Revision 925ed78f
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/effects/scramble/ScrambleEffect.java | ||
|---|---|---|
| 70 | 70 |
private int mNumDoubleScramblesLeft, mNumScramblesLeft; |
| 71 | 71 |
private long mDurationSingleTurn; |
| 72 | 72 |
private final Random mRnd; |
| 73 |
private int mBasicAngle; |
|
| 73 |
private int[] mBasicAngle;
|
|
| 74 | 74 |
private boolean mRotReady, mPluginReady; |
| 75 | 75 |
|
| 76 | 76 |
TwistyObject mObject; |
| ... | ... | |
| 149 | 149 |
android.util.Log.e("effect", "ERROR: "+mNumDoubleScramblesLeft);
|
| 150 | 150 |
} |
| 151 | 151 |
|
| 152 |
mController.addRotation(this, axis, rowBitmap, angle*(360/mBasicAngle), durationMillis); |
|
| 152 |
mController.addRotation(this, axis, rowBitmap, angle*(360/mBasicAngle[axis]), durationMillis);
|
|
| 153 | 153 |
|
| 154 | 154 |
mNumScrambles++; |
| 155 | 155 |
} |
| src/main/java/org/distorted/main/RubikSurfaceView.java | ||
|---|---|---|
| 397 | 397 |
private void finishRotation() |
| 398 | 398 |
{
|
| 399 | 399 |
computeCurrentSpeedInInchesPerSecond(); |
| 400 |
int angle = mPreRender.getObject().computeNearestAngle(mCurrentAngle, mCurrRotSpeed); |
|
| 400 |
int angle = mPreRender.getObject().computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
|
|
| 401 | 401 |
mPreRender.finishRotation(angle); |
| 402 | 402 |
mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle); |
| 403 | 403 |
|
| src/main/java/org/distorted/objects/TwistyBandagedAbstract.java | ||
|---|---|---|
| 52 | 52 |
new Static3D(0,0,1) |
| 53 | 53 |
}; |
| 54 | 54 |
|
| 55 |
private static final int[] BASIC_ANGLE = new int[] { 4,4,4 };
|
|
| 56 |
|
|
| 55 | 57 |
private static final int[] FACE_COLORS = new int[] |
| 56 | 58 |
{
|
| 57 | 59 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 545 | 547 |
|
| 546 | 548 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 547 | 549 |
|
| 548 |
public int getBasicAngle() |
|
| 550 |
public int[] getBasicAngle()
|
|
| 549 | 551 |
{
|
| 550 |
return 4;
|
|
| 552 |
return BASIC_ANGLE;
|
|
| 551 | 553 |
} |
| 552 | 554 |
|
| 553 | 555 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 47 | 47 |
new Static3D(0,0,1) |
| 48 | 48 |
}; |
| 49 | 49 |
|
| 50 |
private static final int[] BASIC_ANGLE = new int[] { 4,4,4 };
|
|
| 51 |
|
|
| 50 | 52 |
private static final int[] FACE_COLORS = new int[] |
| 51 | 53 |
{
|
| 52 | 54 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 287 | 289 |
|
| 288 | 290 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 289 | 291 |
|
| 290 |
public int getBasicAngle() |
|
| 292 |
public int[] getBasicAngle()
|
|
| 291 | 293 |
{
|
| 292 |
return 4;
|
|
| 294 |
return BASIC_ANGLE;
|
|
| 293 | 295 |
} |
| 294 | 296 |
|
| 295 | 297 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 51 | 51 |
new Static3D( 0,-SQ3/3,+SQ6/3) |
| 52 | 52 |
}; |
| 53 | 53 |
|
| 54 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 55 |
|
|
| 54 | 56 |
private static final int[] FACE_COLORS = new int[] |
| 55 | 57 |
{
|
| 56 | 58 |
COLOR_ORANGE, COLOR_VIOLET, |
| ... | ... | |
| 510 | 512 |
|
| 511 | 513 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 512 | 514 |
|
| 513 |
public int getBasicAngle() |
|
| 515 |
public int[] getBasicAngle()
|
|
| 514 | 516 |
{
|
| 515 |
return 3;
|
|
| 517 |
return BASIC_ANGLE;
|
|
| 516 | 518 |
} |
| 517 | 519 |
|
| 518 | 520 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyDino.java | ||
|---|---|---|
| 46 | 46 |
new Static3D(+SQ3/3,-SQ3/3,-SQ3/3) |
| 47 | 47 |
}; |
| 48 | 48 |
|
| 49 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 50 |
|
|
| 49 | 51 |
private static final int[] FACE_COLORS = new int[] |
| 50 | 52 |
{
|
| 51 | 53 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 236 | 238 |
|
| 237 | 239 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 238 | 240 |
|
| 239 |
public int getBasicAngle() |
|
| 241 |
public int[] getBasicAngle()
|
|
| 240 | 242 |
{
|
| 241 |
return 3;
|
|
| 243 |
return BASIC_ANGLE;
|
|
| 242 | 244 |
} |
| 243 | 245 |
|
| 244 | 246 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 53 | 53 |
new Static3D(-SQ2/2, -SQ2/2, 0) |
| 54 | 54 |
}; |
| 55 | 55 |
|
| 56 |
private static final int[] BASIC_ANGLE = new int[] { 2,2,2,2,2,2 };
|
|
| 57 |
|
|
| 56 | 58 |
private static final int[] FACE_COLORS = new int[] |
| 57 | 59 |
{
|
| 58 | 60 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 403 | 405 |
|
| 404 | 406 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 405 | 407 |
|
| 406 |
public int getBasicAngle() |
|
| 408 |
public int[] getBasicAngle()
|
|
| 407 | 409 |
{
|
| 408 |
return 2;
|
|
| 410 |
return BASIC_ANGLE;
|
|
| 409 | 411 |
} |
| 410 | 412 |
|
| 411 | 413 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyIvy.java | ||
|---|---|---|
| 63 | 63 |
new Static3D(+SQ3/3,-SQ3/3,-SQ3/3) |
| 64 | 64 |
}; |
| 65 | 65 |
|
| 66 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 67 |
|
|
| 66 | 68 |
private static final int[] FACE_COLORS = new int[] |
| 67 | 69 |
{
|
| 68 | 70 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 426 | 428 |
|
| 427 | 429 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 428 | 430 |
|
| 429 |
public int getBasicAngle() |
|
| 431 |
public int[] getBasicAngle()
|
|
| 430 | 432 |
{
|
| 431 |
return 3;
|
|
| 433 |
return BASIC_ANGLE;
|
|
| 432 | 434 |
} |
| 433 | 435 |
|
| 434 | 436 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyMinx.java | ||
|---|---|---|
| 61 | 61 |
new Static3D( SIN54/LEN, 0 , -C2/LEN ) |
| 62 | 62 |
}; |
| 63 | 63 |
|
| 64 |
private static final int[] BASIC_ANGLE = new int[] { 5,5,5,5,5,5 };
|
|
| 65 |
|
|
| 64 | 66 |
static final int MINX_LGREEN = 0xff53aa00; |
| 65 | 67 |
static final int MINX_PINK = 0xfffd7ab7; |
| 66 | 68 |
static final int MINX_SANDY = 0xffefd48b; |
| ... | ... | |
| 450 | 452 |
|
| 451 | 453 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 452 | 454 |
|
| 453 |
public int getBasicAngle() |
|
| 455 |
public int[] getBasicAngle()
|
|
| 454 | 456 |
{
|
| 455 |
return 5;
|
|
| 457 |
return BASIC_ANGLE;
|
|
| 456 | 458 |
} |
| 457 | 459 |
|
| 458 | 460 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyObject.java | ||
|---|---|---|
| 370 | 370 |
{
|
| 371 | 371 |
Static4D quat; |
| 372 | 372 |
int index, axis, rowBitmap, angle; |
| 373 |
int corr = (360/getBasicAngle());
|
|
| 373 |
int[] basic = getBasicAngle();
|
|
| 374 | 374 |
|
| 375 | 375 |
for(int[] move: moves) |
| 376 | 376 |
{
|
| 377 | 377 |
axis = move[0]; |
| 378 | 378 |
rowBitmap= move[1]; |
| 379 |
angle = move[2]*corr;
|
|
| 379 |
angle = move[2]*(360/basic[axis]);
|
|
| 380 | 380 |
quat = makeQuaternion(axis,angle); |
| 381 | 381 |
|
| 382 | 382 |
for(int j=0; j<NUM_CUBITS; j++) |
| ... | ... | |
| 914 | 914 |
|
| 915 | 915 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 916 | 916 |
|
| 917 |
public int computeNearestAngle(float angle, float speed) |
|
| 917 |
public int computeNearestAngle(int axis, float angle, float speed)
|
|
| 918 | 918 |
{
|
| 919 |
final int NEAREST = 360/getBasicAngle(); |
|
| 919 |
final int NEAREST = 360/getBasicAngle()[axis];
|
|
| 920 | 920 |
|
| 921 | 921 |
int tmp = (int)((angle+NEAREST/2)/NEAREST); |
| 922 | 922 |
if( angle< -(NEAREST*0.5) ) tmp-=1; |
| ... | ... | |
| 961 | 961 |
abstract float returnMultiplier(); |
| 962 | 962 |
abstract float[] getCuts(int numLayers); |
| 963 | 963 |
abstract boolean shouldResetTextureMaps(); |
| 964 |
abstract Static3D[] getRotationAxis(); |
|
| 964 | 965 |
|
| 965 | 966 |
public abstract boolean isSolved(); |
| 966 |
public abstract Static3D[] getRotationAxis(); |
|
| 967 |
public abstract int getBasicAngle(); |
|
| 967 |
public abstract int[] getBasicAngle(); |
|
| 968 | 968 |
public abstract String retObjectString(); |
| 969 | 969 |
public abstract void randomizeNewScramble(int[][] scramble, Random rnd, int numScramble); |
| 970 | 970 |
public abstract int getObjectName(int numLayers); |
| src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
|---|---|---|
| 47 | 47 |
new Static3D(-SQ6/3,+SQ3/3, 0), |
| 48 | 48 |
}; |
| 49 | 49 |
|
| 50 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 51 |
|
|
| 50 | 52 |
private static final int[] FACE_COLORS = new int[] |
| 51 | 53 |
{
|
| 52 | 54 |
COLOR_GREEN , COLOR_YELLOW, |
| ... | ... | |
| 377 | 379 |
|
| 378 | 380 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 379 | 381 |
|
| 380 |
public int getBasicAngle() |
|
| 382 |
public int[] getBasicAngle()
|
|
| 381 | 383 |
{
|
| 382 |
return 3;
|
|
| 384 |
return BASIC_ANGLE;
|
|
| 383 | 385 |
} |
| 384 | 386 |
|
| 385 | 387 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyRedi.java | ||
|---|---|---|
| 51 | 51 |
new Static3D(+SQ3/3,-SQ3/3,-SQ3/3) |
| 52 | 52 |
}; |
| 53 | 53 |
|
| 54 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 55 |
|
|
| 54 | 56 |
private static final int[] FACE_COLORS = new int[] |
| 55 | 57 |
{
|
| 56 | 58 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 416 | 418 |
|
| 417 | 419 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 418 | 420 |
|
| 419 |
public int getBasicAngle() |
|
| 421 |
public int[] getBasicAngle()
|
|
| 420 | 422 |
{
|
| 421 |
return 3;
|
|
| 423 |
return BASIC_ANGLE;
|
|
| 422 | 424 |
} |
| 423 | 425 |
|
| 424 | 426 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyRex.java | ||
|---|---|---|
| 60 | 60 |
new Static3D(+SQ3/3,-SQ3/3,-SQ3/3) |
| 61 | 61 |
}; |
| 62 | 62 |
|
| 63 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 64 |
|
|
| 63 | 65 |
private static final int[] FACE_COLORS = new int[] |
| 64 | 66 |
{
|
| 65 | 67 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 591 | 593 |
|
| 592 | 594 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 593 | 595 |
|
| 594 |
public int getBasicAngle() |
|
| 596 |
public int[] getBasicAngle()
|
|
| 595 | 597 |
{
|
| 596 |
return 3;
|
|
| 598 |
return BASIC_ANGLE;
|
|
| 597 | 599 |
} |
| 598 | 600 |
|
| 599 | 601 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 51 | 51 |
new Static3D(+SQ3/3,-SQ3/3,-SQ3/3) |
| 52 | 52 |
}; |
| 53 | 53 |
|
| 54 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 55 |
|
|
| 54 | 56 |
private static final int[] FACE_COLORS = new int[] |
| 55 | 57 |
{
|
| 56 | 58 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 611 | 613 |
|
| 612 | 614 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 613 | 615 |
|
| 614 |
public int getBasicAngle() |
|
| 616 |
public int[] getBasicAngle()
|
|
| 615 | 617 |
{
|
| 616 |
return 3;
|
|
| 618 |
return BASIC_ANGLE;
|
|
| 617 | 619 |
} |
| 618 | 620 |
|
| 619 | 621 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistySquare1.java | ||
|---|---|---|
| 50 | 50 |
new Static3D(COS15,0,SIN15) |
| 51 | 51 |
}; |
| 52 | 52 |
|
| 53 |
private static final int[] BASIC_ANGLE = new int[] { 12,2 };
|
|
| 54 |
|
|
| 53 | 55 |
private static final int[] FACE_COLORS = new int[] |
| 54 | 56 |
{
|
| 55 | 57 |
COLOR_YELLOW, COLOR_WHITE, |
| ... | ... | |
| 454 | 456 |
} |
| 455 | 457 |
|
| 456 | 458 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 457 |
// TODO |
|
| 458 | 459 |
|
| 459 |
public int getBasicAngle() |
|
| 460 |
public int[] getBasicAngle()
|
|
| 460 | 461 |
{
|
| 461 |
return 4;
|
|
| 462 |
return BASIC_ANGLE;
|
|
| 462 | 463 |
} |
| 463 | 464 |
|
| 464 | 465 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 472 | 473 |
} |
| 473 | 474 |
else |
| 474 | 475 |
{
|
| 475 |
int newVector = rnd.nextInt(NUM_AXIS -1);
|
|
| 476 |
int newVector = rnd.nextInt(NUM_AXIS-1); |
|
| 476 | 477 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector); |
| 477 | 478 |
} |
| 478 | 479 |
|
| src/main/java/org/distorted/objects/TwistyUltimate.java | ||
|---|---|---|
| 69 | 69 |
new Static3D( 0,C,-B) |
| 70 | 70 |
}; |
| 71 | 71 |
|
| 72 |
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
|
| 73 |
|
|
| 72 | 74 |
private static final int[] FACE_COLORS = new int[] |
| 73 | 75 |
{
|
| 74 | 76 |
MINX_LGREEN, MINX_PINK , MINX_SANDY , MINX_LBLUE, |
| ... | ... | |
| 434 | 436 |
|
| 435 | 437 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 436 | 438 |
|
| 437 |
public int getBasicAngle() |
|
| 439 |
public int[] getBasicAngle()
|
|
| 438 | 440 |
{
|
| 439 |
return 3;
|
|
| 441 |
return BASIC_ANGLE;
|
|
| 440 | 442 |
} |
| 441 | 443 |
|
| 442 | 444 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/patterns/RubikPattern.java | ||
|---|---|---|
| 265 | 265 |
} |
| 266 | 266 |
else |
| 267 | 267 |
{
|
| 268 |
int axis = moves[curMove-1][0]; |
|
| 269 |
int rowBitmap= moves[curMove-1][1]; |
|
| 270 |
int bareAngle= moves[curMove-1][2]; |
|
| 271 |
int angle = bareAngle*(360/pre.getObject().getBasicAngle()); |
|
| 272 |
int numRot = Math.abs(bareAngle); |
|
| 268 |
int axis = moves[curMove-1][0]; |
|
| 269 |
int rowBitmap = moves[curMove-1][1]; |
|
| 270 |
int bareAngle = moves[curMove-1][2]; |
|
| 271 |
int basicAngle= pre.getObject().getBasicAngle()[axis]; |
|
| 272 |
int angle = bareAngle*(360/basicAngle); |
|
| 273 |
int numRot = Math.abs(bareAngle); |
|
| 273 | 274 |
|
| 274 | 275 |
if( angle!=0 ) |
| 275 | 276 |
{
|
| ... | ... | |
| 305 | 306 |
} |
| 306 | 307 |
else |
| 307 | 308 |
{
|
| 308 |
int axis = moves[curMove][0]; |
|
| 309 |
int rowBitmap= moves[curMove][1]; |
|
| 310 |
int bareAngle= moves[curMove][2]; |
|
| 311 |
int angle = bareAngle*(360/pre.getObject().getBasicAngle()); |
|
| 312 |
int numRot = Math.abs(bareAngle); |
|
| 309 |
int axis = moves[curMove][0]; |
|
| 310 |
int rowBitmap = moves[curMove][1]; |
|
| 311 |
int bareAngle = moves[curMove][2]; |
|
| 312 |
int basicAngle= pre.getObject().getBasicAngle()[axis]; |
|
| 313 |
int angle = bareAngle*(360/basicAngle); |
|
| 314 |
int numRot = Math.abs(bareAngle); |
|
| 313 | 315 |
|
| 314 | 316 |
if( angle!=0 ) |
| 315 | 317 |
{
|
| src/main/java/org/distorted/screens/RubikScreenBase.java | ||
|---|---|---|
| 70 | 70 |
int axis = move.mAxis; |
| 71 | 71 |
int row = (1<<move.mRow); |
| 72 | 72 |
int angle = move.mAngle; |
| 73 |
int numRot= Math.abs(angle*object.getBasicAngle()/360); |
|
| 73 |
int basic = object.getBasicAngle()[axis]; |
|
| 74 |
int numRot= Math.abs(angle*basic/360); |
|
| 74 | 75 |
|
| 75 | 76 |
if( angle!=0 ) |
| 76 | 77 |
{
|
| src/main/java/org/distorted/screens/RubikScreenSolution.java | ||
|---|---|---|
| 197 | 197 |
} |
| 198 | 198 |
else |
| 199 | 199 |
{
|
| 200 |
int axis = mMoves[mCurrMove-1][0]; |
|
| 201 |
int rowBitmap= mMoves[mCurrMove-1][1]; |
|
| 202 |
int bareAngle= mMoves[mCurrMove-1][2]; |
|
| 203 |
int angle = bareAngle*(360/pre.getObject().getBasicAngle()); |
|
| 204 |
int numRot = Math.abs(bareAngle); |
|
| 200 |
int axis = mMoves[mCurrMove-1][0]; |
|
| 201 |
int rowBitmap = mMoves[mCurrMove-1][1]; |
|
| 202 |
int bareAngle = mMoves[mCurrMove-1][2]; |
|
| 203 |
int basicAngle= pre.getObject().getBasicAngle()[axis]; |
|
| 204 |
int angle = bareAngle*(360/basicAngle); |
|
| 205 |
int numRot = Math.abs(bareAngle); |
|
| 205 | 206 |
|
| 206 | 207 |
if( angle!=0 ) |
| 207 | 208 |
{
|
| ... | ... | |
| 235 | 236 |
} |
| 236 | 237 |
else |
| 237 | 238 |
{
|
| 238 |
int axis = mMoves[mCurrMove][0]; |
|
| 239 |
int rowBitmap= mMoves[mCurrMove][1]; |
|
| 240 |
int bareAngle= mMoves[mCurrMove][2]; |
|
| 241 |
int angle = bareAngle*(360/pre.getObject().getBasicAngle()); |
|
| 242 |
int numRot = Math.abs(bareAngle); |
|
| 239 |
int axis = mMoves[mCurrMove][0]; |
|
| 240 |
int rowBitmap = mMoves[mCurrMove][1]; |
|
| 241 |
int bareAngle = mMoves[mCurrMove][2]; |
|
| 242 |
int basicAngle= pre.getObject().getBasicAngle()[axis]; |
|
| 243 |
int angle = bareAngle*(360/basicAngle); |
|
| 244 |
int numRot = Math.abs(bareAngle); |
|
| 243 | 245 |
|
| 244 | 246 |
if( angle!=0 ) |
| 245 | 247 |
{
|
| src/main/java/org/distorted/tutorials/TutorialState.java | ||
|---|---|---|
| 74 | 74 |
int axis = move.mAxis; |
| 75 | 75 |
int row = (1<<move.mRow); |
| 76 | 76 |
int angle = move.mAngle; |
| 77 |
int numRot= Math.abs(angle*object.getBasicAngle()/360); |
|
| 77 |
int basic = object.getBasicAngle()[axis]; |
|
| 78 |
int numRot= Math.abs(angle*basic/360); |
|
| 78 | 79 |
|
| 79 | 80 |
if( angle!=0 ) |
| 80 | 81 |
{
|
| src/main/java/org/distorted/tutorials/TutorialSurfaceView.java | ||
|---|---|---|
| 366 | 366 |
private void finishRotation() |
| 367 | 367 |
{
|
| 368 | 368 |
computeCurrentSpeedInInchesPerSecond(); |
| 369 |
int angle = mPreRender.getObject().computeNearestAngle(mCurrentAngle, mCurrRotSpeed); |
|
| 369 |
int angle = mPreRender.getObject().computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
|
|
| 370 | 370 |
mPreRender.finishRotation(angle); |
| 371 | 371 |
|
| 372 | 372 |
if( angle!=0 ) |
Also available in: Unified diff
Make it possible for an object to have different 'basicAngles' along each of its axis.