12 |
12 |
import android.content.res.Resources;
|
13 |
13 |
import android.graphics.Bitmap;
|
14 |
14 |
import android.graphics.BitmapFactory;
|
|
15 |
import android.graphics.Canvas;
|
|
16 |
import android.graphics.Paint;
|
15 |
17 |
|
|
18 |
import org.distorted.library.effect.EffectQuality;
|
|
19 |
import org.distorted.library.effect.MatrixEffectMove;
|
|
20 |
import org.distorted.library.effect.MatrixEffectScale;
|
|
21 |
import org.distorted.library.effect.PostprocessEffectGlow;
|
16 |
22 |
import org.distorted.library.effect.VertexEffectMove;
|
17 |
|
import org.distorted.library.effect.VertexEffectRotate;
|
18 |
23 |
import org.distorted.library.effect.VertexEffectScale;
|
19 |
24 |
import org.distorted.library.main.DistortedEffects;
|
20 |
25 |
import org.distorted.library.main.DistortedNode;
|
... | ... | |
24 |
29 |
import org.distorted.library.mesh.MeshJoined;
|
25 |
30 |
import org.distorted.library.mesh.MeshQuad;
|
26 |
31 |
import org.distorted.library.message.EffectListener;
|
27 |
|
import org.distorted.library.type.Dynamic1D;
|
|
32 |
import org.distorted.library.type.Dynamic;
|
|
33 |
import org.distorted.library.type.Dynamic2D;
|
28 |
34 |
import org.distorted.library.type.Dynamic3D;
|
29 |
|
import org.distorted.library.type.Static1D;
|
|
35 |
import org.distorted.library.type.Dynamic4D;
|
|
36 |
import org.distorted.library.type.Static2D;
|
30 |
37 |
import org.distorted.library.type.Static3D;
|
|
38 |
import org.distorted.library.type.Static4D;
|
31 |
39 |
import org.distorted.main.R;
|
32 |
40 |
|
33 |
41 |
import java.util.Random;
|
... | ... | |
36 |
44 |
|
37 |
45 |
public class OverlayStars extends OverlayGeneric implements EffectListener
|
38 |
46 |
{
|
39 |
|
private static final int DUR_ALL = 10000;
|
40 |
|
private static final int DUR_MOV = 5000;
|
|
47 |
private static final int DUR_MOV = 4000;
|
|
48 |
private static final int DUR_GLO = 2000;
|
|
49 |
|
|
50 |
private static final int[] colors = new int[] {0,0,1, 1,0,1, 1,0,0, 1,1,0, 0,1,0, 1,1,1}; // blue, pink, red, yellow, green, white
|
|
51 |
private static final int INDEX = 5;
|
41 |
52 |
|
42 |
53 |
private ListenerOverlay mListener;
|
43 |
|
private DistortedNode mNode;
|
|
54 |
private DistortedNode mStarsNode, mCountNode;
|
44 |
55 |
private DistortedScreen mScreen;
|
45 |
|
private final Static3D mPointE = new Static3D(0,0,2);
|
|
56 |
private DistortedTexture mStarsTexture, mCountTexture;
|
|
57 |
private Bitmap mCountBitmap;
|
|
58 |
private Canvas mCountCanvas;
|
|
59 |
private Paint mPaint;
|
|
60 |
private int mBmpW, mBmpH;
|
46 |
61 |
private float mWidth, mHeight;
|
47 |
62 |
private Random mRandom;
|
|
63 |
private long mMoveID, mGlowID;
|
|
64 |
private int mTotalStars, mNewStars;
|
48 |
65 |
|
49 |
66 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
50 |
67 |
|
51 |
68 |
private Dynamic3D createRandomMove()
|
52 |
69 |
{
|
53 |
70 |
Dynamic3D move = new Dynamic3D();
|
|
71 |
move.setMode(Dynamic.MODE_PATH);
|
54 |
72 |
move.setDuration(DUR_MOV);
|
55 |
73 |
move.setCount(0.5f);
|
56 |
74 |
|
57 |
|
float widthS = (mRandom.nextFloat()-0.5f)*mWidth;
|
|
75 |
float widthS = (mRandom.nextFloat()-0.5f)*mWidth*1.10f;
|
58 |
76 |
float widthM = widthS + (mRandom.nextFloat()-0.5f)*mWidth*0.2f;
|
|
77 |
float heighS = mRandom.nextFloat()*mHeight*0.2f;
|
|
78 |
float heighM = (mRandom.nextFloat()-0.5f)*mHeight*0.2f;
|
59 |
79 |
|
60 |
|
Static3D pointS = new Static3D(widthS,mHeight/2,2);
|
61 |
|
Static3D pointM = new Static3D(widthM,mHeight/4,2);
|
|
80 |
Static3D pointS = new Static3D(widthS,mHeight*0.55f+heighS,0);
|
|
81 |
Static3D pointM = new Static3D(widthM,mHeight*0.25f+heighM,0);
|
|
82 |
Static3D pointE = new Static3D(0,0,0);
|
62 |
83 |
|
63 |
84 |
move.add(pointS);
|
64 |
85 |
move.add(pointM);
|
65 |
|
move.add(mPointE);
|
|
86 |
move.add(pointE);
|
66 |
87 |
|
67 |
88 |
return move;
|
68 |
89 |
}
|
69 |
90 |
|
70 |
91 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
71 |
92 |
|
72 |
|
private DistortedNode createNode(Resources res, int totS, int newS)
|
|
93 |
private DistortedNode createStarsNode(Resources res)
|
73 |
94 |
{
|
74 |
95 |
// texture /////////////////////////////////////////////////////
|
75 |
|
Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.star);
|
76 |
|
DistortedTexture texture = new DistortedTexture();
|
77 |
|
texture.setTexture(bmp);
|
|
96 |
if( mStarsTexture==null )
|
|
97 |
{
|
|
98 |
mStarsTexture = new DistortedTexture();
|
|
99 |
Bitmap star = BitmapFactory.decodeResource(res, R.drawable.star);
|
|
100 |
mBmpW = star.getWidth();
|
|
101 |
mBmpH = star.getHeight();
|
|
102 |
mStarsTexture.setTexture(star);
|
|
103 |
}
|
78 |
104 |
|
79 |
105 |
// mesh ////////////////////////////////////////////////////////
|
|
106 |
MeshQuad[] mesh = new MeshQuad[mNewStars+1];
|
80 |
107 |
|
81 |
|
MeshQuad[] mesh = new MeshQuad[newS+1];
|
82 |
|
|
83 |
|
for(int i=0; i<newS+1; i++)
|
|
108 |
for(int i=0; i<mNewStars+1; i++)
|
84 |
109 |
{
|
85 |
110 |
mesh[i] = new MeshQuad();
|
86 |
|
mesh[i].setEffectAssociation(0,(i==0?0:1),i);
|
|
111 |
mesh[i].setEffectAssociation(0,(i>=mNewStars?2:1),i);
|
87 |
112 |
}
|
88 |
113 |
|
89 |
114 |
MeshJoined wholeMesh = new MeshJoined(mesh);
|
... | ... | |
91 |
116 |
// effects: main ///////////////////////////////////////////////
|
92 |
117 |
DistortedEffects effects = new DistortedEffects();
|
93 |
118 |
|
94 |
|
float scaleM = mWidth*0.3f;
|
95 |
|
float scaleP = mWidth*0.1f;
|
96 |
|
|
97 |
|
Static3D moveM = new Static3D(0,0,1);
|
98 |
|
Static1D point0 = new Static1D(0);
|
99 |
|
Static1D point360 = new Static1D(360);
|
100 |
|
Dynamic1D angle = new Dynamic1D();
|
101 |
|
angle.add(point0);
|
102 |
|
angle.add(point360);
|
103 |
|
angle.setCount(0.5f);
|
104 |
|
angle.setDuration(DUR_ALL);
|
105 |
|
Static3D axis = new Static3D(0,0,1);
|
106 |
|
Static3D center = new Static3D(0,0,0);
|
|
119 |
float scaleM = mWidth*0.40f;
|
|
120 |
float scaleP = mWidth*0.15f;
|
|
121 |
Static3D moveM= new Static3D(0,0,1);
|
107 |
122 |
|
108 |
123 |
VertexEffectMove mainMove = new VertexEffectMove(moveM);
|
109 |
124 |
VertexEffectScale mainScale = new VertexEffectScale(scaleM);
|
110 |
|
VertexEffectRotate mainRotate = new VertexEffectRotate(angle,axis,center);
|
111 |
|
mainMove.setMeshAssociation(2,0);
|
112 |
|
mainScale.setMeshAssociation(2,0);
|
113 |
|
mainRotate.setMeshAssociation(2,0);
|
114 |
|
mainRotate.notifyWhenFinished(this);
|
|
125 |
mainMove.setMeshAssociation(2,-1);
|
|
126 |
mainScale.setMeshAssociation(2,-1);
|
115 |
127 |
|
116 |
128 |
// effects: moving stars ///////////////////////////////////////
|
117 |
129 |
VertexEffectScale scaleE = new VertexEffectScale(scaleP);
|
118 |
130 |
scaleE.setMeshAssociation(1,-1);
|
119 |
131 |
effects.apply(scaleE);
|
120 |
132 |
|
121 |
|
for(int i=1; i<newS+1; i++)
|
|
133 |
for(int i=0; i<mNewStars; i++)
|
122 |
134 |
{
|
123 |
135 |
Dynamic3D moveP = createRandomMove();
|
124 |
136 |
VertexEffectMove moveE= new VertexEffectMove(moveP);
|
125 |
|
moveE.setMeshAssociation(2,i);
|
|
137 |
moveE.setMeshAssociation(0,i);
|
126 |
138 |
effects.apply(moveE);
|
|
139 |
|
|
140 |
if( i==0 )
|
|
141 |
{
|
|
142 |
mMoveID = moveE.getID();
|
|
143 |
moveE.notifyWhenFinished(this);
|
|
144 |
}
|
127 |
145 |
}
|
128 |
146 |
|
129 |
147 |
// main effect queue ///////////////////////////////////////////
|
130 |
148 |
effects.apply(mainMove);
|
131 |
149 |
effects.apply(mainScale);
|
132 |
|
effects.apply(mainRotate);
|
133 |
150 |
|
134 |
|
return new DistortedNode(texture,effects,wholeMesh);
|
|
151 |
return new DistortedNode(mStarsTexture,effects,wholeMesh);
|
|
152 |
}
|
|
153 |
|
|
154 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
155 |
|
|
156 |
private void renderStars(int numStars)
|
|
157 |
{
|
|
158 |
String txt = ""+numStars;
|
|
159 |
mCountCanvas.drawText(txt,mBmpW*0.5f,mBmpH*0.64f,mPaint);
|
|
160 |
mCountTexture.setTexture(mCountBitmap);
|
|
161 |
}
|
|
162 |
|
|
163 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
164 |
|
|
165 |
private DistortedNode createCountNode()
|
|
166 |
{
|
|
167 |
// texture /////////////////////////////////////////////////////
|
|
168 |
if( mCountTexture==null )
|
|
169 |
{
|
|
170 |
mCountTexture = new DistortedTexture();
|
|
171 |
|
|
172 |
mCountBitmap = Bitmap.createBitmap(mBmpW,mBmpH,Bitmap.Config.ARGB_8888);
|
|
173 |
mCountCanvas = new Canvas(mCountBitmap);
|
|
174 |
mPaint = new Paint();
|
|
175 |
mPaint.setColor(0xff000000);
|
|
176 |
mPaint.setTextSize(mBmpH*0.28f);
|
|
177 |
mPaint.setAntiAlias(true);
|
|
178 |
mPaint.setTextAlign(Paint.Align.CENTER);
|
|
179 |
renderStars(mTotalStars);
|
|
180 |
}
|
|
181 |
|
|
182 |
// mesh ////////////////////////////////////////////////////////
|
|
183 |
MeshQuad mesh = new MeshQuad();
|
|
184 |
|
|
185 |
// effects: main ///////////////////////////////////////////////
|
|
186 |
DistortedEffects effects = new DistortedEffects();
|
|
187 |
|
|
188 |
float scaleM = mWidth*0.40f;
|
|
189 |
Static3D moveM= new Static3D(0,0,1);
|
|
190 |
|
|
191 |
MatrixEffectMove mainMove = new MatrixEffectMove(moveM);
|
|
192 |
MatrixEffectScale mainScale= new MatrixEffectScale(scaleM);
|
|
193 |
|
|
194 |
// main effect queue ///////////////////////////////////////////
|
|
195 |
effects.apply(mainMove);
|
|
196 |
effects.apply(mainScale);
|
|
197 |
|
|
198 |
return new DistortedNode(mCountTexture,effects,mesh);
|
135 |
199 |
}
|
136 |
200 |
|
137 |
201 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
143 |
207 |
mScreen = screen;
|
144 |
208 |
mListener= listener;
|
145 |
209 |
DataStars stars = (DataStars)data;
|
146 |
|
int totS = stars.getTotal();
|
147 |
|
int newS = stars.getNew();
|
|
210 |
mTotalStars = stars.getTotal();
|
|
211 |
mNewStars = stars.getNew();
|
148 |
212 |
Resources res = stars.getResources();
|
149 |
213 |
|
150 |
214 |
mWidth = mScreen.getWidth();
|
151 |
215 |
mHeight= mScreen.getHeight();
|
152 |
216 |
|
153 |
|
mNode = createNode(res,totS,newS);
|
154 |
|
mNode.glDepthMask(false);
|
155 |
|
mNode.glStencilMask(0);
|
156 |
|
mNode.enableDepthStencil(InternalOutputSurface.NO_DEPTH_NO_STENCIL);
|
157 |
|
mScreen.attach(mNode);
|
|
217 |
mStarsNode = createStarsNode(res);
|
|
218 |
mStarsNode.glDepthMask(false);
|
|
219 |
mStarsNode.glStencilMask(0);
|
|
220 |
mStarsNode.enableDepthStencil(InternalOutputSurface.NO_DEPTH_NO_STENCIL);
|
|
221 |
mScreen.attach(mStarsNode);
|
|
222 |
|
|
223 |
mCountNode = createCountNode();
|
|
224 |
mCountNode.glDepthMask(false);
|
|
225 |
mCountNode.glStencilMask(0);
|
|
226 |
mCountNode.enableDepthStencil(InternalOutputSurface.NO_DEPTH_NO_STENCIL);
|
|
227 |
mScreen.attach(mCountNode);
|
158 |
228 |
|
159 |
229 |
return 0;
|
160 |
230 |
}
|
... | ... | |
163 |
233 |
|
164 |
234 |
public void effectFinished(long id)
|
165 |
235 |
{
|
166 |
|
mScreen.detach(mNode);
|
167 |
|
mListener.overlayFinished(id);
|
|
236 |
if( id==mMoveID )
|
|
237 |
{
|
|
238 |
Dynamic2D haloRadius = new Dynamic2D(DUR_GLO,1.0f);
|
|
239 |
haloRadius.add(new Static2D( 0, 0));
|
|
240 |
haloRadius.add(new Static2D(15,50));
|
|
241 |
haloRadius.add(new Static2D( 0, 0));
|
|
242 |
|
|
243 |
Dynamic4D color= new Dynamic4D(DUR_GLO,1.0f);
|
|
244 |
Static4D P1 = new Static4D(colors[3*INDEX],colors[3*INDEX+1], colors[3*INDEX+2], 0.0f);
|
|
245 |
Static4D P2 = new Static4D(colors[3*INDEX],colors[3*INDEX+1], colors[3*INDEX+2], 0.5f);
|
|
246 |
color.add(P1);
|
|
247 |
color.add(P2);
|
|
248 |
color.add(P1);
|
|
249 |
|
|
250 |
PostprocessEffectGlow glow = new PostprocessEffectGlow(haloRadius,color);
|
|
251 |
glow.setQuality(EffectQuality.MEDIUM);
|
|
252 |
mGlowID = glow.getID();
|
|
253 |
glow.notifyWhenFinished(this);
|
|
254 |
DistortedEffects effects = mStarsNode.getEffects();
|
|
255 |
effects.apply(glow);
|
|
256 |
|
|
257 |
renderStars(mTotalStars+mNewStars);
|
|
258 |
}
|
|
259 |
if( id==mGlowID )
|
|
260 |
{
|
|
261 |
mScreen.detach(mStarsNode);
|
|
262 |
mStarsNode.markForDeletion();
|
|
263 |
mStarsNode=null;
|
|
264 |
mScreen.detach(mCountNode);
|
|
265 |
mCountNode.markForDeletion();
|
|
266 |
mCountNode=null;
|
|
267 |
mListener.overlayFinished(id);
|
|
268 |
}
|
168 |
269 |
}
|
169 |
270 |
|
170 |
271 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
174 |
275 |
{
|
175 |
276 |
VertexEffectMove.enable();
|
176 |
277 |
VertexEffectScale.enable();
|
177 |
|
VertexEffectRotate.enable();
|
|
278 |
PostprocessEffectGlow.enable();
|
178 |
279 |
}
|
179 |
280 |
}
|
Progress with Win effect + stars