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magiccube / src / main / res / values / strings.xml @ 94ff5962

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<resources>
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    <string name="app_name" translatable="false">Magic Cube</string>
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    <string name="distorted" translatable="false">DISTORTED</string>
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    <string name="scramble">Scramble</string>
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    <string name="solve">Solve</string>
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    <string name="exit">Exit</string>
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    <string name="play">Play</string>
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    <string name="error">Error</string>
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    <string name="effects">Effects</string>
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    <string name="solved">Solved</string>
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    <string name="choose_pattern">Choose a Pattern</string>
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    <string name="new_record">New Record</string>
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    <string name="new_record_submit">Do you want to submit it to High Scores?</string>
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    <string name="back">Back</string>
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    <string name="save">SAVE</string>
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    <string name="ok">OK</string>
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    <string name="yes">YES</string>
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    <string name="no">NO</string>
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    <string name="you">YOU</string>
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    <string name="solution">Solution</string>
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    <string name="ready">Ready?</string>
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    <string name="objectchange_effect">Object Change Effect</string>
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    <string name="solve_effect">Solve Effect</string>
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    <string name="scramble_effect">Scramble Effect</string>
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    <string name="win_effect">Win Effect</string>
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    <string name="duration">Duration:</string>
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    <string name="type">Type:</string>
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    <string name="choose_name">Choose a Name</string>
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    <string name="name_taken">Name Taken</string>
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    <string name="new_name">Before your first submit, you need to choose a name:</string>
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    <string name="new_name_try_again">The name you have chosen, %s, is already taken. Try again:</string>
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    <string name="downloading">Downloading…</string>
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    <string name="submitting">Submitting…</string>
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    <string name="installing">Installing…</string>
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    <string name="configuring">Configuring…</string>
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    <string name="saveError">Failed to save file</string>
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    <string name="networkError">Network Error</string>
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    <string name="success">Success</string>
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    <string name="view">View</string>
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    <string name="levels">Levels</string>
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    <string name="save_object">Save</string>
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    <string name="save_object_really">Do you want to save this Cube?</string>
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    <string name="delete_object">Delete</string>
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    <string name="delete_object_really">Do you want to delete this Cube?</string>
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    <string name="settings">Scramble Settings</string>
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    <string name="depth">Depth</string>
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    <string name="animation">Animation</string>
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    <string name="updates">Updates</string>
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    <string name="no_updates">No update found</string>
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    <string name="install">Install</string>
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    <string name="abandon_solve">Give up</string>
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    <string name="use_solver">Try</string>
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    <string name="whatsnew">What\'s new</string>
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    <string name="share">Share this app</string>
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    <string name="contact">Contact us</string>
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    <string name="email">Report a bug, suggest a feature:</string>
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    <string name="exit_app">Exit App?</string>
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    <string name="sort_by">Sort by</string>
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    <string name="settings_title">Settings</string>
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    <string name="stars">Stars</string>
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    <string name="scores">High Scores</string>
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    <string name="patterns">Pretty Patterns</string>
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    <string name="control">Control the Cube</string>
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    <string name="solver">Solvers</string>
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    <string name="tutorials">Tutorials</string>
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    <string name="about">About</string>
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    <string name="bandaged">Bandaged</string>
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    <string name="buy_one">Unlock this cube</string>
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    <string name="buy_all">Unlock all cubes</string>
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    <string name="buy">Buy</string>
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    <string name="buy_string1">You have %1$d stars.</string>
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    <string name="buy_string2">Earn stars by solving puzzles. You can also buy stars.</string>
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    <string name="object_solver">Solver</string>
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    <string name="object_pattern">Patterns</string>
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    <string name="object_tutorial">Tutorials</string>
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    <string name="object_info">Info</string>
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    <string name="object_config">Config</string>
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    <string name="level0" translatable="false">0</string>
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    <string name="level1" translatable="false">1</string>
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    <string name="level2" translatable="false">2</string>
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    <string name="level3" translatable="false">3</string>
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    <string name="level4" translatable="false">4</string>
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    <string name="level5" translatable="false">5</string>
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    <string name="level6" translatable="false">6</string>
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    <string name="level7" translatable="false">7</string>
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    <string name="level8" translatable="false">8</string>
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    <string name="levelM" translatable="false">MAX</string>
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    <string name="credits1">Open Source app developed using the Distorted graphics library. Licensed under <a href="https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html">GPL version 2</a> or - at your option - any later version.</string>
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    <string name="credits2">Pretty Patterns by Walter Randelshofer. See <a href="http://www.randelshofer.ch">http://www.randelshofer.ch</a></string>
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    <string name="credits3">Rubik and Rubik Cube are registered trademarks. We are not affiliated with it.</string>
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    <string name="credits4" translatable="false">Please see our <a href="https://distorted.org/redmine/projects/magic-cube/wiki/Privacy_policy">Privacy Policy</a></string>
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    <string name="explain_stars_text">This version introduces the concept of stars.\n\nEarn stars by solving puzzles. You can also buy stars.\n\nSpend stars to unlock puzzles and other features in the app.</string>
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    <string name="privacy_policy" translatable="false">Privacy Policy</string>
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    <string name="privacy_policy_text" translatable="false">Please see and accept our <a href="https://distorted.org/redmine/projects/magic-cube/wiki/Privacy_policy">Privacy Policy</a></string>
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    <string name="accept" translatable="false">Accept</string>
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    <string name="decline" translatable="false">Decline</string>
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    <string name="config_details">Details</string>
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    <string name="config_name">Name</string>
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    <string name="config_author">Author</string>
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    <string name="config_year">Year</string>
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    <string name="config_difficulty">Difficulty</string>
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    <string name="config_mesh">3D Mesh</string>
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    <string name="config_mesh_fast">Fast</string>
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    <string name="config_mesh_nice">Nice</string>
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    <string name="config_stickers">Stickers</string>
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    <string name="config_border">Borders</string>
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    <string name="config_corner">Corners</string>
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    <string name="sort_classic">classic</string>
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    <string name="sort_shape">shape</string>
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    <string name="sort_difficulty">difficulty</string>
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    <string name="sort_author">author</string>
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    <string name="sort_year">year</string>
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    <string name="webview_error" translatable="false">Error Loading WebView</string>
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    <string name="opengl_error" translatable="false">Error</string>
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    <string name="opengl_error_text" translatable="false">This device does not support OpenGL 3.0</string>
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    <string name="impossible_position">Impossible</string>
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    <string name="solver_generic_not_implemented">Solver for this object not implemented yet!</string>
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    <string name="solver_generic_corner_twist">One corner has to be twisted!</string>
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    <string name="solver_generic_edge_twist">One edge has to be twisted!</string>
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    <string name="solver_generic_two_centers">Two centers have to be exchanged!</string>
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    <string name="solver_generic_two_edges">Two edges have to be exchanged!</string>
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    <string name="solver_generic_two_corners">Two corners have to be exchanged!</string>
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    <string name="solver_generic_missing_center">The %1$s center is missing!</string>
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    <string name="solver_generic_missing_corner">The %1$s-%2$s-%3$s corner is missing!</string>
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    <string name="solver_generic_missing_vertex">The %1$s-%2$s-%3$s octahedron piece is missing!</string>
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    <string name="solver_generic_missing_edge">The %1$s-%2$s edge is missing!</string>
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    <string name="solver_generic_twisted_edge">The %1$s-%2$s edge needs to be twisted!</string>
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    <string name="solver_generic_twisted_corner">The %1$s-%2$s-%3$s corner needs to be twisted!</string>
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    <string name="solver_generic_missing_corner2">The %1$s-%2$s corner is missing!</string>
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    <string name="solver_generic_corners_cannot">Corners cannot be twisted so that all faces are monochromatic!</string>
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    <string name="solver_generic_vertices_cannot">Octahedral pieces cannot be twisted so that all faces are monochromatic!</string>
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    <string name="solver_generic_edges_cannot">Edges cannot be twisted so that all faces are monochromatic!</string>
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    <string name="solver_generic_c_v_dont_match">Octahedral pieces and tetrahedral corners do not match!</string>
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    <string name="solver_generic_edge_mono">%1$s-%2$s edge?</string>
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    <string name="solver_generic_edge_twice">Two %1$s-%2$s edges!</string>
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    <string name="solver_generic_edge_three">There should be 3 %1$s edges!</string>
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    <string name="solver_generic_free_corners_odd">Free corners do not form an even permutation!</string>
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    <string name="solver_generic_free_corners_rotated">Free corners incorrectly rotated!</string>
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    <string name="solver_cube3_error1">There are only %1$d %2$s facelets.</string>
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    <string name="solver_cube3_error2">Not all 12 edges exist exactly once!</string>
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    <string name="solver_cube3_error4">Not all 8 corners exist exactly once!</string>
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    <string name="solver_cube3_error6">Two corners or two edges have to be exchanged!</string>
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    <string name="solver_cube3_error7">No solution exists for the given maximum move number!</string>
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    <string name="solver_cube3_error8">Timeout, no solution found in 20 seconds!</string>
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    <string name="solver_cube3_error9">Solver interrupted!</string>
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    <string name="color_yellow1">yellow</string>
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    <string name="color_white1">white</string>
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    <string name="color_blue1">blue</string>
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    <string name="color_green1">green</string>
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    <string name="color_red1">red</string>
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    <string name="color_orange1">orange</string>
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    <string name="color_violet1">violet</string>
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    <string name="color_grey1">grey</string>
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    <string name="color_yellow2">yellow</string>
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    <string name="color_white2">white</string>
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    <string name="color_blue2">blue</string>
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    <string name="color_green2">green</string>
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    <string name="color_red2">red</string>
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    <string name="color_orange2">orange</string>
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    <string name="color_violet2">violet</string>
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    <string name="color_grey2">grey</string>
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    <string name="color_yellow3">yellow</string>
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    <string name="color_white3">white</string>
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    <string name="color_blue3">blue</string>
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    <string name="color_green3">green</string>
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    <string name="color_red3">red</string>
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    <string name="color_orange3">orange</string>
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    <string name="color_violet3">violet</string>
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    <string name="color_grey3">grey</string>
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    <string name="color_yellow4">yellow</string>
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    <string name="color_white4">white</string>
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    <string name="color_blue4">blue</string>
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    <string name="color_green4">green</string>
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    <string name="color_red4">red</string>
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    <string name="color_orange4">orange</string>
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    <string name="color_violet4">violet</string>
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    <string name="color_grey4">grey</string>
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    <string name="color_yellow5">yellow</string>
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    <string name="color_white5">white</string>
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    <string name="color_blue5">blue</string>
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    <string name="color_green5">green</string>
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    <string name="color_red5">red</string>
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    <string name="color_orange5">orange</string>
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    <string name="color_violet5">violet</string>
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    <string name="color_grey5">grey</string>
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    <string name="color_yellow6">yellow</string>
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    <string name="color_white6">white</string>
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    <string name="color_blue6">blue</string>
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    <string name="color_green6">green</string>
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    <string name="color_red6">red</string>
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    <string name="color_orange6">orange</string>
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    <string name="color_violet6">violet</string>
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    <string name="color_grey6">grey</string>
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    <string name="color_yellow7">yellow</string>
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    <string name="color_white7">white</string>
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    <string name="color_blue7">blue</string>
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    <string name="color_green7">green</string>
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    <string name="color_red7">red</string>
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    <string name="color_orange7">orange</string>
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    <string name="color_violet7">violet</string>
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    <string name="color_grey7">grey</string>
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    <string name="solver_cube3_title" translatable="false">3x3 Cube Solver</string>
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    <string name="solver_pduo2_title" translatable="false">Pyraminx Duo Solver</string>
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    <string name="solver_pyra3_title" translatable="false">Pyraminx Solver</string>
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    <string name="solver_ivy_title" translatable="false">Ivy Solver</string>
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    <string name="solver_cu232_title" translatable="false">2x2x3 Cuboid Solver</string>
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    <string name="solver_cu323_title" translatable="false">3x3x2 Cuboid Solver</string>
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    <string name="solver_diam2_title" translatable="false">Skewb Diamond Solver</string>
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    <string name="solver_cube2_title" translatable="false">2x2 Cube Solver</string>
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    <string name="solver_skew2_title" translatable="false">Skewb Solver</string>
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    <string name="solver_jing2_title" translatable="false">Jing Pyraminx Solver</string>
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    <string name="solver_dino6_title" translatable="false">6-color Dino Solver</string>
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    <string name="solver_dino4_title" translatable="false">4-color Dino Solver</string>
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    <string name="solver_pdia_title" translatable="false">Pyraminx Diamond Solver</string>
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    <string name="solver_cube3_description">A near-perfect, instantaneous, two-phase 3x3x3 solver.\nAuthor: Herbert Kociemba.</string>
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    <string name="solver_pduo2_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_ivy_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_cu232_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_pyra3_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_diam2_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_cube2_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_skew2_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_jing2_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_dino6_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_dino4_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_pdia_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_cu323_description">A perfect, instantaneous solver.\nAuthor: Leszek Koltunski.</string>
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    <string name="solver_cube4_description">Not implemented yet.\nAuthor: Leszek Koltunski.</string>
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    <string name="creators">Creators</string>
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    <string name="creator_cuboid_title" translatable="false">Bandaged Cuboids</string>
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    <string name="creator_pyraminx_title" translatable="false">Bandaged Pyraminxes</string>
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    <string name="creator_megaminx_title" translatable="false">Bandaged Megaminxes</string>
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    <string name="creator_octahedron_title" translatable="false">Bandaged Diamonds</string>
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    <string name="creator_skewb_title" translatable="false">Bandaged Skewbs</string>
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    <string name="creator_cuboid_desc">Create any bandaged cuboid - up to size 7.</string>
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    <string name="creator_pyraminx_desc">Create any bandaged pyraminx - up to size 7.</string>
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    <string name="creator_megaminx_desc">Create any bandaged megaminx - up to size 5.</string>
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    <string name="creator_octahedron_desc">Create any bandaged diamond - up to size 4.</string>
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    <string name="creator_skewb_desc">Create any bandaged skewb - up to size 3.</string>
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    <string name="email_address" translatable="false">app.magic.cube@gmail.com</string>
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    <string name="ns_placeholder" translatable="false">+%1$d</string>
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    <string name="sq_placeholder" translatable="false">%1$2d.</string>
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    <string name="mo_placeholder" translatable="false">%1$d/%2$d</string>
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    <string name="tm_placeholder" translatable="false">%1$02d:%2$02d</string>
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    <string name="ap_placeholder" translatable="false">%1$s %2$s</string>
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    <string name="ms_placeholder">%1$d ms</string>
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    <string name="lv_placeholder">Level %1$d</string>
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    <string name="ti_placeholder">%1$s seconds</string>
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    <string name="ab_placeholder">About version %1$s</string>
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</resources>
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