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magiccube / src @ 935f3663

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# Date Author Comment
935f3663 08/11/2020 06:12 PM Leszek Koltunski

Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.

Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't really work in case of the Dino: if the touched face is rotated away by quite a lot, the rotAxis is then completely counterintuitive.

fb377dae 08/11/2020 02:19 PM Leszek Koltunski

Major progress with Dino; rotations (almost?) work now.

ee64e15a 08/11/2020 10:21 AM Leszek Koltunski

A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.

5944e760 08/10/2020 11:49 PM Leszek Koltunski

Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.

c7e79b69 08/10/2020 09:31 PM Leszek Koltunski

Progress with Dino Movement

faa3aed0 08/10/2020 06:01 PM Leszek Koltunski

Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )

ad38d800 08/09/2020 10:01 PM Leszek Koltunski

Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )

736bbd74 08/08/2020 10:56 PM Leszek Koltunski

Correct Dino row chances ( the middle row should never move! )

2c699055 08/08/2020 10:36 PM Leszek Koltunski

New Dino images.

f6d06256 08/07/2020 11:09 PM Leszek Koltunski

Move the knowledge about colors of individual cubit faces down to each Object subclass.

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