQuad(); |
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Bitmap bmpCirc = openBitmap(act, R.drawable.ui_fading_circle);
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DistortedTexture textureCirc = new DistortedTexture();
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textureCirc.setTexture(bmpCirc);
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mNodes[0]= new DistortedNode(textureCirc,mEffects[0],mesh);
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mNodes[1]= new DistortedNode(textureCirc,mEffects[1],mesh);
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Bitmap bmpHand = openBitmap(act, R.drawable.ui_hand_pointer); |
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DistortedTexture textureHand = new DistortedTexture();
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textureHand.setTexture(bmpHand);
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mNodes[2]= new DistortedNode(textureHand,mEffects[2],mesh);
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mNodes[3]= new DistortedNode(textureHand,mEffects[3],mesh);
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}
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else
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{
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android.util.Log.e("D", "Activity NULL!!");
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}
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mQuad = new MeshQuad();
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} |
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RubikActivity act = mControl.getActivity();
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if( act!=null ) |
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{
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Bitmap bmpCirc = openBitmap(act, R.drawable.ui_fading_circle);
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DistortedTexture textureCirc = new DistortedTexture();
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textureCirc.setTexture(bmpCirc);
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mNodes[0]= new DistortedNode(textureCirc,mEffects[0],mQuad);
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mNodes[1]= new DistortedNode(textureCirc,mEffects[1],mQuad); |
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Bitmap bmpHand = openBitmap(act, R.drawable.ui_hand_pointer);
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DistortedTexture textureHand = new DistortedTexture();
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textureHand.setTexture(bmpHand);
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mNodes[2]= new DistortedNode(textureHand,mEffects[2],mQuad);
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mNodes[3]= new DistortedNode(textureHand,mEffects[3],mQuad);
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}
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else
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{
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android.util.Log.e("D", "Activity NULL!!");
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} |
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} |
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src/main/java/org/distorted/main/RubikActivity.java | ||
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view.initialize(); |
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restorePreferences(); |
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ScreenList.setScreen(this); |
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unblockEverything(); |
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if( mJustStarted ) |
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{ |
... | ... | |
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RubikPreRender pre = getPreRender(); |
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pre.blockEverything(); |
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass(); |
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play.setLockState(this); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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RubikPreRender pre = getPreRender(); |
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pre.unblockEverything(); |
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass(); |
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play.setLockState(this); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/screens/RubikScreenBase.java | ||
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174 | 174 |
}); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void setLockState(RubikActivity act) |
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{ |
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mLockButton.setImageResource(getLockIcon(act)); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void addMove(int axis, int row, int angle) |
Also available in: Unified diff
Progress with RubikControl.