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magiccube / src / main / java / org / distorted / objects / Twisty4.java @ 96208efc

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objects;
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import android.content.res.Resources;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshSquare;
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import org.distorted.library.type.Static4D;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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abstract class Twisty4 extends TwistyObject
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{
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  private static final int[] FACE_COLORS = new int[]
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         {
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           COLOR_GREEN , COLOR_YELLOW,
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           COLOR_BLUE  , COLOR_RED
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         };
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  Twisty4(int numLayers, int realSize, Static4D quat, DistortedTexture texture, MeshSquare mesh,
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          DistortedEffects effects, int[][] moves, ObjectList list, Resources res, int scrWidth)
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    {
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    super(numLayers, realSize, quat, texture, mesh, effects, moves, list, res, scrWidth);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  int getColor(int face)
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    {
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    return FACE_COLORS[face];
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  int getNumFaceColors()
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    {
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    return 4;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  int getFOV()
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    {
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    return 30;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  float getScreenRatio()
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    {
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    return 0.88f;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  float returnMultiplier()
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    {
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    return getNumLayers()/(SQ6/3);
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    }
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}
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